mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-09 16:13:31 +01:00
Updated member class, server now creates members
This commit is contained in:
@@ -1,5 +1,7 @@
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"use strict";
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var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
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var _get = function get(_x, _x2, _x3) { var _again = true; _function: while (_again) { var object = _x, property = _x2, receiver = _x3; desc = parent = getter = undefined; _again = false; if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { _x = parent; _x2 = property; _x3 = receiver; _again = true; continue _function; } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } } };
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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@@ -11,11 +13,21 @@ var User = require("./user.js");
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var Member = (function (_User) {
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_inherits(Member, _User);
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function Member(data) {
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function Member(user, server) {
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_classCallCheck(this, Member);
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_get(Object.getPrototypeOf(Member.prototype), "constructor", this).call(this, data);
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_get(Object.getPrototypeOf(Member.prototype), "constructor", this).call(this, user); // should work, we are basically creating a Member that has the same properties as user and a few more
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this.server = server;
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}
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_createClass(Member, [{
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key: "roles",
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get: function get() {
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return [];
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}
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}]);
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return Member;
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})(User);
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})(User);
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module.exports = Member;
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218
lib/server.js
218
lib/server.js
@@ -1,217 +1 @@
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"use strict";
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var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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var ServerPermissions = require("./ServerPermissions.js");
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var Server = (function () {
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function Server(data, client) {
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_classCallCheck(this, Server);
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this.client = client;
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this.region = data.region;
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this.ownerID = data.owner_id;
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this.name = data.name;
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this.id = data.id;
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this.members = [];
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this.channels = [];
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this.icon = data.icon;
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this.afkTimeout = data.afk_timeout;
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this.afkChannelId = data.afk_channel_id;
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this.roles = [];
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var _iteratorNormalCompletion = true;
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var _didIteratorError = false;
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var _iteratorError = undefined;
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try {
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for (var _iterator = data.roles[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
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var permissionGroup = _step.value;
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this.roles.push(new ServerPermissions(permissionGroup));
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}
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} catch (err) {
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_didIteratorError = true;
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_iteratorError = err;
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} finally {
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try {
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if (!_iteratorNormalCompletion && _iterator["return"]) {
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_iterator["return"]();
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}
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} finally {
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if (_didIteratorError) {
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throw _iteratorError;
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}
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}
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}
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if (!data.members) {
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data.members = [client.user];
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return;
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}
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var _iteratorNormalCompletion2 = true;
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var _didIteratorError2 = false;
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var _iteratorError2 = undefined;
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try {
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for (var _iterator2 = data.members[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
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var member = _step2.value;
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// first we cache the user in our Discord Client,
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// then we add it to our list. This way when we
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// get a user from this server's member list,
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// it will be identical (unless an async change occurred)
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// to the client's cache.
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if (member.user) this.members.push(client.addUser(member.user));
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}
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} catch (err) {
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_didIteratorError2 = true;
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_iteratorError2 = err;
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} finally {
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try {
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if (!_iteratorNormalCompletion2 && _iterator2["return"]) {
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_iterator2["return"]();
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}
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} finally {
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if (_didIteratorError2) {
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throw _iteratorError2;
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}
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}
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}
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}
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_createClass(Server, [{
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key: "getChannel",
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// get/set
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value: function getChannel(key, value) {
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var _iteratorNormalCompletion3 = true;
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var _didIteratorError3 = false;
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var _iteratorError3 = undefined;
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try {
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for (var _iterator3 = this.channels[Symbol.iterator](), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) {
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var channel = _step3.value;
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if (channel[key] === value) {
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return channel;
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}
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}
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} catch (err) {
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_didIteratorError3 = true;
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_iteratorError3 = err;
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} finally {
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try {
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if (!_iteratorNormalCompletion3 && _iterator3["return"]) {
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_iterator3["return"]();
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}
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} finally {
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if (_didIteratorError3) {
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throw _iteratorError3;
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}
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}
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}
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return null;
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}
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}, {
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key: "getMember",
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value: function getMember(key, value) {
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var _iteratorNormalCompletion4 = true;
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var _didIteratorError4 = false;
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var _iteratorError4 = undefined;
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try {
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for (var _iterator4 = this.members[Symbol.iterator](), _step4; !(_iteratorNormalCompletion4 = (_step4 = _iterator4.next()).done); _iteratorNormalCompletion4 = true) {
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var member = _step4.value;
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if (member[key] === value) {
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return member;
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}
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}
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} catch (err) {
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_didIteratorError4 = true;
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_iteratorError4 = err;
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} finally {
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try {
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if (!_iteratorNormalCompletion4 && _iterator4["return"]) {
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_iterator4["return"]();
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}
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} finally {
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if (_didIteratorError4) {
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throw _iteratorError4;
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}
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}
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}
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return null;
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}
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}, {
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key: "addChannel",
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value: function addChannel(chann) {
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if (!this.getChannel("id", chann.id)) {
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this.channels.push(chann);
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}
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return chann;
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}
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}, {
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key: "addMember",
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value: function addMember(member) {
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if (!this.getMember("id", member.id)) {
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this.members.push(member);
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}
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return member;
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}
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}, {
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key: "toString",
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value: function toString() {
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return this.name;
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}
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}, {
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key: "equals",
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value: function equals(object) {
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return object.id === this.id;
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}
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}, {
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key: "permissionGroups",
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get: function get() {
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return this.roles;
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}
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}, {
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key: "iconURL",
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get: function get() {
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if (!this.icon) return null;
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return "https://discordapp.com/api/guilds/" + this.id + "/icons/" + this.icon + ".jpg";
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}
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}, {
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key: "afkChannel",
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get: function get() {
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if (!this.afkChannelId) return false;
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return this.getChannel("id", this.afkChannelId);
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}
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}, {
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key: "defaultChannel",
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get: function get() {
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return this.getChannel("name", "general");
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}
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}, {
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key: "owner",
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get: function get() {
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return this.client.getUser("id", this.ownerID);
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}
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}, {
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key: "users",
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get: function get() {
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return this.members;
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}
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}]);
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return Server;
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})();
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module.exports = Server;
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"use strict";
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@@ -2,8 +2,15 @@ var User = require("./user.js");
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class Member extends User{
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constructor(data){
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super(data);
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constructor(user, server){
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super(user); // should work, we are basically creating a Member that has the same properties as user and a few more
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this.server = server;
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}
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}
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get roles(){
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return [];
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}
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}
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module.exports = Member;
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@@ -1,4 +1,5 @@
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var ServerPermissions = require("./ServerPermissions.js");
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var Member = require("./Member.js");
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class Server {
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constructor(data, client) {
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@@ -94,11 +95,12 @@ class Server {
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return chann;
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}
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addMember(member){
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if (!this.getMember("id", member.id)){
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this.members.push(member);
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addMember(user){
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if (!this.getMember("id", user.id)){
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var mem = new Member(user, this);
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this.members.push(mem);
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}
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return member;
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return mem;
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}
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toString(){
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