mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-09 16:13:31 +01:00
Handle client being moved around as well
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@@ -320,6 +320,18 @@ var InternalClient = (function () {
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return Promise.reject(new Error("channel is not a voice channel!"));
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}
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var joinSendWS = function joinSendWS() {
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_this4.sendWS({
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op: 4,
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d: {
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"guild_id": channel.server.id,
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"channel_id": channel.id,
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"self_mute": false,
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"self_deaf": false
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}
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});
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};
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var joinVoice = new Promise(function (resolve, reject) {
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var session,
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token,
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@@ -332,41 +344,31 @@ var InternalClient = (function () {
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if (data.t === "VOICE_STATE_UPDATE") {
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session = data.d.session_id;
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if (existingServerConn && data.d.channel_id !== existingServerConn.voiceChannel.id) {
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existingServerConn.voiceChannel = channel; // existing connection to that server, just channel changed
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}
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} else if (data.t === "VOICE_SERVER_UPDATE") {
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token = data.d.token;
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endpoint = data.d.endpoint;
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var chan = new _VoiceVoiceConnection2["default"](channel, _this4.client, session, token, server, endpoint);
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_this4.voiceConnections.add(chan);
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token = data.d.token;
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endpoint = data.d.endpoint;
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var chan = new _VoiceVoiceConnection2["default"](channel, _this4.client, session, token, server, endpoint);
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_this4.voiceConnections.add(chan);
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chan.on("ready", function () {
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return resolve(chan);
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});
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chan.on("error", reject);
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chan.on("ready", function () {
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return resolve(chan);
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});
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chan.on("error", reject);
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_this4.client.emit("debug", "removed temporary voice websocket listeners");
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_this4.websocket.removeListener("message", check);
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}
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_this4.client.emit("debug", "removed temporary voice websocket listeners");
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_this4.websocket.removeListener("message", check);
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}
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};
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_this4.websocket.on("message", check);
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_this4.sendWS({
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op: 4,
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d: {
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"guild_id": server.id,
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"channel_id": channel.id,
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"self_mute": false,
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"self_deaf": false
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}
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});
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joinSendWS();
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});
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if (!_this4.user.bot && _this4.voiceConnections.length > 0) // nonbot, one voiceconn only, just like last time just disconnect
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return _this4.leaveVoiceChannel(_this4.voiceConnections[0]).then(joinVoice);
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var existingServerConn = _this4.voiceConnections.get("server", channel.server); // same server connection
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if (existingServerConn) joinSendWS(); // Just needs to update by sending via WS, movement in cache will be handled by global handler
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return joinVoice;
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});
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@@ -2044,6 +2046,7 @@ var InternalClient = (function () {
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case _Constants.PacketType.VOICE_STATE_UPDATE:
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var user = self.users.get("id", data.user_id);
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var server = self.servers.get("id", data.guild_id);
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var connection = self.voiceConnections.get("server", server);
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if (user && server) {
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@@ -2063,6 +2066,15 @@ var InternalClient = (function () {
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client.emit("warn", "voice state update but user or server not in cache");
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}
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if (connection) {
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// existing connection, perhaps channel moved
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if (connection.voiceChannel.id !== data.channel_id) {
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// moved, update info
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connection.voiceChannel = self.channels.get("id", data.channel_id);
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client.emit("voiceMoved", connection.voiceChannel); // Moved to a new channel
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}
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}
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break;
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case _Constants.PacketType.SERVER_MEMBERS_CHUNK:
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@@ -246,6 +246,18 @@ export default class InternalClient {
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return Promise.reject(new Error("channel is not a voice channel!"));
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}
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var joinSendWS = () => {
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this.sendWS({
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op: 4,
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d: {
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"guild_id": channel.server.id,
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"channel_id": channel.id,
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"self_mute": false,
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"self_deaf": false
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}
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});
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}
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var joinVoice = new Promise((resolve, reject) => {
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var session, token, server = channel.server, endpoint;
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@@ -255,9 +267,6 @@ export default class InternalClient {
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if (data.t === "VOICE_STATE_UPDATE") {
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session = data.d.session_id;
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if (existingServerConn && data.d.channel_id !== existingServerConn.voiceChannel.id) {
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existingServerConn.voiceChannel = channel; // existing connection to that server, just channel changed. it is the same connection, just a different channel
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}
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} else if (data.t === "VOICE_SERVER_UPDATE") {
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token = data.d.token;
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endpoint = data.d.endpoint;
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@@ -275,21 +284,15 @@ export default class InternalClient {
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};
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this.websocket.on("message", check);
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this.sendWS({
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op: 4,
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d: {
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"guild_id": server.id,
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"channel_id": channel.id,
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"self_mute": false,
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"self_deaf": false
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}
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});
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joinSendWS();
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});
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if (!this.user.bot && this.voiceConnections.length > 0) // nonbot, one voiceconn only, just like last time just disconnect
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return this.leaveVoiceChannel(this.voiceConnections[0]).then(joinVoice);
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var existingServerConn = this.voiceConnections.get("server", channel.server); // same server connection
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if (existingServerConn)
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joinSendWS(); // Just needs to update by sending via WS, movement in cache will be handled by global handler
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return joinVoice;
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});
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@@ -1731,6 +1734,7 @@ export default class InternalClient {
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case PacketType.VOICE_STATE_UPDATE:
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var user = self.users.get("id", data.user_id);
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var server = self.servers.get("id", data.guild_id);
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var connection = self.voiceConnections.get("server", server);
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if (user && server) {
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@@ -1751,6 +1755,15 @@ export default class InternalClient {
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client.emit("warn", "voice state update but user or server not in cache");
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}
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if (connection) {
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// existing connection, perhaps channel moved
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if (connection.voiceChannel.id !== data.channel_id) {
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// moved, update info
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connection.voiceChannel = self.channels.get("id", data.channel_id);
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client.emit("voiceMoved", connection.voiceChannel); // Moved to a new channel
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}
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}
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break;
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case PacketType.SERVER_MEMBERS_CHUNK:
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