Commit Graph

10 Commits

Author SHA1 Message Date
Amish Shah
08eff66939 Make presences track users and guilds, emit them in presenceUpdate 2018-08-10 16:46:14 +01:00
Sanctuary
87e5a45659 feat(ClientOptions): add support for setting an initial presence (#2320)
* docs/feat(WebsocketOptions): Parse ws options presence

Allow the `presence` property in `WebsocketOptions` to be used the same way
as `ClientUser#setPresence`.

* Move presence options to top level
2018-02-04 21:32:45 +01:00
Lewdcario
bd154bdd9e fix: nullable activity 2018-01-25 02:06:28 -06:00
Lewdcario
7e0e457334 fix(ClientUser#setStatus): resetting activity
The method would pass in null if no activity was passed, so this takes the current client presence instead of deleting it.
2018-01-24 15:09:40 -06:00
Yukine
bf0a68dbac Mark DataStores as public to directly display them in the docs. (#2268)
* make EmojiStore not Private anymore.

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make GuildChannelStore not private anymore

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make RoleStore not private anymore

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make ReactionStore not private anymore

because why have something private if there is priority functionality on that class? also that causes that the docs wont show it directly

* make all non private to stay consistent

* fix merge conflicts because of other PRs.
2018-01-20 08:00:44 +01:00
Frangu Vlad
eb591dafba docs: Fix some small typos or "missing" docs (#1943)
* Fix documentation for GuildAuditLogEntry.target

* Update documentation for CategoryChannel#children

* Add EntryTarget for audit logs

I've done this to "fulfill" devsneks request while also showing all the possible results for the target of an AuditLogEntry

* Oops Eslint

* Private timeout sets gets set by BaseClient not WebhookClient

* Fix the "Missing Docs" for Presence#activity

* Small doc inconsistency

Array<Number> instead of Array<number> for Activity

* Client#emojis is an EmojiStore not a Collection

* Document ClientPresenceStore

Just so its clickable through the wiki, nothing else is documented

* Small fix for BaseClient#setInterval

You don't wait before executing, you execute every X ms

* GuildChannelResolvable takes a GuildChannel/Snowflake

* Typo in UserResolvable

* Another typo for UserResolvable

* Add the number to the Status and VoiceStatus docs

Its probably not needed, but just so the user knows what each number means, its now documented.
2017-09-21 07:02:47 +02:00
SpaceEEC
ec4c98704f refactor: make use of destructuring for Constants (#1942) 2017-09-16 20:31:36 +02:00
SpaceEEC
c4b5736a16 refactor/fix(DataStores): move instantiating of store related classes into their date stores (#1869)
* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* fixed a little typo in docs of <User>.displayAvatarURL() (#1872)

* Rewrite presence a little bit (#1853)

* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js

* fix: made options.type optional in ClientUser#setActivity (#1875)

* fix: made options.type optional in ClientUser#setActivity

* some changes, smol fix

due to too many types being possible, it should just be defaulted to 0. this means streamers will have to set the type manually, though.
also mistake with activity.name check

* docs(Collection): Adjust exists documentation (#1876)

Since the return value of Collection#exists is basically just a boolean of Collection#find's result, the same documentation and arguments can and should be applied.

* refactor(Emoji): remove Guild#deleteEmoji in favour of Emoji#delete (#1877)

* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* rebase, this time with saving the file

* address issue with falsy activity throwing errors when setting client's presence
2017-09-03 12:57:49 +02:00
Isabella
39013b1242 fix: made options.type optional in ClientUser#setActivity (#1875)
* fix: made options.type optional in ClientUser#setActivity

* some changes, smol fix

due to too many types being possible, it should just be defaulted to 0. this means streamers will have to set the type manually, though.
also mistake with activity.name check
2017-09-03 12:00:11 +02:00
Gus Caplan
c4df2502ec Rewrite presence a little bit (#1853)
* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js
2017-09-02 23:57:02 +01:00