mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 00:23:30 +01:00
Merge branch 'master' into indev-prism
This commit is contained in:
@@ -35,13 +35,13 @@
|
||||
"@types/node": "^7.0.0",
|
||||
"long": "^3.2.0",
|
||||
"pako": "^1.0.0",
|
||||
"prism-media": "hydrabolt/prism-media#master",
|
||||
"superagent": "^3.3.0",
|
||||
"prism-media": "hydrabolt/prism-media",
|
||||
"superagent": "^3.4.0",
|
||||
"tweetnacl": "^0.14.0",
|
||||
"ws": "^2.0.0"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"bufferutil": "^1.3.0",
|
||||
"bufferutil": "^2.0.0",
|
||||
"erlpack": "hammerandchisel/erlpack",
|
||||
"node-opus": "^0.2.0",
|
||||
"opusscript": "^0.0.2",
|
||||
@@ -65,7 +65,7 @@
|
||||
"prism-media": false,
|
||||
"opusscript": false,
|
||||
"node-opus": false,
|
||||
"tweet-nacl": false,
|
||||
"tweetnacl": false,
|
||||
"sodium": false,
|
||||
"src/sharding/Shard.js": false,
|
||||
"src/sharding/ShardClientUtil.js": false,
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||||
|
||||
@@ -15,7 +15,7 @@ const ShardClientUtil = require('../sharding/ShardClientUtil');
|
||||
const VoiceBroadcast = require('./voice/VoiceBroadcast');
|
||||
|
||||
/**
|
||||
* The starting point for making a Discord Bot.
|
||||
* The main hub for interacting with the Discord API, and the starting point for any bot.
|
||||
* @extends {EventEmitter}
|
||||
*/
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||||
class Client extends EventEmitter {
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||||
@@ -86,39 +86,43 @@ class Client extends EventEmitter {
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||||
this.voice = !this.browser ? new ClientVoiceManager(this) : null;
|
||||
|
||||
/**
|
||||
* The shard helpers for the client (only if the process was spawned as a child, such as from a ShardingManager)
|
||||
* The shard helpers for the client
|
||||
* (only if the process was spawned as a child, such as from a {@link ShardingManager})
|
||||
* @type {?ShardClientUtil}
|
||||
*/
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||||
this.shard = process.send ? ShardClientUtil.singleton(this) : null;
|
||||
|
||||
/**
|
||||
* A collection of the Client's stored users
|
||||
* @type {Collection<string, User>}
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||||
* All of the {@link User} objects that have been cached at any point, mapped by their IDs
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||||
* @type {Collection<Snowflake, User>}
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||||
*/
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||||
this.users = new Collection();
|
||||
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||||
/**
|
||||
* A collection of the Client's stored guilds
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||||
* @type {Collection<string, Guild>}
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* All of the guilds the client is currently handling, mapped by their IDs -
|
||||
* as long as sharding isn't being used, this will be *every* guild the bot is a member of
|
||||
* @type {Collection<Snowflake, Guild>}
|
||||
*/
|
||||
this.guilds = new Collection();
|
||||
|
||||
/**
|
||||
* A collection of the Client's stored channels
|
||||
* @type {Collection<string, Channel>}
|
||||
* All of the {@link Channel}s that the client is currently handling, mapped by their IDs -
|
||||
* as long as sharding isn't being used, this will be *every* channel in *every* guild, and all DM channels
|
||||
* @type {Collection<Snowflake, Channel>}
|
||||
*/
|
||||
this.channels = new Collection();
|
||||
|
||||
/**
|
||||
* A collection of presences for friends of the logged in user.
|
||||
* Presences that have been received for the client user's friends, mapped by user IDs
|
||||
* <warn>This is only filled when using a user account.</warn>
|
||||
* @type {Collection<string, Presence>}
|
||||
* @type {Collection<Snowflake, Presence>}
|
||||
*/
|
||||
this.presences = new Collection();
|
||||
|
||||
if (!this.token && 'CLIENT_TOKEN' in process.env) {
|
||||
/**
|
||||
* The authorization token for the logged in user/bot.
|
||||
* Authorization token for the logged in user/bot
|
||||
* <warn>This should be kept private at all times.</warn>
|
||||
* @type {?string}
|
||||
*/
|
||||
this.token = process.env.CLIENT_TOKEN;
|
||||
@@ -127,25 +131,26 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* The ClientUser representing the logged in Client
|
||||
* User that the client is logged in as
|
||||
* @type {?ClientUser}
|
||||
*/
|
||||
this.user = null;
|
||||
|
||||
/**
|
||||
* The date at which the Client was regarded as being in the `READY` state.
