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https://github.com/discordjs/discord.js.git
synced 2026-03-10 00:23:30 +01:00
Clean up some stuff
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File diff suppressed because one or more lines are too long
@@ -20,93 +20,152 @@ class Client extends EventEmitter {
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*/
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constructor(options) {
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super();
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/**
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* The options the client was instantiated with
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* @type {ClientOptions}
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*/
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this.options = mergeDefault(Constants.DefaultOptions, options);
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/**
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* The REST manager of the client
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* @type {RESTManager}
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* @private
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*/
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this.rest = new RESTManager(this);
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/**
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* The data manager of the Client
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* @type {ClientDataManager}
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* @private
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*/
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this.dataManager = new ClientDataManager(this);
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/**
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* The manager of the Client
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* @type {ClientManager}
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* @private
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*/
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this.manager = new ClientManager(this);
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/**
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* The WebSocket Manager of the Client
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* @type {WebSocketManager}
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* @private
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*/
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this.ws = new WebSocketManager(this);
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/**
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* The Data Resolver of the Client
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* @type {ClientDataResolver}
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* @private
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*/
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this.resolver = new ClientDataResolver(this);
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/**
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* The Action Manager of the Client
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* @type {ActionsManager}
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* @private
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*/
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this.actions = new ActionsManager(this);
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/**
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* The Voice Manager of the Client
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* @type {ClientVoiceManager}
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* @private
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*/
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this.voice = new ClientVoiceManager(this);
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/**
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* A Collection of the Client's stored users
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* @type {Collection<string, User>}
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*/
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this.users = new Collection();
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/**
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* A Collection of the Client's stored guilds
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* @type {Collection<string, Guild>}
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*/
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this.guilds = new Collection();
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/**
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* A Collection of the Client's stored channels
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* @type {Collection<string, Channel>}
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*/
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this.channels = new Collection();
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/**
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* The authorization token for the logged in user/bot.
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* @type {?string}
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*/
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this.token = null;
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/**
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* The ClientUser representing the logged in Client
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* @type {?ClientUser}
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*/
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this.user = null;
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/**
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* The email, if there is one, for the logged in Client
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* @type {?string}
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*/
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this.email = null;
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/**
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* The password, if there is one, for the logged in Client
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* @type {?string}
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*/
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this.password = null;
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/**
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* The ClientUser representing the logged in Client
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* @type {?ClientUser}
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*/
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this.user = null;
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/**
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* The date at which the Client was regarded as being in the `READY` state.
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* @type {?Date}
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*/
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this.readyTime = null;
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this._timeouts = new Set();
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this._intervals = new Set();
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}
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/**
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* The status for the logged in Client.
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* @readonly
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* @type {?number}
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*/
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get status() {
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return this.ws.status;
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}
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/**
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* The uptime for the logged in Client.
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* @readonly
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* @type {?number}
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*/
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get uptime() {
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return this.readyTime ? Date.now() - this.readyTime : null;
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}
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/**
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* Returns a Collection, mapping Guild ID to Voice Connections.
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* @readonly
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* @type {Collection<string, VoiceConnection>}
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*/
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get voiceConnections() {
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return this.voice.connections;
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}
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/**
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* The emojis that the client can use. Mapped by emoji ID.
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* @type {Collection<string, Emoji>}
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* @readonly
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*/
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get emojis() {
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const emojis = new Collection();
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this.guilds.map(g => g.emojis.map(e => emojis.set(e.id, e)));
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return emojis;
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}
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/**
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* Logs the client in. If successful, resolves with the account's token. <warn>If you're making a bot, it's
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* much better to use a bot account rather than a user account.
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@@ -184,44 +243,6 @@ class Client extends EventEmitter {
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return this.rest.methods.getInvite(code);
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}
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/**
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* Returns a Collection, mapping Guild ID to Voice Connections.
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* @readonly
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* @type {Collection<string, VoiceConnection>}
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*/
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get voiceConnections() {
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return this.voice.connections;
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}
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/**
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* The uptime for the logged in Client.
