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https://github.com/discordjs/discord.js.git
synced 2026-03-11 09:03:29 +01:00
Remove dead files
This commit is contained in:
@@ -1,60 +0,0 @@
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/**
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* The base opus encoding engine.
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* @private
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*/
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class BaseOpus {
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/**
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* @param {Object} [options] The options to apply to the Opus engine
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* @param {number} [options.bitrate=48] The desired bitrate (kbps)
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* @param {boolean} [options.fec=false] Whether to enable forward error correction
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* @param {number} [options.plp=0] The expected packet loss percentage
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*/
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constructor({ bitrate = 48, fec = false, plp = 0 } = {}) {
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this.ctl = {
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BITRATE: 4002,
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FEC: 4012,
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PLP: 4014,
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};
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this.samplingRate = 48000;
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this.channels = 2;
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/**
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* The desired bitrate (kbps)
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* @type {number}
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*/
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this.bitrate = bitrate;
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/**
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* Miscellaneous Opus options
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* @type {Object}
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*/
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this.options = { fec, plp };
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}
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init() {
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try {
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this.setBitrate(this.bitrate);
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// Set FEC (forward error correction)
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if (this.options.fec) this.setFEC(this.options.fec);
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// Set PLP (expected packet loss percentage)
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if (this.options.plp) this.setPLP(this.options.plp);
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} catch (err) {
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// Opus engine likely has no support for libopus CTL
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}
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}
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encode(buffer) {
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return buffer;
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}
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decode(buffer) {
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return buffer;
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}
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destroy() {} // eslint-disable-line no-empty-function
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}
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module.exports = BaseOpus;
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@@ -1,40 +0,0 @@
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const OpusEngine = require('./BaseOpusEngine');
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let opus;
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class NodeOpusEngine extends OpusEngine {
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constructor(player) {
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super(player);
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try {
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opus = require('node-opus');
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} catch (err) {
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throw err;
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}
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this.encoder = new opus.OpusEncoder(this.samplingRate, this.channels);
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super.init();
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}
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setBitrate(bitrate) {
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this.encoder.applyEncoderCTL(this.ctl.BITRATE, Math.min(128, Math.max(16, bitrate)) * 1000);
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}
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setFEC(enabled) {
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this.encoder.applyEncoderCTL(this.ctl.FEC, enabled ? 1 : 0);
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}
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setPLP(percent) {
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this.encoder.applyEncoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
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}
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encode(buffer) {
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super.encode(buffer);
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return this.encoder.encode(buffer, 1920);
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}
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decode(buffer) {
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super.decode(buffer);
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return this.encoder.decode(buffer, 1920);
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}
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}
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module.exports = NodeOpusEngine;
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@@ -1,30 +0,0 @@
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const { Error } = require('../../../errors');
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const list = [
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require('./NodeOpusEngine'),
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require('./OpusScriptEngine'),
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];
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function fetch(Encoder, engineOptions) {
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try {
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return new Encoder(engineOptions);
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} catch (err) {
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if (err.code === 'MODULE_NOT_FOUND') return null;
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// The Opus engine exists, but another error occurred.
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throw err;
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}
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}
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exports.add = encoder => {
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list.push(encoder);
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};
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exports.fetch = engineOptions => {
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for (const encoder of list) {
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const fetched = fetch(encoder, engineOptions);
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if (fetched) return fetched;
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}
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throw new Error('OPUS_ENGINE_MISSING');
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};
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@@ -1,45 +0,0 @@
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const OpusEngine = require('./BaseOpusEngine');
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let OpusScript;
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class OpusScriptEngine extends OpusEngine {
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constructor(player) {
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super(player);
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try {
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OpusScript = require('opusscript');
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} catch (err) {
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throw err;
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}
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this.encoder = new OpusScript(this.samplingRate, this.channels);
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super.init();
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}
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setBitrate(bitrate) {
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this.encoder.encoderCTL(this.ctl.BITRATE, Math.min(128, Math.max(16, bitrate)) * 1000);
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}
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setFEC(enabled) {
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this.encoder.encoderCTL(this.ctl.FEC, enabled ? 1 : 0);
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}
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setPLP(percent) {
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this.encoder.encoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
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}
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encode(buffer) {
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super.encode(buffer);
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return this.encoder.encode(buffer, 960);
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}
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decode(buffer) {
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super.decode(buffer);
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return this.encoder.decode(buffer);
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}
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destroy() {
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super.destroy();
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this.encoder.delete();
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}
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}
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module.exports = OpusScriptEngine;
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@@ -1,5 +0,0 @@
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const { Readable } = require('stream');
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class VoiceReadable extends Readable { _read() {} } // eslint-disable-line no-empty-function
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module.exports = VoiceReadable;
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@@ -1,220 +0,0 @@
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const EventEmitter = require('events');
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const secretbox = require('../util/Secretbox');
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const Readable = require('./VoiceReadable');
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const OpusEncoders = require('../opus/OpusEngineList');
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const { Error } = require('../../../errors');
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const nonce = Buffer.alloc(24);
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nonce.fill(0);
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/**
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* Receives voice data from a voice connection.
