Handle client being moved around as well

This commit is contained in:
Nicholas Tay
2016-04-05 11:42:43 +10:00
parent a15b8e56c7
commit 78399a77ae
2 changed files with 60 additions and 35 deletions

View File

@@ -320,6 +320,18 @@ var InternalClient = (function () {
return Promise.reject(new Error("channel is not a voice channel!"));
}
var joinSendWS = function joinSendWS() {
_this4.sendWS({
op: 4,
d: {
"guild_id": channel.server.id,
"channel_id": channel.id,
"self_mute": false,
"self_deaf": false
}
});
};
var joinVoice = new Promise(function (resolve, reject) {
var session,
token,
@@ -332,41 +344,31 @@ var InternalClient = (function () {
if (data.t === "VOICE_STATE_UPDATE") {
session = data.d.session_id;
if (existingServerConn && data.d.channel_id !== existingServerConn.voiceChannel.id) {
existingServerConn.voiceChannel = channel; // existing connection to that server, just channel changed
}
} else if (data.t === "VOICE_SERVER_UPDATE") {
token = data.d.token;
endpoint = data.d.endpoint;
var chan = new _VoiceVoiceConnection2["default"](channel, _this4.client, session, token, server, endpoint);
_this4.voiceConnections.add(chan);
token = data.d.token;
endpoint = data.d.endpoint;
var chan = new _VoiceVoiceConnection2["default"](channel, _this4.client, session, token, server, endpoint);
_this4.voiceConnections.add(chan);
chan.on("ready", function () {
return resolve(chan);
});
chan.on("error", reject);
chan.on("ready", function () {
return resolve(chan);
});
chan.on("error", reject);
_this4.client.emit("debug", "removed temporary voice websocket listeners");
_this4.websocket.removeListener("message", check);
}
_this4.client.emit("debug", "removed temporary voice websocket listeners");
_this4.websocket.removeListener("message", check);
}
};
_this4.websocket.on("message", check);
_this4.sendWS({
op: 4,
d: {
"guild_id": server.id,
"channel_id": channel.id,
"self_mute": false,
"self_deaf": false
}
});
joinSendWS();
});
if (!_this4.user.bot && _this4.voiceConnections.length > 0) // nonbot, one voiceconn only, just like last time just disconnect
return _this4.leaveVoiceChannel(_this4.voiceConnections[0]).then(joinVoice);
var existingServerConn = _this4.voiceConnections.get("server", channel.server); // same server connection
if (existingServerConn) joinSendWS(); // Just needs to update by sending via WS, movement in cache will be handled by global handler
return joinVoice;
});
@@ -2044,6 +2046,7 @@ var InternalClient = (function () {
case _Constants.PacketType.VOICE_STATE_UPDATE:
var user = self.users.get("id", data.user_id);
var server = self.servers.get("id", data.guild_id);
var connection = self.voiceConnections.get("server", server);
if (user && server) {
@@ -2063,6 +2066,15 @@ var InternalClient = (function () {
client.emit("warn", "voice state update but user or server not in cache");
}
if (connection) {
// existing connection, perhaps channel moved
if (connection.voiceChannel.id !== data.channel_id) {
// moved, update info
connection.voiceChannel = self.channels.get("id", data.channel_id);
client.emit("voiceMoved", connection.voiceChannel); // Moved to a new channel
}
}
break;
case _Constants.PacketType.SERVER_MEMBERS_CHUNK:

View File

@@ -246,6 +246,18 @@ export default class InternalClient {
return Promise.reject(new Error("channel is not a voice channel!"));
}
var joinSendWS = () => {
this.sendWS({
op: 4,
d: {
"guild_id": channel.server.id,
"channel_id": channel.id,
"self_mute": false,
"self_deaf": false
}
});
}
var joinVoice = new Promise((resolve, reject) => {
var session, token, server = channel.server, endpoint;
@@ -255,9 +267,6 @@ export default class InternalClient {
if (data.t === "VOICE_STATE_UPDATE") {
session = data.d.session_id;
if (existingServerConn && data.d.channel_id !== existingServerConn.voiceChannel.id) {
existingServerConn.voiceChannel = channel; // existing connection to that server, just channel changed. it is the same connection, just a different channel
}
} else if (data.t === "VOICE_SERVER_UPDATE") {
token = data.d.token;
endpoint = data.d.endpoint;
@@ -275,21 +284,15 @@ export default class InternalClient {
};
this.websocket.on("message", check);
this.sendWS({
op: 4,
d: {
"guild_id": server.id,
"channel_id": channel.id,
"self_mute": false,
"self_deaf": false
}
});
joinSendWS();
});
if (!this.user.bot && this.voiceConnections.length > 0) // nonbot, one voiceconn only, just like last time just disconnect
return this.leaveVoiceChannel(this.voiceConnections[0]).then(joinVoice);
var existingServerConn = this.voiceConnections.get("server", channel.server); // same server connection
if (existingServerConn)
joinSendWS(); // Just needs to update by sending via WS, movement in cache will be handled by global handler
return joinVoice;
});
@@ -1731,6 +1734,7 @@ export default class InternalClient {
case PacketType.VOICE_STATE_UPDATE:
var user = self.users.get("id", data.user_id);
var server = self.servers.get("id", data.guild_id);
var connection = self.voiceConnections.get("server", server);
if (user && server) {
@@ -1751,6 +1755,15 @@ export default class InternalClient {
client.emit("warn", "voice state update but user or server not in cache");
}
if (connection) {
// existing connection, perhaps channel moved
if (connection.voiceChannel.id !== data.channel_id) {
// moved, update info
connection.voiceChannel = self.channels.get("id", data.channel_id);
client.emit("voiceMoved", connection.voiceChannel); // Moved to a new channel
}
}
break;
case PacketType.SERVER_MEMBERS_CHUNK: