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https://github.com/discordjs/discord.js.git
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Fix & clean up Guild.voiceConnection and VoiceChannel.connection
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@@ -232,6 +232,16 @@ class Guild {
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return this.members.get(this.ownerID);
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}
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/**
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* If the client is connected to any voice channel in this guild, this will be the relevant
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* VoiceConnection.
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* @type {VoiceConnection}
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* @readonly
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*/
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get voiceConnection() {
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return this.client.voice.connections.get(this.id) || null;
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}
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/**
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* The `#general` GuildChannel of the server.
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* @type {GuildChannel}
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@@ -690,16 +700,6 @@ class Guild {
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}
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}
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}
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/**
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* If the client is connected to any voice channel in this guild, this will be the relevant
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* VoiceConnection.
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* @type {VoiceConnection}
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* @readonly
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*/
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get voiceConnection() {
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return this.client.voice.connections.get(this.id);
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}
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}
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module.exports = Guild;
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@@ -34,6 +34,18 @@ class VoiceChannel extends GuildChannel {
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this.userLimit = data.user_limit;
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}
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/**
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* If connected to this guild's voice channel and the client is marked as being in this voice channel,
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* then this will give the relevant voice connection.
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* @type {VoiceConnection}
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* @readonly
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*/
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get connection() {
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const connection = this.guild.voiceConnection;
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if (connection && connection.channel.id === this.id) return connection;
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return null;
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}
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/**
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* Sets the bitrate of the channel
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* @param {number} bitrate The new bitrate
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@@ -71,20 +83,6 @@ class VoiceChannel extends GuildChannel {
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const connection = this.client.voice.connections.get(this.guild.id);
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if (connection && connection.channel.id === this.id) connection.disconnect();
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}
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/**
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* If connected to this guild's voice channel and the client is marked as being in this voice channel,
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* then this will give the relevant voice connection.
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* @type {VoiceConnection}
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* @readonly
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*/
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get connection() {
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const connection = this.client.voice.connections.get(this.guild.id);
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if (connection.channel.id === this.id) {
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return connection;
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}
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return undefined;
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}
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}
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module.exports = VoiceChannel;
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