Scope fix for chunk requests during GUILD_CREATE

"scope fix"

* Update InternalClient.js

* Update InternalClient.js
This commit is contained in:
Aaron Scherer
2016-04-05 15:50:56 -07:00
committed by meew0
parent d53aabefb0
commit 877eaab3c1
2 changed files with 2 additions and 2 deletions

View File

@@ -1670,7 +1670,7 @@ var InternalClient = (function () {
self.servers.add(server);
client.emit("serverCreated", server);
if (server.large && server.members.length < server.memberCount) {
this.sendWS({op: 8, d: {guild_id: server.id, query: "", limit: 0}});
self.sendWS({op: 8, d: {guild_id: server.id, query: "", limit: 0}});
}
} else {
client.emit("warn", "server was unavailable, could not create");

View File

@@ -1399,7 +1399,7 @@ export default class InternalClient {
self.servers.add(server);
client.emit("serverCreated", server);
if (server.large && server.members.length < server.memberCount) {
this.sendWS({op: 8, d: {guild_id: server.id, query: "", limit: 0}});
self.sendWS({op: 8, d: {guild_id: server.id, query: "", limit: 0}});
}
} else {
client.emit("warn", "server was unavailable, could not create");