mirror of
https://github.com/discordjs/discord.js.git
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Add getRecommendedShards and automatic shard count in ShardingManager (#796)
* draft stuff fix docstring for Client#token Reorganise resolver make env better for shards, clean up docs Fix Gus' log messages 7 meh just gateway/bot not v7 :( final changes, ready for mergin! build docs make default totalShards 'auto', fix docs for totalShards type clean up docs more run docs * make consistancy real * Update and rename getRecommendedShards.js to GetRecommendedShards.js * Update GetRecommendedShards.js * Update index.js * Update RESTMethods.js * Update Shard.js * Update GetRecommendedShards.js * Update ShardingManager.js * run docs
This commit is contained in:
committed by
Schuyler Cebulskie
parent
492f706035
commit
853a3dfa04
File diff suppressed because one or more lines are too long
@@ -114,11 +114,15 @@ class Client extends EventEmitter {
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*/
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this.presences = new Collection();
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/**
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* The authorization token for the logged in user/bot.
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* @type {?string}
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*/
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this.token = null;
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if (!this.token && 'CLIENT_TOKEN' in process.env) {
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/**
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* The authorization token for the logged in user/bot.
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* @type {?string}
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*/
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this.token = process.env.CLIENT_TOKEN;
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} else {
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this.token = null;
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}
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/**
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* The email, if there is one, for the logged in Client
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@@ -14,7 +14,7 @@ class RESTMethods {
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this.rest = restManager;
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}
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loginToken(token) {
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loginToken(token = this.rest.client.token) {
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token = token.replace('Bot ', '');
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return new Promise((resolve, reject) => {
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this.rest.client.manager.connectToWebSocket(token, resolve, reject);
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@@ -49,6 +49,10 @@ class RESTMethods {
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});
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}
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getBotGateway() {
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return this.rest.makeRequest('get', Constants.Endpoints.botGateway, true);
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}
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sendMessage(channel, content, { tts, nonce, disableEveryone, split } = {}, file = null) {
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return new Promise((resolve, reject) => {
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if (typeof content !== 'undefined') content = this.rest.client.resolver.resolveString(content);
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@@ -8,6 +8,7 @@ module.exports = {
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Collection: require('./util/Collection'),
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splitMessage: require('./util/SplitMessage'),
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escapeMarkdown: require('./util/EscapeMarkdown'),
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getRecommendedShards: require('./util/GetRecommendedShards'),
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Channel: require('./structures/Channel'),
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ClientUser: require('./structures/ClientUser'),
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@@ -10,7 +10,7 @@ class Shard {
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/**
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* @param {ShardingManager} manager The sharding manager
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* @param {number} id The ID of this shard
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* @param {array} [spawnArgs=] Optional command line arguments to pass to the shard
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* @param {array} [spawnArgs=[]] Command line arguments to pass to the shard
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*/
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constructor(manager, id, spawnArgs = []) {
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/**
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@@ -25,15 +25,22 @@ class Shard {
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*/
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this.id = id;
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/**
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* The environment variables for the shard
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* @type {Object}
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*/
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this.env = {
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SHARD_ID: this.id,
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SHARD_COUNT: this.manager.totalShards,
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};
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if (this.manager.token) this.env.CLIENT_TOKEN = this.manager.token;
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/**
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* Process of the shard
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* @type {ChildProcess}
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*/
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this.process = childProcess.fork(path.resolve(this.manager.file), spawnArgs, {
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env: {
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SHARD_ID: this.id,
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SHARD_COUNT: this.manager.totalShards,
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},
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env: this.env,
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});
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this.process.on('message', this._handleMessage.bind(this));
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this.process.once('exit', () => {
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@@ -4,10 +4,12 @@ const EventEmitter = require('events').EventEmitter;
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const mergeDefault = require('../util/MergeDefault');
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const Shard = require('./Shard');
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const Collection = require('../util/Collection');
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const getRecommendedShards = require('../util/GetRecommendedShards');
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/**
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* This is a utility class that can be used to help you spawn shards of your Client. Each shard is completely separate
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* from the other. The Shard Manager takes a path to a file and spawns it under the specified amount of shards safely.
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* If you do not select an amount of shards, the manager will automatically decide the best amount.