|
||||
* Time at which the client was last regarded as being in the `READY` state
|
||||
* (each time the client disconnects and successfully reconnects, this will be overwritten)
|
||||
* @type {?Date}
|
||||
*/
|
||||
this.readyAt = null;
|
||||
|
||||
/**
|
||||
* An array of voice broadcasts
|
||||
* Active voice broadcasts that have been created
|
||||
* @type {VoiceBroadcast[]}
|
||||
*/
|
||||
this.broadcasts = [];
|
||||
|
||||
/**
|
||||
* The previous heartbeat pings of the websocket (most recent first, limited to three elements)
|
||||
* Previous heartbeat pings of the websocket (most recent first, limited to three elements)
|
||||
* @type {number[]}
|
||||
*/
|
||||
this.pings = [];
|
||||
@@ -160,7 +165,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* The status for the logged in Client.
|
||||
* Current status of the client's connection to Discord
|
||||
* @type {?number}
|
||||
* @readonly
|
||||
*/
|
||||
@@ -169,7 +174,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* The uptime for the logged in Client.
|
||||
* How long it has been since the client last entered the `READY` state
|
||||
* @type {?number}
|
||||
* @readonly
|
||||
*/
|
||||
@@ -178,7 +183,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* The average heartbeat ping of the websocket
|
||||
* Average heartbeat ping of the websocket, obtained by averaging the {@link Client#pings} property
|
||||
* @type {number}
|
||||
* @readonly
|
||||
*/
|
||||
@@ -187,7 +192,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a collection, mapping guild ID to voice connections.
|
||||
* All active voice connections that have been established, mapped by channel ID
|
||||
* @type {Collection<string, VoiceConnection>}
|
||||
* @readonly
|
||||
*/
|
||||
@@ -197,8 +202,8 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* The emojis that the client can use. Mapped by emoji ID.
|
||||
* @type {Collection<string, Emoji>}
|
||||
* All custom emojis that the client has access to, mapped by their IDs
|
||||
* @type {Collection<Snowflake, Emoji>}
|
||||
* @readonly
|
||||
*/
|
||||
get emojis() {
|
||||
@@ -210,7 +215,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* The timestamp that the client was last ready at
|
||||
* Timestamp of the time the client was last `READY` at
|
||||
* @type {?number}
|
||||
* @readonly
|
||||
*/
|
||||
@@ -228,8 +233,8 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new voice broadcast
|
||||
* @returns {VoiceBroadcast} the created broadcast
|
||||
* Creates a voice broadcast.
|
||||
* @returns {VoiceBroadcast}
|
||||
*/
|
||||
createVoiceBroadcast() {
|
||||
const broadcast = new VoiceBroadcast(this);
|
||||
@@ -238,28 +243,22 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Logs the client in. If successful, resolves with the account's token. <warn>If you're making a bot, it's
|
||||
* much better to use a bot account rather than a user account.
|
||||
* Bot accounts have higher rate limits and have access to some features user accounts don't have. User bots
|
||||
* that are making a lot of API requests can even be banned.</warn>
|
||||
* @param {string} token The token used for the account.
|
||||
* @returns {Promise<string>}
|
||||
* Logs the client in, establishing a websocket connection to Discord.
|
||||
* <info>Both bot and regular user accounts are supported, but it is highly recommended to use a bot account whenever
|
||||
* possible. User accounts are subject to harsher ratelimits and other restrictions that don't apply to bot accounts.
|
||||
* Bot accounts also have access to many features that user accounts cannot utilise. User accounts that are found to
|
||||
* be abusing/overusing the API will be banned, locking you out of Discord entirely.</info>
|
||||
* @param {string} token Token of the account to log in with
|
||||
* @returns {Promise<string>} Token of the account used
|
||||
* @example
|
||||
* // log the client in using a token
|
||||
* const token = 'my token';
|
||||
* client.login(token);
|
||||
* @example
|
||||
* // log the client in using email and password
|
||||
* const email = 'user@email.com';
|
||||
* const password = 'supersecret123';
|
||||
* client.login(email, password);
|
||||
* client.login('my token');
|
||||
*/
|
||||
login(token) {
|
||||
return this.rest.methods.login(token);
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys the client and logs out.
