fix(GuildChannelManager): typo in flags property name when editing (#8669)

* Update GuildChannelManager.js

* Update index.d.ts

* Update GuildChannelManager.js

* Update index.d.ts
This commit is contained in:
Jaworek
2022-09-23 22:20:46 +02:00
committed by GitHub
parent abb7226af3
commit fc8ed816e6
2 changed files with 2 additions and 2 deletions

View File

@@ -287,7 +287,7 @@ class GuildChannelManager extends CachedManager {
available_tags: data.availableTags?.map(availableTag => transformGuildForumTag(availableTag)),
default_reaction_emoji: data.defaultReactionEmoji && transformGuildDefaultReaction(data.defaultReactionEmoji),
default_thread_rate_limit_per_user: data.defaultThreadRateLimitPerUser,
tags: 'flags' in data ? ChannelFlagsBitField.resolve(data.flags) : undefined,
flags: 'flags' in data ? ChannelFlagsBitField.resolve(data.flags) : undefined,
},
reason: data.reason,
});

View File

@@ -4904,7 +4904,7 @@ export interface GuildChannelEditOptions {
availableTags?: GuildForumTagData[];
defaultReactionEmoji?: DefaultReactionEmoji | null;
defaultThreadRateLimitPerUser?: number;
tags?: ChannelFlagsResolvable;
flags?: ChannelFlagsResolvable;
reason?: string;
}