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* ```js
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* // Obtained using:
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* voiceChannel.join()
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* .then(connection => {
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* const receiver = connection.createReceiver();
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* });
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* ```
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* @extends {EventEmitter}
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*/
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class VoiceReceiver extends EventEmitter {
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constructor(connection) {
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super();
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/*
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Need a queue because we don't get the ssrc of the user speaking until after the first few packets,
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so we queue up unknown SSRCs until they become known, then empty the queue
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*/
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this.queues = new Map();
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this.pcmStreams = new Map();
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this.opusStreams = new Map();
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this.opusEncoders = new Map();
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/**
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* Whether or not this receiver has been destroyed
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* @type {boolean}
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*/
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this.destroyed = false;
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/**
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* The VoiceConnection that instantiated this
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* @type {VoiceConnection}
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*/
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this.voiceConnection = connection;
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this._listener = msg => {
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const ssrc = +msg.readUInt32BE(8).toString(10);
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const user = this.voiceConnection.ssrcMap.get(ssrc);
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if (!user) {
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if (!this.queues.has(ssrc)) this.queues.set(ssrc, []);
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this.queues.get(ssrc).push(msg);
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} else {
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if (this.queues.get(ssrc)) {
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this.queues.get(ssrc).push(msg);
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this.queues.get(ssrc).map(m => this.handlePacket(m, user));
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this.queues.delete(ssrc);
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return;
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}
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this.handlePacket(msg, user);
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}
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};
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this.voiceConnection.sockets.udp.socket.on('message', this._listener);
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}
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/**
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* If this VoiceReceiver has been destroyed, running `recreate()` will recreate the listener.
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* This avoids you having to create a new receiver.
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* <info>Any streams that you had prior to destroying the receiver will not be recreated.</info>
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*/
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recreate() {
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if (!this.destroyed) return;
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this.voiceConnection.sockets.udp.socket.on('message', this._listener);
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this.destroyed = false;
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}
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/**
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* Destroys this VoiceReceiver, also ending any streams that it may be controlling.
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*/
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destroy() {
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this.voiceConnection.sockets.udp.socket.removeListener('message', this._listener);
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for (const [id, stream] of this.pcmStreams) {
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stream._push(null);
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this.pcmStreams.delete(id);
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}
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for (const [id, stream] of this.opusStreams) {
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stream._push(null);
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this.opusStreams.delete(id);
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}
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for (const [id, encoder] of this.opusEncoders) {
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encoder.destroy();
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this.opusEncoders.delete(id);
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}
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this.destroyed = true;
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}
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/**
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* Invoked when a user stops speaking.
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* @param {User} user The user that stopped speaking
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* @private
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*/
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stoppedSpeaking(user) {
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const opusStream = this.opusStreams.get(user.id);
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const pcmStream = this.pcmStreams.get(user.id);
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const opusEncoder = this.opusEncoders.get(user.id);
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if (opusStream) {
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opusStream.push(null);
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opusStream.open = false;
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this.opusStreams.delete(user.id);
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}
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if (pcmStream) {
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pcmStream.push(null);
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pcmStream.open = false;
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this.pcmStreams.delete(user.id);
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}
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if (opusEncoder) {
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opusEncoder.destroy();
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}
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}
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/**
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* Creates a readable stream for a user that provides opus data while the user is speaking. When the user
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* stops speaking, the stream is destroyed.