|
||||
* Logs out, terminates the connection to Discord, and destroys the client
|
||||
* @returns {Promise}
|
||||
*/
|
||||
destroy() {
|
||||
@@ -271,10 +270,10 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* This shouldn't really be necessary to most developers as it is automatically invoked every 30 seconds, however
|
||||
* if you wish to force a sync of guild data, you can use this.
|
||||
* Requests a sync of guild data with Discord.
|
||||
* <info>This can be done automatically every 30 seconds by enabling {@link ClientOptions#sync}.</info>
|
||||
* <warn>This is only available when using a user account.</warn>
|
||||
* @param {Guild[]|Collection<string, Guild>} [guilds=this.guilds] An array or collection of guilds to sync
|
||||
* @param {Guild[]|Collection<Snowflake, Guild>} [guilds=this.guilds] An array or collection of guilds to sync
|
||||
*/
|
||||
syncGuilds(guilds = this.guilds) {
|
||||
if (this.user.bot) return;
|
||||
@@ -285,10 +284,10 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Caches a user, or obtains it from the cache if it's already cached.
|
||||
* Obtains a user from Discord, or the user cache if it's already available.
|
||||
* <warn>This is only available when using a bot account.</warn>
|
||||
* @param {string} id The ID of the user to obtain
|
||||
* @param {boolean} [cache=true] Insert the user into the users cache
|
||||
* @param {string} id ID of the user
|
||||
* @param {boolean} [cache=true] Whether to cache the new user object if it isn't already
|
||||
* @returns {Promise<User>}
|
||||
*/
|
||||
fetchUser(id, cache = true) {
|
||||
@@ -297,8 +296,8 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetches an invite object from an invite code.
|
||||
* @param {InviteResolvable} invite An invite code or URL
|
||||
* Obtains an invite from Discord.
|
||||
* @param {InviteResolvable} invite Invite code or URL
|
||||
* @returns {Promise<Invite>}
|
||||
*/
|
||||
fetchInvite(invite) {
|
||||
@@ -307,7 +306,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch a webhook by ID.
|
||||
* Obtains a webhook from Discord.
|
||||
* @param {string} id ID of the webhook
|
||||
* @param {string} [token] Token for the webhook
|
||||
* @returns {Promise<Webhook>}
|
||||
@@ -317,7 +316,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch available voice regions
|
||||
* Obtains the available voice regions from Discord.
|
||||
* @returns {Collection<string, VoiceRegion>}
|
||||
*/
|
||||
fetchVoiceRegions() {
|
||||
@@ -325,10 +324,10 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Sweeps all channels' messages and removes the ones older than the max message lifetime.
|
||||
* Sweeps all text-based channels' messages and removes the ones older than the max message lifetime.
|
||||
* If the message has been edited, the time of the edit is used rather than the time of the original message.
|
||||
* @param {number} [lifetime=this.options.messageCacheLifetime] Messages that are older than this (in seconds)
|
||||
* will be removed from the caches. The default is based on the client's `messageCacheLifetime` option.
|
||||
* will be removed from the caches. The default is based on {@link ClientOptions#messageCacheLifetime}.
|
||||
* @returns {number} Amount of messages that were removed from the caches,
|
||||
* or -1 if the message cache lifetime is unlimited
|
||||
*/
|
||||
@@ -361,7 +360,7 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the bot's OAuth2 application.
|
||||
* Obtains the OAuth Application of the bot from Discord.
|
||||
* <warn>This is only available when using a bot account.</warn>
|
||||
* @returns {Promise<ClientOAuth2Application>}
|
||||
*/
|
||||
@@ -371,9 +370,10 @@ class Client extends EventEmitter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate an invite link for your bot
|
||||
* @param {PermissionResolvable[]|number} [permissions] An array of permissions to request
|
||||
* @returns {Promise<string>} The invite link
|
||||
* Generates a link that can be used to invite the bot to a guild.
|
||||
* <warn>This is only available when using a bot account.</warn>
|
||||
* @param {PermissionResolvable[]|number} [permissions] Permissions to request
|
||||
* @returns {Promise<string>}
|
||||
* @example
|
||||
* client.generateInvite(['SEND_MESSAGES', 'MANAGE_GUILD', 'MENTION_EVERYONE'])
|
||||
* .then(link => {
|
||||
@@ -438,24 +438,46 @@ class Client extends EventEmitter {
|
||||
this._intervals.delete(interval);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a ping to {@link Client#pings}.
