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Improve some JSDocs
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@@ -443,11 +443,11 @@ module.exports = Client;
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/**
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* Emitted for general warnings
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* @event Client#warn
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* @param {string} The warning
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* @param {string} info The warning
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*/
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/**
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* Emitted for general debugging information
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* @event Client#debug
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* @param {string} The debug information
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* @param {string} info The debug information
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*/
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@@ -223,46 +223,40 @@ exports.Events = {
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};
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/**
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* The type of a websocket message event, e.g. `MESSAGE_CREATE`.
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* These can be accessed `Discord.Constants.WSEvents['MESSAGE_CREATE']`. Alternatively, you could just provide
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* the string `MESSAGE_CREATE`.
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*
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* Here are the available events:
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* ```js
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* ["READY",
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* "GUILD_SYNC",
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* "GUILD_CREATE",
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* "GUILD_DELETE",
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* "GUILD_UPDATE",
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* "GUILD_MEMBER_ADD",
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* "GUILD_MEMBER_REMOVE",
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* "GUILD_MEMBER_UPDATE",
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* "GUILD_MEMBERS_CHUNK",
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* "GUILD_ROLE_CREATE",
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* "GUILD_ROLE_DELETE",
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* "GUILD_ROLE_UPDATE",
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* "GUILD_BAN_ADD",
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* "GUILD_BAN_REMOVE",
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* "CHANNEL_CREATE",
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* "CHANNEL_DELETE",
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* "CHANNEL_UPDATE",
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* "CHANNEL_PINS_UPDATE",
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* "MESSAGE_CREATE",
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* "MESSAGE_DELETE",
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* "MESSAGE_UPDATE",
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* "MESSAGE_DELETE_BULK",
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* "MESSAGE_REACTION_ADD",
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* "MESSAGE_REACTION_REMOVE",
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* "MESSAGE_REACTION_REMOVE_ALL",
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* "USER_UPDATE",
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* "USER_NOTE_UPDATE",
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* "PRESENCE_UPDATE",
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* "VOICE_STATE_UPDATE",
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* "TYPING_START",
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* "VOICE_SERVER_UPDATE",
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* "RELATIONSHIP_ADD",
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* "RELATIONSHIP_REMOVE"]
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* ```
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* The type of a websocket message event, e.g. `MESSAGE_CREATE`. Here are the available events:
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* - READY
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* - GUILD_SYNC
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* - GUILD_CREATE
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* - GUILD_DELETE
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* - GUILD_UPDATE
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* - GUILD_MEMBER_ADD
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* - GUILD_MEMBER_REMOVE
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* - GUILD_MEMBER_UPDATE
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* - GUILD_MEMBERS_CHUNK
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* - GUILD_ROLE_CREATE
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* - GUILD_ROLE_DELETE
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* - GUILD_ROLE_UPDATE
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* - GUILD_BAN_ADD
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* - GUILD_BAN_REMOVE
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* - CHANNEL_CREATE
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* - CHANNEL_DELETE
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* - CHANNEL_UPDATE
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* - CHANNEL_PINS_UPDATE
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* - MESSAGE_CREATE
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* - MESSAGE_DELETE
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* - MESSAGE_UPDATE
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* - MESSAGE_DELETE_BULK
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* - MESSAGE_REACTION_ADD
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* - MESSAGE_REACTION_REMOVE
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* - MESSAGE_REACTION_REMOVE_ALL
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* - USER_UPDATE
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* - USER_NOTE_UPDATE
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* - PRESENCE_UPDATE
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* - VOICE_STATE_UPDATE
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* - TYPING_START
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* - VOICE_SERVER_UPDATE
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* - RELATIONSHIP_ADD
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* - RELATIONSHIP_REMOVE
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* @typedef {string} WSEventType
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*/
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exports.WSEvents = {
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