Commit Graph

132 Commits

Author SHA1 Message Date
Arthur
6caeaeb391 fix(MessageReactionAdd): prevent double messageReactionAdd triggering (#4682)
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2020-08-12 21:24:45 +02:00
Sugden
c5b6c4da43 fix: correctly import VoiceState (#4616) 2020-08-11 22:59:03 +02:00
SpaceEEC
215740157b fix: always emit guildUnavailable when a guild becomes unavailable (#3975) 2020-03-21 11:31:34 +00:00
Crawl
c065156a88 chore: consistency/prettier (#3852)
* chore: consistency/prettier

* chore: rebase

* chore: rebase

* chore: include typings

* fix: include typings file in prettier lint-staged
2020-02-29 14:35:57 +01:00
BorgerKing
bbdbc4cfa7 feat: remove datastores and implement Managers (#3696)
* Initial commit: add 5 initial managers

- Base manager
- GuildChannelManager
- MessageManager
- PresenceManager
- Reaction Manager
- Added LimitedCollection

* Add GuildEmojiManager, various fixes

* Modify some managers and add guildmembermanager

* Initial integration

* Delete old stores

* Integration part two, removed LRUCollection

- Most of the integration has been finished
- TODO typings
- Removed LRUCollection, needless sweeping

* Typings + stuff i somehow missed in ChannelManager

* LimitedCollection typings/ final changes

* Various jsdoc and syntactical fixes, Removed Util.mixin()

* tslint fix

* Grammatical and logical changes

* Delete temporary file placed by mistake

* Grammatical changes

* Add missing type

* Update jsdoc examples

* fix: ChannelManager#remove should call cache#delete not cache#remove

* fix recursive require

* Fix missed cache in util

* fix: more missed cache

* Remove accidental _fetchMany change from #3645

* fix: use .cache.delete() over .remove()

* fix: missing cache in ReactionCollector

* fix: missed cache in client

* fix: members is a collection not a manager

Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com>

* fix: various docs and cache fixes

* fix: missed cache

* fix: missing _roles

* Final testing and debugging

* LimitedCollection: return the Collection instead of undefined on .set

* Add cache to BaseManager in typings

* Commit fixes i forgot to stage yesterday

* Update invite events

* Account for new commit

* fix: MessageReactionRemoveAll should call .cache.clear()

* fix: add .cache at various places, correct return type

* docs: remove mentions of 'store'

* Add extra documented properties to typings

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2020-02-11 20:21:07 +01:00
BorgerKing
030d263a9e feat(MessageReaction): add remove method and Client#messageReactionRemoveEmoji (#3723)
* Add support for MessageReaction#remove and MESSAGE_REACTION_REMOVE_EMOJI

* Remove reaction from cache

Co-Authored-By: matthewfripp <50251454+matthewfripp@users.noreply.github.com>

* fix: message may be partial

* Clarify what the event entails

* Document client in MessageReaction

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* await the REST call

* Add MessageReaction#remove to typings

Co-authored-by: matthewfripp <50251454+matthewfripp@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2020-01-25 20:00:53 +01:00
BorgerKing
929ff9ccd0 feat(Client): add support for INVITE_CREATE and INVITE_DELETE events (#3720)
* Add support for new Invite events

* Merge typings for events

Co-Authored-By: Sugden <leoaustin675@gmail.com>

* Add warning about requiring permissions

* Null check channel and guild

* fix: .guilds not .channels
2020-01-24 16:38:26 +01:00
izexi
6af0da1043 feat(Partials): add DMChannel/MessageReaction#fetch() and PartialTypes.REACTION (#3474)
* add DMChannel#fetch() & Action#getChannel({recipients})

* ref for MessageReaction partial

* typings

* add PartialTypes.REACTION

* accommodate for fully removed reactions

* fix incorrect wording and typo

* typings: MessageReaction#count is nullable

* typings: mark MessageReaction#partial as readonly

Co-Authored-By: Vlad Frangu <kingdgrizzle@gmail.com>

* fix(User): fetch dm channel if cached one is partial

* docs: add missing comma

Co-Authored-By: Antonio Román <kyradiscord@gmail.com>

* fix: accomodate for new reactions

* fix: updating existing/new count on _patch

* docs: typo

* for consistency

Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
Co-authored-by: Antonio Román <kyradiscord@gmail.com>
2020-01-05 16:45:49 +01:00
Antonio Román
a61cfc3004 docs: VoiceStateUpdate always sends an instance of VoiceState (#3537)
* docs: VoiceStateUpdate always sends the old