|
||||
* @param {number} startTime Starting time of the ping
|
||||
* @private
|
||||
*/
|
||||
_pong(startTime) {
|
||||
this.pings.unshift(Date.now() - startTime);
|
||||
if (this.pings.length > 3) this.pings.length = 3;
|
||||
this.ws.lastHeartbeatAck = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds/updates a friend's presence in {@link Client#presences}.
|
||||
* @param {string} id ID of the user
|
||||
* @param {Object} presence Raw presence object from Discord
|
||||
* @private
|
||||
*/
|
||||
_setPresence(id, presence) {
|
||||
if (this.presences.get(id)) {
|
||||
if (this.presences.has(id)) {
|
||||
this.presences.get(id).update(presence);
|
||||
return;
|
||||
}
|
||||
this.presences.set(id, new Presence(presence));
|
||||
}
|
||||
|
||||
/**
|
||||
* Calls `eval(script)` with the client as `this`.
|
||||
* @param {string} script Script to eval
|
||||
* @returns {*}
|
||||
* @private
|
||||
*/
|
||||
_eval(script) {
|
||||
return eval(script);
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates client options
|
||||
* @param {ClientOptions} [options=this.options] Options to validate
|
||||
* @private
|
||||
*/
|
||||
_validateOptions(options = this.options) {
|
||||
if (typeof options.shardCount !== 'number' || isNaN(options.shardCount)) {
|
||||
throw new TypeError('The shardCount option must be a number.');
|
||||
|
||||
@@ -12,6 +12,7 @@ class GuildRoleCreate extends Action {
|
||||
const role = new Role(guild, data.role);
|
||||
guild.roles.set(role.id, role);
|
||||
if (!already) client.emit(Constants.Events.GUILD_ROLE_CREATE, role);
|
||||
|
||||
return {
|
||||
role,
|
||||
};
|
||||
|
||||
@@ -68,8 +68,10 @@ class RESTMethods {
|
||||
if (typeof code !== 'undefined' && (typeof code !== 'boolean' || code === true)) {
|
||||
content = escapeMarkdown(this.client.resolver.resolveString(content), true);
|
||||
content = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n${content}\n\`\`\``;
|
||||
split.prepend = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n`;
|
||||
split.append = '\n```';
|
||||
if (split) {
|
||||
split.prepend = `\`\`\`${typeof code !== 'boolean' ? code || '' : ''}\n`;
|
||||
split.append = '\n```';
|
||||
}
|
||||
}
|
||||
|
||||
// Add zero-width spaces to @everyone/@here
|
||||
|
||||
@@ -18,13 +18,13 @@ class ClientVoiceManager {
|
||||
|
||||
/**
|
||||
* A collection mapping connection IDs to the Connection objects
|
||||
* @type {Collection<string, VoiceConnection>}
|
||||
* @type {Collection<Snowflake, VoiceConnection>}
|
||||
*/
|
||||
this.connections = new Collection();
|
||||
|
||||
/**
|
||||
* Pending connection attempts, maps guild ID to VoiceChannel
|
||||
* @type {Collection<string, VoiceChannel>}
|
||||
* @type {Collection<Snowflake, VoiceChannel>}
|
||||
*/
|
||||
this.pending = new Collection();
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ class GuildMembersChunkHandler extends AbstractHandler {
|
||||
/**
|
||||
* Emitted whenever a chunk of guild members is received (all members come from the same guild)
|
||||
* @event Client#guildMembersChunk
|
||||
* @param {Collection<GuildMember>} members The members in the chunk
|
||||
* @param {Collection<Snowflake, GuildMember>} members The members in the chunk
|
||||
* @param {Guild} guild The guild related to the member chunk
|
||||
*/
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ class MessageDeleteBulkHandler extends AbstractHandler {
|
||||
/**
|
||||
* Emitted whenever messages are deleted in bulk
|
||||
* @event Client#messageDeleteBulk
|
||||
* @param {Collection<string, Message>} messages The deleted messages, mapped by their ID
|
||||
* @param {Collection<Snowflake, Message>} messages The deleted messages, mapped by their ID
|
||||
*/
|
||||
|
||||
module.exports = MessageDeleteBulkHandler;
|
||||
|
||||
@@ -7,6 +7,7 @@ const Constants = require('../util/Constants');
|
||||
const Collection = require('../util/Collection');
|
||||
const cloneObject = require('../util/CloneObject');
|
||||
const arraysEqual = require('../util/ArraysEqual');
|
||||
const moveElementInArray = require('../util/MoveElementInArray');
|
||||
|
||||
/**
|
||||
* Represents a guild (or a server) on Discord.
