* make role calculated position nicer
* make channels sortable in a nice way too
* stupid git web rebase editor
* Update Guild.js
* Update Guild.js
* Update Guild.js
* Update Guild.js
* Update RESTMethods.js
* [requires more testing] Fix#1089
* Clean up unshift
* Remove <Message>.patch(data)
Nothing calls this method any longer. It is also a private method, so this shouldn't be a breaking change.
* Fix Message Reactions
Purposely reference previous reaction collections, so collection is consistant accross all message edits (no unnecisary data duplication). Makes #1221 extranious.
* Some Data Packets come Incomplete
And several properties can be falsy, so instead of || opted for hasOwnProperty().
* No reason MessageTypes should be an object...
* Use `prop in obj` isntead of hasOwnProp
per @Gawdl3y
- Rename Guild#updateChannelPositions -> setChannelPositions
- Allow Guild#setChannelPositions to take ChannelResolvables
- Prioritise ClientDataResolver#resolveChannel's string case
- Minor cleanup
* Adding resetGame functionallity
`setGame` method would allways result in an Object passed to `setPresence`.
Passing { game: null } (supported by discords WebSocket gateway to reset the current Game) to `setPresence` would still result in a Game Object sent to the endpoint.
Explicitly setting `game` to null should overwrite the `game` object provided by `localPresence` or `client.presence`.
This was neither supported by `setGame` or `setPresence`.
* Missing semicolons to resetGame and setPresence
* Fixing trailing spaces, commas and semicolons
* Moving resetGame functionality into setGame method
Minification of if statement in setPresence.
Removing resetGame method and adding a case for `game === null` to setGame method
* Adding missing space in setGame method
* Fix docs
* Adding shuffleArray method to utils
* Shuffle channels functionality on guild.
* Comment fix
* Removing shuffle functionality and replacing with a simple update
* Code review changes to method/variable names
* Update comment reference to channelId as well
* Updating jsdoc with typedef of ChannelPosition
* Add RichEmbed#attachFile
Mostly for attaching local images that can be accessed within the embed image/author icon/footer icon via `attachment//filename.png` and the like.
* Update docstring to reflect valid param types
* Update TextBasedChannel.js
* Update RichEmbed.js
* Update RichEmbed.js