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* <warn>The Sharding Manager is still experimental</warn>
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* @extends {EventEmitter}
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*/
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@@ -18,8 +20,7 @@ class ShardingManager extends EventEmitter {
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*/
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constructor(file, options = {}) {
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super();
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options = mergeDefault({ totalShards: 1, respawn: true, spawnArgs: [] }, options);
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options = mergeDefault({ totalShards: 'auto', respawn: true, spawnArgs: [], token: null }, options);
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/**
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* Path to the shard script file
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@@ -31,17 +32,20 @@ class ShardingManager extends EventEmitter {
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const stats = fs.statSync(this.file);
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if (!stats.isFile()) throw new Error('File path does not point to a file.');
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if (options.totalShards !== 'auto') {
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if (typeof options.totalShards !== 'number' || isNaN(options.totalShards)) {
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throw new TypeError('Amount of shards must be a number.');
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}
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if (options.totalShards < 1) throw new RangeError('Amount of shards must be at least 1.');
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if (options.totalShards !== Math.floor(options.totalShards)) {
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throw new RangeError('Amount of shards must be an integer.');
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}
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}
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/**
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* Amount of shards that this manager is going to spawn
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* @type {number}
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* @type {number|string}
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*/
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if (typeof options.totalShards !== 'number' || isNaN(options.totalShards)) {
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throw new TypeError('Amount of shards must be a number.');
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}
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if (options.totalShards < 1) throw new RangeError('Amount of shards must be at least 1.');
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if (options.totalShards !== Math.floor(options.totalShards)) {
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throw new RangeError('Amount of shards must be an integer.');
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}
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this.totalShards = options.totalShards;
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/**
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@@ -52,10 +56,16 @@ class ShardingManager extends EventEmitter {
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/**
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* An array of arguments to pass to shards.
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* @type {array}
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* @type {string[]}
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*/
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this.spawnArgs = options.spawnArgs;
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/**
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* Token that will be passed to the shards. Also used for auto shard count.
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* @type {string}
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*/
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this.token = options.token || null;
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/**
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* A collection of shards that this manager has spawned
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* @type {Collection<number, Shard>}
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@@ -87,10 +97,28 @@ class ShardingManager extends EventEmitter {
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* @returns {Promise<Collection<number, Shard>>}
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*/
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spawn(amount = this.totalShards, delay = 5500) {
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if (typeof amount !== 'number' || isNaN(amount)) throw new TypeError('Amount of shards must be a number.');
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if (amount < 1) throw new RangeError('Amount of shards must be at least 1.');
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if (amount !== Math.floor(amount)) throw new RangeError('Amount of shards must be an integer.');
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return new Promise((resolve, reject) => {
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if (amount === 'auto') {
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getRecommendedShards(this.token).then(count => {
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resolve(this._spawn(count, delay));
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}).catch(reject);
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} else {
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if (typeof amount !== 'number' || isNaN(amount)) throw new TypeError('Amount of shards must be a number.');
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if (amount < 1) throw new RangeError('Amount of shards must be at least 1.');
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if (amount !== Math.floor(amount)) throw new TypeError('Amount of shards must be an integer.');
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resolve(this._spawn(amount, delay));
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}
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});
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}
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/**
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* Actually spawns shards, unlike that poser above >:(
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* @param {number} amount Number of shards to spawn
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* @param {number} delay How long to wait in between spawning each shard (in milliseconds)
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* @returns {Promise<Collection<number, Shard>>}
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* @private
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*/
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_spawn(amount, delay) {
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return new Promise(resolve => {
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if (this.shards.size >= amount) throw new Error(`Already spawned ${this.shards.size} shards.`);
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this.totalShards = amount;
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@@ -72,6 +72,7 @@ const Endpoints = exports.Endpoints = {
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login: `${API}/auth/login`,
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logout: `${API}/auth/logout`,
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gateway: `${API}/gateway`,
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botGateway: `${API}/gateway/bot`,
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invite: (id) => `${API}/invite/${id}`,
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inviteLink: (id) => `https://discord.gg/${id}`,
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CDN: 'https://cdn.discordapp.com',
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19
src/util/GetRecommendedShards.js
Normal file
19
src/util/GetRecommendedShards.js
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@@ -0,0 +1,19 @@
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const superagent = require('superagent');
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const botGateway = require('./Constants').Endpoints.botGateway;
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/**
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* Gets the recommended shard count from Discord
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* @param {number} token Discord auth token
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* @returns {Promise<number>} the recommended number of shards
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*/
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module.exports = function getRecommendedShards(token) {
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return new Promise((resolve, reject) => {
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if (!token) reject(new Error('A token must be provided.'));
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superagent.get(botGateway)
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.set('Authorization', `Bot ${token.replace('Bot ', '')}`)
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.end((err, res) => {
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if (err) reject(err);
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resolve(res.body.shards);
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});
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});
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};
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