|
||||
@@ -300,7 +301,7 @@ class Guild {
|
||||
|
||||
/**
|
||||
* Fetch a collection of banned users in this guild.
|
||||
* @returns {Promise<Collection<string, User>>}
|
||||
* @returns {Promise<Collection<Snowflake, User>>}
|
||||
*/
|
||||
fetchBans() {
|
||||
return this.client.rest.methods.getGuildBans(this);
|
||||
@@ -316,7 +317,7 @@ class Guild {
|
||||
|
||||
/**
|
||||
* Fetch all webhooks for the guild.
|
||||
* @returns {Collection<Webhook>}
|
||||
* @returns {Collection<Snowflake, Webhook>}
|
||||
*/
|
||||
fetchWebhooks() {
|
||||
return this.client.rest.methods.getGuildWebhooks(this);
|
||||
@@ -643,9 +644,10 @@ class Guild {
|
||||
* Set the position of a role in this guild
|
||||
* @param {string|Role} role the role to edit, can be a role object or a role ID.
|
||||
* @param {number} position the new position of the role
|
||||
* @param {boolean} [relative=false] Position moves the role relative to its current position
|
||||
* @returns {Promise<Guild>}
|
||||
*/
|
||||
setRolePosition(role, position) {
|
||||
setRolePosition(role, position, relative = false) {
|
||||
if (typeof role === 'string') {
|
||||
role = this.roles.get(role);
|
||||
if (!role) return Promise.reject(new Error('Supplied role is not a role or string.'));
|
||||
@@ -654,27 +656,12 @@ class Guild {
|
||||
position = Number(position);
|
||||
if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.'));
|
||||
|
||||
const lowestAffected = Math.min(role.position, position);
|
||||
const highestAffected = Math.max(role.position, position);
|
||||
let updatedRoles = Object.assign([], this.roles.array()
|
||||
.sort((r1, r2) => r1.position !== r2.position ? r1.position - r2.position : r1.id - r2.id));
|
||||
|
||||
const rolesToUpdate = this.roles.filter(r => r.position >= lowestAffected && r.position <= highestAffected);
|
||||
|
||||
// stop role positions getting stupidly inflated
|
||||
if (position > role.position) {
|
||||
position = rolesToUpdate.first().position;
|
||||
} else {
|
||||
position = rolesToUpdate.last().position;
|
||||
}
|
||||
|
||||
const updatedRoles = [];
|
||||
|
||||
for (const uRole of rolesToUpdate.values()) {
|
||||
updatedRoles.push({
|
||||
id: uRole.id,
|
||||
position: uRole.id === role.id ? position : uRole.position + (position < role.position ? 1 : -1),
|
||||
});
|
||||
}
|
||||
moveElementInArray(updatedRoles, role, position, relative);
|
||||
|
||||
updatedRoles = updatedRoles.map((r, i) => ({ id: r.id, position: i }));
|
||||
return this.client.rest.methods.setRolePositions(this.id, updatedRoles);
|
||||
}
|
||||
|
||||
|
||||
@@ -64,10 +64,12 @@ class GuildChannel extends Channel {
|
||||
for (const role of roles.values()) permissions |= role.permissions;
|
||||
|
||||
const overwrites = this.overwritesFor(member, true, roles);
|
||||
let allow = 0;
|
||||
for (const overwrite of overwrites.role.concat(overwrites.member)) {
|
||||
permissions &= ~overwrite.deny;
|
||||
permissions |= overwrite.allow;
|
||||
allow |= overwrite.allow;
|
||||
}
|
||||
permissions |= allow;
|
||||
|
||||
const admin = Boolean(permissions & Constants.PermissionFlags.ADMINISTRATOR);
|
||||
if (admin) permissions = Constants.ALL_PERMISSIONS;
|
||||
@@ -250,10 +252,12 @@ class GuildChannel extends Channel {
|
||||
* Clone this channel
|
||||
* @param {string} [name=this.name] Optional name for the new channel, otherwise it has the name of this channel
|
||||
* @param {boolean} [withPermissions=true] Whether to clone the channel with this channel's permission overwrites
|
||||
* @param {boolean} [withTopic=true] Whether to clone the channel with this channel's topic
|
||||
* @returns {Promise<GuildChannel>}
|
||||
*/
|
||||
clone(name = this.name, withPermissions = true) {
|
||||
return this.guild.createChannel(name, this.type, withPermissions ? this.permissionOverwrites : []);
|
||||
clone(name = this.name, withPermissions = true, withTopic = true) {
|
||||
return this.guild.createChannel(name, this.type, withPermissions ? this.permissionOverwrites : [])
|
||||
.then(channel => withTopic ? channel.setTopic(this.topic) : channel);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -322,7 +322,7 @@ class GuildMember {
|
||||
|
||||
/**
|
||||
* Sets the roles applied to the member.
