Add highWaterMark

This commit is contained in:
Amish Shah
2017-10-29 13:48:07 +00:00
parent 5879cd7c8e
commit 5cb757add6
2 changed files with 9 additions and 3 deletions

View File

@@ -439,8 +439,11 @@ class VoiceConnection extends EventEmitter {
* @property {number} [passes=1] How many times to send the voice packet to reduce packet loss
* @property {number} [plp] Expected packet loss percentage
* @property {boolean} [fec] Enabled forward error correction
* @property {number|string} [bitrate=96] The bitrate (quality) of the audio in kbps
* @property {number|string} [bitrate=96] The bitrate (quality) of the audio in kbps.
* If set to 'auto', the voice channel's bitrate will be used
* @property {number} [highWaterMark=8] The maximum number of opus packets to make and store before they are
* actually needed. See https://nodejs.org/en/docs/guides/backpressuring-in-streams/. Setting this value to
* 1 means that changes in volume will be more instant.
*/
/**

View File

@@ -29,8 +29,11 @@ nonce.fill(0);
* @extends {stream.Writable}
*/
class StreamDispatcher extends Writable {
constructor(player, { seek = 0, volume = 1, passes = 1, fec, plp, bitrate = 96 } = {}, streams) {
const streamOptions = { seek, volume, passes, fec, plp, bitrate };
constructor(
player,
{ seek = 0, volume = 1, passes = 1, fec, plp, bitrate = 96, highWaterMark = 8 } = {},
streams) {
const streamOptions = { seek, volume, passes, fec, plp, bitrate, highWaterMark };
super(streamOptions);
/**
* The Audio Player that controls this dispatcher