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https://github.com/discordjs/discord.js.git
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Create example docs
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30
docs/custom/examples/ping_pong.js
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30
docs/custom/examples/ping_pong.js
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/*
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A ping pong bot, whenever you send "ping", it replies "pong".
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*/
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// import the discord.js module
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const Discord = require('discord.js');
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// create an instance of a Discord Client, and call it bot
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const bot = new Discord.Client();
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// the token of your bot - https://discordapp.com/developers/applications/me
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const token = 'your bot token here';
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// the ready event is vital, it means that your bot will only start reacting to information
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// from Discord _after_ ready is emitted.
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bot.on('ready', () => {
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console.log('I am ready!');
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});
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// create an event listener for messages
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bot.on('message', message => {
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// if the message is "ping",
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if (message.content === 'ping') {
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// send "pong" to the same channel.
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message.channel.sendMessage('pong');
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}
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});
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// log our bot in
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bot.login(token);
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@@ -1,5 +1,6 @@
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const files = [
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require('./getting_started'),
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require('./ping_pong'),
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];
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const categories = {};
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10
docs/custom/ping_pong.js
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10
docs/custom/ping_pong.js
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const fs = require('fs-extra');
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module.exports = {
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category: 'Examples',
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name: 'Ping Pong',
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data:
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`\`\`\`js
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${fs.readFileSync('./docs/custom/examples/ping_pong.js').toString('utf-8')}
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\`\`\``,
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};
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File diff suppressed because one or more lines are too long
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* @type {Object}
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* @property {Collection<String, User>} mentions.users Mentioned users, maps their ID to the user object.
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* @property {Collection<String, Role>} mentions.roles Mentioned roles, maps their ID to the role object.
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* @property {Collection<String, GuildChannel>} mentions.channels Mentioned channels, maps their ID to the channel object.
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* @property {Collection<String, GuildChannel>}
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* mentions.channels Mentioned channels, maps their ID to the channel object.
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*/
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this.mentions = {
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users: new Collection(),
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