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* @readonly
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* @type {?number}
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*/
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get uptime() {
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return this.readyTime ? Date.now() - this.readyTime : null;
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}
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/**
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* The emojis that the client can use. Mapped by emoji ID.
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* @type {Collection<string, Emoji>}
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* @readonly
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*/
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get emojis() {
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const emojis = new Collection();
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this.guilds.map(g => g.emojis.map(e => emojis.set(e.id, e)));
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return emojis;
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}
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/**
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* The status for the logged in Client.
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* @readonly
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* @type {?number}
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*/
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get status() {
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return this.ws.status;
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}
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setTimeout(fn, ...params) {
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const timeout = setTimeout(() => {
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fn();
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@@ -11,6 +11,7 @@ class ClientManager {
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* @type {Client}
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*/
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this.client = client;
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/**
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* The heartbeat interval, null if not yet set
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* @type {?number}
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@@ -13,9 +13,15 @@ class RESTMethods {
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this.rest = restManager;
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}
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loginToken(token) {
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return new Promise((resolve, reject) => {
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this.rest.client.manager.connectToWebSocket(token, resolve, reject);
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});
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}
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loginEmailPassword(email, password) {
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return new Promise((resolve, reject) => {
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this.rest.client.emit('debug', 'Client launched using email and password - should use token instead');
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this.rest.client.emit('warn', 'Client launched using email and password - should use token instead');
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this.rest.client.email = email;
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this.rest.client.password = password;
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this.rest.makeRequest('post', Constants.Endpoints.login, false, { email, password })
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@@ -26,12 +32,6 @@ class RESTMethods {
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});
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}
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loginToken(token) {
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return new Promise((resolve, reject) => {
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this.rest.client.manager.connectToWebSocket(token, resolve, reject);
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});
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}
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logout() {
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return this.rest.makeRequest('post', Constants.Endpoints.logout, true);
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}
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@@ -1,7 +1,6 @@
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const RequestHandler = require('./RequestHandler');
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class BurstRequestHandler extends RequestHandler {
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constructor(restManager, endpoint) {
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super(restManager, endpoint);
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this.requestRemaining = 1;
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@@ -58,7 +57,6 @@ class BurstRequestHandler extends RequestHandler {
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});
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}
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handle() {
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super.handle();
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if (this.requestRemaining < 1 || this.queue.length === 0 || this.globalLimit) return;
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@@ -67,7 +65,6 @@ class BurstRequestHandler extends RequestHandler {
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this.requestRemaining--;
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}
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}
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}
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module.exports = BurstRequestHandler;
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@@ -14,36 +14,43 @@ class WebSocketManager {
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* @type {Client}
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*/
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this.client = client;
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/**
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* A WebSocket Packet manager, it handles all the messages
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* @type {PacketManager}
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*/
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this.packetManager = new PacketManager(this);
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/**
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* The status of the WebSocketManager, a type of Constants.Status. It defaults to IDLE.
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* @type {number}
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*/
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this.status = Constants.Status.IDLE;
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/**
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* The session ID of the connection, null if not yet available.
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* @type {?string}
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*/
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this.sessionID = null;
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/**
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* The packet count of the client, null if not yet available.
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* @type {?number}
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*/
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this.sequence = -1;
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/**
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* The gateway address for this WebSocket connection, null if not yet available.
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* @type {?string}
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*/
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this.gateway = null;
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/**
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* Whether READY was emitted normally (all packets received) or not
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* @type {boolean}
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*/
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this.normalReady = false;
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/**
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* The WebSocket connection to the gateway
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* @type {?WebSocket}
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@@ -197,9 +204,7 @@ class WebSocketManager {
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* @event Client#error
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* @param {Error} error The encountered error
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*/
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if (this.client.listenerCount('error') > 0) {
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this.client.emit('error', err);
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}
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if (this.client.listenerCount('error') > 0) this.client.emit('error', err);
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this.tryReconnect();
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}
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@@ -15,11 +15,13 @@ class Shard {
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* @type {ShardingManager}
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*/
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this.manager = manager;
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/**
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* The shard ID
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* @type {number}
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*/
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this.id = id;
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/**
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* The process of the shard
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* @type {ChildProcess}
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