* typings: Update definition for voiceStateUpdate event
2019-10-18 11:32:19 +02:00
Souji
48856c0815 fix: set messages deleted when their channel is deleted (#3519) 2019-10-04 16:44:04 +02:00
Crawl
321beb73bd revert: "feat(Partials): add DMChannel/MessageReaction#fetch()… (#3468)
This reverts commit b0047c424b.
2019-09-10 19:49:56 +02:00
izexi
b0047c424b feat(Partials): add DMChannel/MessageReaction#fetch() and Parti… (#3261)
* add DMChannel#fetch() & Action#getChannel({recipients})

* ref for MessageReaction partial

* typings

* add PartialTypes.REACTION

* accommodate for fully removed reactions

* fix incorrect wording and typo

* typings: MessageReaction#count is nullable

* typings: mark MessageReaction#partial as readonly

Co-Authored-By: Vlad Frangu <kingdgrizzle@gmail.com>

* fix(User): fetch dm channel if cached one is partial

* docs: add missing comma

Co-Authored-By: Antonio Román <kyradiscord@gmail.com>
2019-09-10 16:09:06 +02:00
Amish Shah
c6e8fccbf0 voice: fix #3418
(kicking bot from voice channel doesn't allow it to rejoin)
2019-08-17 13:42:22 +01:00
Amish Shah
b5aff6d120 remove member voice state after emitting leave event 2019-05-28 10:00:57 +01:00
Amish Shah
db56e0cbae fix: delete VoiceStates even for uncached members 2019-05-27 18:09:54 +01:00
izexi
0dd3ed72ef fix(Partials): Client#event:messageUpdate(oldMessage) and MessageReactionAdd on guild channels (#3250)
* ref: add getPayload and use for other get* methods

* return existing data.*

* use Action.getUser()
2019-05-07 20:56:39 +01:00
izexi
176fc47699 feat(Actions): use partials for messageDeleteBulk (#3240)
* make use of partials

* don't cache the messages

* pass each message within the for..of iteration
2019-05-03 17:38:57 +02:00
Vlad Frangu
a59968f7de src: add news and store channels, and missing guild props (#3168)
* src: Implement store and news channels!

* src: Remove code dupe

* src: Add missing guild properties

* docs: Add a small notice that the channel type may also change

* src: Remove re-creation of the MessageStore

* lint: Unused Import

* src: Requested changes for StoreChannels

* typings: Fix typings

* src: Moar guild updates

* src: Set maximumPresence to the data prop, the already existent one, or default to 5000

* typings: afkChannel is a VC

I keep confusing them, ffs

Co-Authored-By: vladfrangu <kingdgrizzle@gmail.com>

* docs: Document that maximumMembers and maximumPresences may be inaccurate before fetching

* src Appels requested changes
2019-05-03 17:08:07 +02:00
Amish Shah
bcb0cd838b voice: remove Guild.voiceConnection and VoiceChannel.connection 2019-04-29 19:29:16 +01:00
izexi
23191da13d feat(Partials.GuildMember): GuildMemberRemove & Guild#me (#3229)
* use partials for GuildMemberRemove & Guild#me

* oops

* guild.members instead of Action.members

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>
2019-04-29 17:05:52 +01:00
SpaceEEC
39115c8acc fix(MessageCreateAction): remove redundant GuildMemberStore#add call
This was also causing a bug where GuildMember#_roles was patched with a GuildMemberRoleStore
2019-04-23 21:21:41 +02:00
SpaceEEC
cde955c766 fix(PresenceUpdateAction): emit presences again (#3214)
* fix(PresenceUpdateAction): emit presences again

* update typings
2019-04-19 08:49:17 +02:00
izexi
2341d13615 fix: messageReactionRemove not emitting for partial messages (#3125) 2019-03-19 20:32:11 +01:00
Amish Shah
5c3f5d7048 Partials (#3070)
* Remove GroupDMChannels

they sparked no joy

* Start partials for message deletion

* MessageUpdate partials

* Add partials as an opt-in client option

* Add fetch() to Message

* Message.author should never be undefined

* Fix channels being the wrong type

* Allow fetching channels

* Refactor and add reaction add partials

* Reaction remove partials

* Check for emoji first

* fix message fetching

janky

* User partials in audit logs

* refactor overwrite code

* guild member partials

* partials as a whitelist

* document GuildMember#fetch

* fix: check whether a structure is a partial, not whether cache is true

* typings: Updated for latest commit (#3075)

* partials: fix messageUpdate behaviour (now "old" message can be partial)

