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add member chunks
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@@ -675,6 +675,12 @@ var Client = (function (_EventEmitter) {
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return this.setStatus(null, game, callback);
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};
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//def forceFetchUsers
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Client.prototype.forceFetchUsers = function forceFetchUsers() {
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return this.internal.forceFetchUsers();
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};
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_createClass(Client, [{
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key: "users",
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get: function get() {
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