|
||||
* @param {Collection<string, Role>|Role[]|string[]} roles The roles or role IDs to apply
|
||||
* @param {Collection<Snowflake, Role>|Role[]|string[]} roles The roles or role IDs to apply
|
||||
* @returns {Promise<GuildMember>}
|
||||
*/
|
||||
setRoles(roles) {
|
||||
@@ -341,7 +341,7 @@ class GuildMember {
|
||||
|
||||
/**
|
||||
* Adds multiple roles to the member.
|
||||
* @param {Collection<string, Role>|Role[]|string[]} roles The roles or role IDs to add
|
||||
* @param {Collection<Snowflake, Role>|Role[]|string[]} roles The roles or role IDs to add
|
||||
* @returns {Promise<GuildMember>}
|
||||
*/
|
||||
addRoles(roles) {
|
||||
@@ -367,7 +367,7 @@ class GuildMember {
|
||||
|
||||
/**
|
||||
* Removes multiple roles from the member.
|
||||
* @param {Collection<string, Role>|Role[]|string[]} roles The roles or role IDs to remove
|
||||
* @param {Collection<Snowflake, Role>|Role[]|string[]} roles The roles or role IDs to remove
|
||||
* @returns {Promise<GuildMember>}
|
||||
*/
|
||||
removeRoles(roles) {
|
||||
|
||||
@@ -137,7 +137,7 @@ class MessageCollector extends EventEmitter {
|
||||
this.channel.client.removeListener('message', this.listener);
|
||||
/**
|
||||
* Emitted when the Collector stops collecting.
|
||||
* @param {Collection<string, Message>} collection A collection of messages collected
|
||||
* @param {Collection<Snowflake, Message>} collection A collection of messages collected
|
||||
* during the lifetime of the collector, mapped by the ID of the messages.
|
||||
* @param {string} reason The reason for the end of the collector. If it ended because it reached the specified time
|
||||
* limit, this would be `time`. If you invoke `.stop()` without specifying a reason, this would be `user`. If it
|
||||
|
||||
@@ -48,7 +48,7 @@ class Role {
|
||||
this.hoist = data.hoist;
|
||||
|
||||
/**
|
||||
* The position of the role in the role manager
|
||||
* The position of the role from the API
|
||||
* @type {number}
|
||||
*/
|
||||
this.position = data.position;
|
||||
@@ -122,6 +122,16 @@ class Role {
|
||||
return clientMember.highestRole.comparePositionTo(this) > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* The position of the role in the role manager
|
||||
* @type {number}
|
||||
*/
|
||||
get calculatedPosition() {
|
||||
const sorted = this.guild.roles.array()
|
||||
.sort((r1, r2) => r1.position !== r2.position ? r1.position - r2.position : r1.id - r2.id);
|
||||
return sorted.indexOf(sorted.find(r => r.id === this.id));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get an object mapping permission names to whether or not the role enables that permission
|
||||
* @returns {Object<string, boolean>}
|
||||
@@ -246,6 +256,7 @@ class Role {
|
||||
/**
|
||||
* Set the position of the role
|
||||
* @param {number} position The position of the role
|
||||
* @param {boolean} [relative=false] Move the position relative to its current value
|
||||
* @returns {Promise<Role>}
|
||||
* @example
|
||||
* // set the position of the role
|
||||
@@ -253,8 +264,8 @@ class Role {
|
||||
* .then(r => console.log(`Role position: ${r.position}`))
|
||||
* .catch(console.error);
|
||||
*/
|
||||
setPosition(position) {
|
||||
return this.guild.setRolePosition(this, position).then(() => this);
|
||||
setPosition(position, relative) {
|
||||
return this.guild.setRolePosition(this, position, relative).then(() => this);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -22,13 +22,13 @@ class UserProfile {
|
||||
|
||||
/**
|
||||
* Guilds that the client user and the user share
|
||||
* @type {Collection<Guild>}
|
||||
* @type {Collection<Snowflake, Guild>}
|
||||
*/
|
||||
this.mutualGuilds = new Collection();
|
||||
|
||||
/**
|
||||
* The user's connections
|
||||
* @type {Collection<UserConnection>}
|
||||
* @type {Collection<String, UserConnection>}
|
||||
*/
|
||||
this.connections = new Collection();
|
||||
|
||||
|
||||
@@ -188,7 +188,7 @@ class TextBasedChannel {
|
||||
/**
|
||||
* Gets the past messages sent in this channel. Resolves with a collection mapping message ID's to Message objects.