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* @param {UserResolvable} user The user to create the stream for
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* @returns {ReadableStream}
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*/
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createOpusStream(user) {
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user = this.voiceConnection.voiceManager.client.users.resolve(user);
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if (!user) throw new Error('VOICE_USER_MISSING');
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if (this.opusStreams.get(user.id)) throw new Error('VOICE_STREAM_EXISTS');
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const stream = new Readable();
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this.opusStreams.set(user.id, stream);
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return stream;
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}
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/**
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* Creates a readable stream for a user that provides PCM data while the user is speaking. When the user
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* stops speaking, the stream is destroyed. The stream is 32-bit signed stereo PCM at 48KHz.
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* @param {UserResolvable} user The user to create the stream for
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* @returns {ReadableStream}
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*/
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createPCMStream(user) {
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user = this.voiceConnection.voiceManager.client.users.resolve(user);
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if (!user) throw new Error('VOICE_USER_MISSING');
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if (this.pcmStreams.get(user.id)) throw new Error('VOICE_STREAM_EXISTS');
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const stream = new Readable();
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this.pcmStreams.set(user.id, stream);
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return stream;
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}
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handlePacket(msg, user) {
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msg.copy(nonce, 0, 0, 12);
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let data = secretbox.methods.open(msg.slice(12), nonce, this.voiceConnection.authentication.secretKey);
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if (!data) {
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/**
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* Emitted whenever a voice packet experiences a problem.
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* @event VoiceReceiver#warn
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* @param {string} reason The reason for the warning. If it happened because the voice packet could not be
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* decrypted, this would be `decrypt`. If it happened because the voice packet could not be decoded into
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* PCM, this would be `decode`
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* @param {string} message The warning message
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*/
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this.emit('warn', 'decrypt', 'Failed to decrypt voice packet');
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return;
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}
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data = Buffer.from(data);
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// Strip RTP Header Extensions (one-byte only)
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if (data[0] === 0xBE && data[1] === 0xDE && data.length > 4) {
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const headerExtensionLength = data.readUInt16BE(2);
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let offset = 4;
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for (let i = 0; i < headerExtensionLength; i++) {
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const byte = data[offset];
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offset++;
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if (byte === 0) {
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continue;
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}
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offset += 1 + (0b1111 & (byte >> 4));
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}
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while (data[offset] === 0) {
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offset++;
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}
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data = data.slice(offset);
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}
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if (this.opusStreams.get(user.id)) this.opusStreams.get(user.id)._push(data);
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/**
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* Emitted whenever voice data is received from the voice connection. This is _always_ emitted (unlike PCM).
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* @event VoiceReceiver#opus
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* @param {User} user The user that is sending the buffer (is speaking)
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* @param {Buffer} buffer The opus buffer
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*/
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this.emit('opus', user, data);
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if (this.listenerCount('pcm') > 0 || this.pcmStreams.size > 0) {
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if (!this.opusEncoders.get(user.id)) this.opusEncoders.set(user.id, OpusEncoders.fetch());
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const { pcm, error } = VoiceReceiver._tryDecode(this.opusEncoders.get(user.id), data);
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if (error) {
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this.emit('warn', 'decode', `Failed to decode packet voice to PCM because: ${error.message}`);
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return;
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}
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if (this.pcmStreams.get(user.id)) this.pcmStreams.get(user.id)._push(pcm);
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/**
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* Emits decoded voice data when it's received. For performance reasons, the decoding will only
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* happen if there is at least one `pcm` listener on this receiver.
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* @event VoiceReceiver#pcm
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* @param {User} user The user that is sending the buffer (is speaking)
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* @param {Buffer} buffer The decoded buffer
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*/
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this.emit('pcm', user, pcm);
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}
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}
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static _tryDecode(encoder, data) {
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try {
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return { pcm: encoder.decode(data) };
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} catch (error) {
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return { error };
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}
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}
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}
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module.exports = VoiceReceiver;
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