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Add FEC and PLP support for Opus encoding (#1264)
* Add FEC and PLP support for Opus encoding * Silently fail if the Opus engine doesn't support CTL * Fixed inversed max/min functions
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@@ -1,6 +1,23 @@
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class BaseOpus {
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constructor(player) {
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this.player = player;
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this.ctl = {
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FEC: 4012,
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PLP: 4014,
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};
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}
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init() {
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try {
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// enable FEC (forward error correction)
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this.setFEC(true);
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// set PLP (expected packet loss percentage) to 15%
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this.setPLP(0.15);
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} catch (err) {
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// Opus engine likely has no support for libopus CTL
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}
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}
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encode(buffer) {
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@@ -11,6 +11,15 @@ class NodeOpusEngine extends OpusEngine {
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throw err;
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}
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this.encoder = new opus.OpusEncoder(48000, 2);
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super.init();
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}
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setFEC(enabled) {
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this.encoder.applyEncoderCTL(this.ctl.FEC, enabled ? 1 : 0);
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}
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setPLP(percent) {
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this.encoder.applyEncoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
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}
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encode(buffer) {
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@@ -11,6 +11,15 @@ class OpusScriptEngine extends OpusEngine {
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throw err;
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}
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this.encoder = new OpusScript(48000, 2);
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super.init();
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}
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setFEC(enabled) {
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this.encoder.encoderCTL(this.ctl.FEC, enabled ? 1 : 0);
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}
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setPLP(percent) {
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this.encoder.encoderCTL(this.ctl.PLP, Math.min(100, Math.max(0, percent * 100)));
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}
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encode(buffer) {
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