|
||||
* @param {ChannelLogsQueryOptions} [options={}] Query parameters to pass in
|
||||
* @returns {Promise<Collection<string, Message>>}
|
||||
* @returns {Promise<Collection<Snowflake, Message>>}
|
||||
* @example
|
||||
* // get messages
|
||||
* channel.fetchMessages({limit: 10})
|
||||
@@ -209,7 +209,7 @@ class TextBasedChannel {
|
||||
|
||||
/**
|
||||
* Fetches the pinned messages of this channel and returns a collection of them.
|
||||
* @returns {Promise<Collection<string, Message>>}
|
||||
* @returns {Promise<Collection<Snowflake, Message>>}
|
||||
*/
|
||||
fetchPinnedMessages() {
|
||||
return this.client.rest.methods.getChannelPinnedMessages(this).then(data => {
|
||||
@@ -336,7 +336,7 @@ class TextBasedChannel {
|
||||
* filter.
|
||||
* @param {CollectorFilterFunction} filter The filter function to use
|
||||
* @param {AwaitMessagesOptions} [options={}] Optional options to pass to the internal collector
|
||||
* @returns {Promise<Collection<string, Message>>}
|
||||
* @returns {Promise<Collection<Snowflake, Message>>}
|
||||
* @example
|
||||
* // await !vote messages
|
||||
* const filter = m => m.content.startsWith('!vote');
|
||||
@@ -361,9 +361,9 @@ class TextBasedChannel {
|
||||
/**
|
||||
* Bulk delete given messages that are newer than two weeks
|
||||
* <warn>This is only available when using a bot account.</warn>
|
||||
* @param {Collection<string, Message>|Message[]|number} messages Messages to delete, or number of messages to delete
|
||||
* @param {Collection<Snowflake, Message>|Message[]|number} messages Messages or number of messages to delete
|
||||
* @param {boolean} [filterOld=false] Filter messages to remove those which are older than two weeks automatically
|
||||
* @returns {Promise<Collection<string, Message>>} Deleted messages
|
||||
* @returns {Promise<Collection<Snowflake, Message>>} Deleted messages
|
||||
*/
|
||||
bulkDelete(messages, filterOld = false) {
|
||||
if (!isNaN(messages)) return this.fetchMessages({ limit: messages }).then(msgs => this.bulkDelete(msgs));
|
||||
|
||||
@@ -3,24 +3,25 @@ exports.Package = require('../../package.json');
|
||||
/**
|
||||
* Options for a Client.
|
||||
* @typedef {Object} ClientOptions
|
||||
* @property {string} [apiRequestMethod='sequential'] 'sequential' or 'burst'. Sequential executes all requests in
|
||||
* the order they are triggered, whereas burst runs multiple at a time, and doesn't guarantee a particular order.
|
||||
* @property {number} [shardId=0] The ID of this shard
|
||||
* @property {number} [shardCount=0] The number of shards
|
||||
* @property {string} [apiRequestMethod='sequential'] One of `sequential` or `burst`. The sequential handler executes
|
||||
* all requests in the order they are triggered, whereas the burst handler runs multiple in parallel, and doesn't
|
||||
* provide the guarantee of any particular order.
