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https://github.com/discordjs/discord.js.git
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Implement Receiver debug events
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@@ -415,11 +415,6 @@ class VoiceConnection extends EventEmitter {
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const guild = this.channel.guild;
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const user = this.client.users.get(user_id);
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this.ssrcMap.set(+ssrc, user);
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if (!speaking) {
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for (const receiver of this.receivers) {
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receiver.stoppedSpeaking(user);
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}
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}
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/**
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* Emitted whenever a user starts/stops speaking.
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* @event VoiceConnection#speaking
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@@ -50,7 +50,10 @@ class PacketHandler {
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const stream = this.streams.get(user.id);
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if (!stream) return;
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const opusPacket = this.parseBuffer(buffer);
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if (opusPacket instanceof Error) return;
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if (opusPacket instanceof Error) {
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this.emit('error', opusPacket);
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return;
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}
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stream.push(opusPacket);
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}
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}
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@@ -7,6 +7,12 @@ class VoiceReceiver extends EventEmitter {
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super();
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this.connection = connection;
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this.packets = new PacketHandler(this);
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/**
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* Emitted whenever there is a warning
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* @event VoiceReceiver#debug
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* @param {Error|string} error The error or message to debug
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*/
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this.packets.on('error', err => this.emit('debug', err));
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this.connection.sockets.udp.socket.on('message', buffer => this.packets.push(buffer));
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}
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@@ -21,10 +27,6 @@ class VoiceReceiver extends EventEmitter {
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}
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return stream;
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}
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stoppedSpeaking() {
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return false;
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}
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}
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module.exports = VoiceReceiver;
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@@ -131,7 +131,7 @@ class VoiceReceiver extends EventEmitter {
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return stream;
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}
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/**
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/**
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* Creates a readable stream for a user that provides PCM data while the user is speaking. When the user
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* stops speaking, the stream is destroyed. The stream is 32-bit signed stereo PCM at 48KHz.
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* @param {UserResolvable} user The user to create the stream for
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