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Clean up Guild#setRolePosition slightly
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@@ -656,15 +656,13 @@ class Guild {
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if (role instanceof Role) {
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role = role.id;
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} else if (typeof role !== 'string') {
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return Promise.reject(new Error('Supplied role is not a role or string'));
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return Promise.reject(new Error('Supplied role is not a role or string.'));
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}
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position = Number(position);
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if (isNaN(position)) {
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return Promise.reject(new Error('Supplied position is not a number'));
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}
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if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.'));
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const updatedRoles = this.roles.array().map(r => ({
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const updatedRoles = this.roles.map(r => ({
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id: r.id,
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position: r.id === role ? position : r.position < position ? r.position : r.position + 1,
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}));
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