|
||||
* @property {number} [shardId=0] ID of the shard to run
|
||||
* @property {number} [shardCount=0] Total number of shards
|
||||
* @property {number} [messageCacheMaxSize=200] Maximum number of messages to cache per channel
|
||||
* (-1 or Infinity for unlimited - don't do this without message sweeping, otherwise memory usage will climb
|
||||
* indefinitely)
|
||||
* @property {number} [messageCacheLifetime=0] How long until a message should be uncached by the message sweeping
|
||||
* (in seconds, 0 for forever)
|
||||
* @property {number} [messageCacheLifetime=0] How long a message should stay in the cache until it is considered
|
||||
* sweepable (in seconds, 0 for forever)
|
||||
* @property {number} [messageSweepInterval=0] How frequently to remove messages from the cache that are older than
|
||||
* the message cache lifetime (in seconds, 0 for never)
|
||||
* @property {boolean} [fetchAllMembers=false] Whether to cache all guild members and users upon startup, as well as
|
||||
* upon joining a guild
|
||||
* @property {boolean} [disableEveryone=false] Default value for MessageOptions.disableEveryone
|
||||
* @property {boolean} [sync=false] Whether to periodically sync guilds (for userbots)
|
||||
* upon joining a guild (should be avoided whenever possible)
|
||||
* @property {boolean} [disableEveryone=false] Default value for {@link MessageOptions#disableEveryone}
|
||||
* @property {boolean} [sync=false] Whether to periodically sync guilds (for user accounts)
|
||||
* @property {number} [restWsBridgeTimeout=5000] Maximum time permitted between REST responses and their
|
||||
* corresponding websocket events
|
||||
* @property {number} [restTimeOffset=500] The extra time in millseconds to wait before continuing to make REST
|
||||
* @property {number} [restTimeOffset=500] Extra time in millseconds to wait before continuing to make REST
|
||||
* requests (higher values will reduce rate-limiting errors on bad connections)
|
||||
* @property {WSEventType[]} [disabledEvents] An array of disabled websocket events. Events in this array will not be
|
||||
* processed, potentially resulting in performance improvements for larger bots. Only disable events you are
|
||||
@@ -43,11 +44,11 @@ exports.DefaultOptions = {
|
||||
restTimeOffset: 500,
|
||||
|
||||
/**
|
||||
* Websocket options. These are left as snake_case to match the API.
|
||||
* Websocket options (these are left as snake_case to match the API)
|
||||
* @typedef {Object} WebsocketOptions
|
||||
* @property {number} [large_threshold=250] Number of members in a guild to be considered large
|
||||
* @property {boolean} [compress=true] Whether to compress data sent on the connection.
|
||||
* Defaults to `false` for browsers.
|
||||
* @property {boolean} [compress=true] Whether to compress data sent on the connection
|
||||
* (defaults to `false` for browsers)
|
||||
*/
|
||||
ws: {
|
||||
large_threshold: 250,
|
||||
|
||||
@@ -7,7 +7,7 @@ const botGateway = require('./Constants').Endpoints.botGateway;
|
||||
* @param {number} [guildsPerShard=1000] Number of guilds per shard
|
||||
* @returns {Promise<number>} the recommended number of shards
|
||||
*/
|
||||
module.exports = function fetchRecommendedShards(token, guildsPerShard = 1000) {
|
||||
function fetchRecommendedShards(token, guildsPerShard = 1000) {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!token) throw new Error('A token must be provided.');
|
||||
superagent.get(botGateway)
|
||||
@@ -17,4 +17,6 @@ module.exports = function fetchRecommendedShards(token, guildsPerShard = 1000) {
|
||||
resolve(res.body.shards * (1000 / guildsPerShard));
|
||||
});
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
module.exports = fetchRecommendedShards;
|
||||
|
||||
17
src/util/MoveElementInArray.js
Normal file
17
src/util/MoveElementInArray.js
Normal file
@@ -0,0 +1,17 @@
|
||||
/**
|
||||
* Moves an element in an array *in place*
|
||||
* @param {Array} array Array to modify
|
||||
* @param {*} element Element to move
|
||||
* @param {number} newIndex Index or offset to move the element to
|
||||
* @param {boolean} [offset=false] Move the element by an offset amount rather than to a set index
|
||||
* @returns {Array}
|
||||
*/
|
||||
module.exports = function moveElementInArray(array, element, newIndex, offset = false) {
|
||||
const index = array.indexOf(element);
|
||||
newIndex = (offset ? index : 0) + newIndex;
|
||||
if (newIndex > -1 && newIndex < array.length) {
|
||||
const removedElement = array.splice(index, 1)[0];
|
||||
array.splice(newIndex, 0, removedElement);
|
||||
}
|
||||
return array;
|
||||
};
|
||||
Reference in New Issue
Block a user