Better ClientUser#setStatus for self bots (#1428)

* better setstatus for selfbots

* make both calls

* must return

* use setpresence, set invisible
This commit is contained in:
stupid cat
2017-04-29 07:31:32 -06:00
committed by Amish Shah
parent 13672cc637
commit d6b7d31047

View File

@@ -1,6 +1,8 @@
const User = require('./User'); const User = require('./User');
const Collection = require('../util/Collection'); const Collection = require('../util/Collection');
const ClientUserSettings = require('./ClientUserSettings'); const ClientUserSettings = require('./ClientUserSettings');
const Constants = require('../util/Constants');
/** /**
* Represents the logged in client's Discord user * Represents the logged in client's Discord user
* @extends {User} * @extends {User}
@@ -178,7 +180,12 @@ class ClientUser extends User {
if (data.status) { if (data.status) {
if (typeof data.status !== 'string') throw new TypeError('Status must be a string'); if (typeof data.status !== 'string') throw new TypeError('Status must be a string');
status = data.status; if (this.bot) {
status = data.status;
} else {
this.settings.update(Constants.UserSettingsMap.status, data.status);
status = 'invisible';
}
} }
if (data.game) { if (data.game) {
@@ -232,10 +239,12 @@ class ClientUser extends User {
*/ */
setGame(game, streamingURL) { setGame(game, streamingURL) {
if (!game) return this.setPresence({ game: null }); if (!game) return this.setPresence({ game: null });
return this.setPresence({ game: { return this.setPresence({
name: game, game: {
url: streamingURL, name: game,
} }); url: streamingURL,
},
});
} }
/** /**