* partials: add warnings and docs

* partials: add partials to index.yml

* partials: tighten "partial" definitions

* partials: fix embed-only messages counting as partials
2019-02-13 17:39:39 +00:00
Amish Shah
375706beac voice: replace self.xyz events 2019-02-11 18:03:35 +00:00
Amish Shah
a705edfd0d voice: more debug information 2019-02-11 17:22:17 +00:00
August
b5d5c699e6 fix: guildBanRemove event name (#2983)
- "Events.GUILD_BAN_REMOVEGUILD_BAN_REMOVE" -> "Events.GUILD_BAN_REMOVE"
2018-12-09 09:30:46 +01:00
Gus Caplan
42505b78c1 chore: add strict mode (#2974) 2018-12-03 15:19:10 -06:00
SpaceEEC
fd21bbb7bf docs: move event docstrings to the emitting line of code 2018-11-27 21:28:36 +01:00
Skillz4Killz
1d1b3f25e1 docs: add documentation for Client#channelCreate (#2967) 2018-11-27 21:12:25 +01:00
Lewdcario
08002d0576 fix: Client#userUpdate receiving wrong packet 2018-11-05 18:24:50 -06:00
Lewdcario
b59c75e402 docs: add missing docstring for Client#guildDelete 2018-11-05 13:29:07 -06:00
Souji
905f1c3262 docs: add missing docstring for Client#userUpdate (#2930)
* docs: add missing docstring for Client#userUpdate

* docs: indentn't

* docs: indentn't 2
2018-11-05 17:46:47 +01:00
Isabella
f3cad81f53 feat: Internal sharding (#2902)
* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* re-add raw event

* member is now part of message create payload

* feat: Add functionality to support multiple servers with different shards (#2395)

* Added functionallity to spawn multiple sharding managers due to adding start and end shards

* Small fixes and limiting shard amount to max recommended

* Forgot a check in spawn()

* Fixed indentation

* Removed optiosn object documentation for totalShards

* More fixes and a check that the startShard + amount doesnt go over the recommended shard amount

* fix getting max recommended

* Removed async from constructor (my fault)

* Changed start and end shard to a shardList or "auto" + fixed some brainfarts with isNaN

* Changed the loop and totalShard count calculation

* shards are actually 0 based

* Fixed a problem with the gateway and handled some range errors and type errors

* Changed Number.isNan to isNaN and changed a few Integer checks to use Number.isInteger

* Added check if shardList contains smth greater than totalShards; made spawn use totalShards again; shardList will be ignored and rebuild if totalShards is 'auto'; fixed docs

* ShardingManager#spawn now uses a for..of loop; fixed the if statement inside the new for..of loop to still work as intended; made the totalShards be set to a new amount if smth manual is put into ShardingManager#spawn just like before; Fixed some spelling

* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* Internal Sharding adaptation

Adapted to internal sharding
Fixed a bug where non ready invalidated sessions wouldnt respawn

* Fixed shardCount not retrieving

* Fixing style

removed unnecessary parenthesis

* Fixing and rebasing

lets hope i didnt dun hecklered it

* Fixing my own retardation

* Thanks git rebase

* fix: assigning member in message create payload

* fix: resumes

* fix: IS wont give up reconnecting now

* docs: add missing docs mostly

* fix: found lost methods

* fix: WebSocketManager#broadcast check if shard exists

* fix: ShardClientUtil#id returning undefined

* feat: handle new session rate limits (#2796)

* feat: handle new session rate limits

* i have no idea what i was doing last night

* fix if statement weirdness

* fix: re-add presence parsing from ClientOptions (#2893)

* resolve conflicts

* typings: missing typings

* re-add missing linter rule

* fix: replacing ClientUser wrongly

* address unecessary performance waste

* docs: missing disconnect event

* fix(typings): Fix 2 issues with typings (#2909)

* (Typings) Update typings to reflect current ClientOptions

* fix(Typings) fixes a bug with Websockets and DOM Types

* fix travis

* feat: allow setting presence per shard

* add WebSocketManager#shardX events

* adjust typings, docs and performance issues

* readjust shard events, now provide shardId parameter instead

* fix: ready event should check shardCount, not actualShardCount

* fix: re-add replayed parameter of Client#resume

* fix(Sharding): fixes several things in Internal Sharding (#2914)

* fix(Sharding) fixes several things in Internal Sharding

* add default value for shards property

* better implement checking for shards array

* fix travis & some casing

* split shard count into 2 words

* update to latest Internal Sharding, fix requested changes

* make sure totalShardCount is a number

* fix comment

* fix small typo

* dynamically set totalShardCount if either shards or shardCount is provided

* consistency: rename shardID to shardId

* remove Client#shardIds

* fix: typo in GuildIntegrationsUpdate handler

* fix: incorrect packet data being passed in some events (#2919)

* fix: edgecase of ShardingManager and totalShardCount (#2918)

* fix: Client#userUpdate being passed wrong parameter
and fix a potential edgecase of returning null in ClientUser#edit from this event

