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feat(Guild): add rulesChannel and publicUpdatesChannel (#3810)
* add rulesChannel* & publicUpdatesChannel* * update typings
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@@ -275,6 +275,20 @@ class Guild {
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this.available = !data.unavailable;
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this.features = data.features || this.features || [];
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/**
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* The ID of the rules channel for the guild
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* <info>This is only available on guilds with the `PUBLIC` feature</info>
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* @type {?Snowflake}
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*/
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this.rulesChannelID = data.rules_channel_id;
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/**
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* The ID of the public updates channel for the guild
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* <info>This is only available on guilds with the `PUBLIC` feature</info>
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* @type {?Snowflake}
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*/
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this.publicUpdatesChannelID = data.public_updates_channel_id;
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if (data.members) {
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this.members.clear();
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for (const guildUser of data.members) this._addMember(guildUser, false);
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@@ -558,6 +572,26 @@ class Guild {
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return this.roles.get(this.id);
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}
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/**
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* Rules channel for this guild
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* <info>This is only available on guilds with the `PUBLIC` feature</info>
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* @type {?TextChannel}
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* @readonly
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*/
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get rulesChannel() {
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return this.client.channels.get(this.rulesChannelID) || null;
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}
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/**
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* Public updates channel for this guild
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* <info>This is only available on guilds with the `PUBLIC` feature</info>
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* @type {?TextChannel}
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* @readonly
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*/
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get publicUpdatesChannel() {
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return this.client.channels.get(this.publicUpdatesChannelID) || null;
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}
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/**
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* The client user as a GuildMember of this guild
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* @type {?GuildMember}
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4
typings/index.d.ts
vendored
4
typings/index.d.ts
vendored
@@ -550,8 +550,12 @@ declare module 'discord.js' {
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public premiumTier: PremiumTier;
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public readonly position: number;
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public presences: Collection<Snowflake, Presence>;
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public readonly publicUpdatesChannel: TextChannel | null;
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public publicUpdatesChannelID: Snowflake | null;
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public region: string;
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public roles: Collection<Snowflake, Role>;
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public readonly rulesChannel: TextChannel | null;
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public rulesChannelID: Snowflake | null;
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public splash: string;
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public readonly splashURL: string;
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public readonly suppressEveryone: boolean;
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