* fix consistency and typings issues

* consistency: shardId instances renamed to shardID

* typings: fix typings regarding WebSocket

* style(.eslintrc): remove additional whitespace

* fix(Client): remove ondisconnect handler on timeout

* docs(BaseClient): fix typo of Immediate

* nitpick: typings, private fields and methods

* typo: improve grammar a bit

* fix: error assigning client in WebSocketManager

* typo: actually spell milliseconds properly
2018-11-03 13:21:23 -05:00
bdistin
5afd77ab73 refactor: remove user bot methods (#2559)
* [WIP] Remove user bots

* more backend userbot removal

* Add mfaEnabled back

* revert client presences store removal

* partially revert getAuth changes

* remove more no longer used children of ClientUserGuildSettings

* fix a bug with this pr and TextBasedChannel.applyToClass

* remove a syncGuilds reference

* more user bot data handling

* various guildSync cleanup

* bots can't call logout

Had the user/bot portions of the code mixed up. Though, does this need to be a promise anymore?

* make ClientManager#destroy() sync

It nolonger needs to be a promise, and nothing depended on it being a promise that I can tell.

* requested change

* Fix massive error

* no longer used as it's userbot only
2018-07-25 22:14:23 -04:00
Gymnophoria
717e7f094a docs(Client): clarify messageReactionRemove event's user description (#2657)
* Clarify messageReactionRemove user description

* Update MessageReactionRemove.js

* wait one more word difference lol
2018-07-18 11:41:05 +02:00
Camzure
9997a67ab6 Docs: Wording Improvements (#2607)
* wording improvement

* wording improvement for docs

* docs: wording

* wording

* user account only: docs

* Edited

* Edited
2018-06-21 21:35:52 +02:00
Braxton
f0c4d0e834 feat: Add "deleted" property to multiple structures. (#2556)
* Add "deleted" property to "Message" structure

* Add "deleted" property to Multiple structures

Structures edited:
- Channel
- Emoji
- Guild
- Guild Member
- Role

* Update "deletable" getter

* Fix ESLint "no-trailing-spaces" errors

* Requested Change: Mark w/ bulkDelete
2018-05-28 17:42:51 -05:00
Pascal
b955a514f6 fix(Guild): remove member's voice state on guildMemberRemove
fixes #2430
2018-04-09 17:43:07 +02:00
Pascal
d041cb2460 fix(GuildEmojiRoleStore): do not prematurely patch roles
Issue is the same as in #2312 and #2381, but for the GuildEmojiRoleStore.
Thanks to @KingDGrizzle for pointing this out.
2018-03-16 20:01:43 +01:00
bdistin
630009f3cf fix: Convert lastMessage to getters (#2384)
* convert lastMessage to getters

* fix bug in pr

* requested changes
2018-03-08 10:19:43 -06:00
Pascal
93e083da4f fix(Guild): memberCount not decrementing when an uncached member leaves
This leads to GuildMemberStore#_fetchMany to always reject
because it expects more member than possible.

Also no longer call the GuildMemberRemove handler locally
to not decrement twice.
2018-01-21 07:30:59 +01:00
SpaceEEC
aa3407f705 Base Emoji class for ReactionEmoji and renamed GuildEmoji classes (#2230)
* feat: create base Emoji class for ReactionEmoji and new GuildEmoji

* rename EmojiStore to GuildEmojiStore to account for the new class' name
2018-01-18 02:38:45 -06:00
bdistin
3d32dea5e1 remove pointless function from GuildEmojisUpdate (#2256) 2018-01-16 01:20:51 +01:00
Isabella
9eac19d9d8 refactor: more oop with stores (#2216)
* refactor: more oop with stores

* forgot bulk delete

* Revert "forgot bulk delete"

This reverts commit 1b4fb999ee07b358ee6e1af9efb8981b84f83af1.

* appease linter

* missed some


shh

* fail
2018-01-11 16:33:30 +00:00
SpaceEEC
cd08a3b5a4 refactor(Actions): remove obsolete user and guild member get actions (#2061)
The UserGetAction was never used.
The GuildMemberGetAction was only once used.
Easily replaced with a shorter and more comprehensible line. (Also consistent with the rest of the library)
2017-10-26 08:52:03 +01:00
SpaceEEC
356778b9d5 fix(MessageBulkDeleteAction): remove deleted messages from cache (#2046)
Fixes #2036
2017-10-22 14:51:44 +02:00
SpaceEEC
fa3eee8fd9 fix(GuildDelete): disconnect voice and cleanup GuildChannels (#2026) 2017-10-19 07:03:02 +02:00
SpaceEEC
ec4c98704f refactor: make use of destructuring for Constants (#1942) 2017-09-16 20:31:36 +02:00
Gus Caplan
2ffe3048ba clean up positions (#1919)
* clean up positions

* perf i guess
2017-09-09 22:40:32 +02:00