Commit Graph

62 Commits

Author SHA1 Message Date
SpaceEEC
ded93feb57 refactor(PresenceManager): have Presence extend Base and simplify add (#6056)
* refactor(PresenceManager): have Presence extend Base and simplify add

* style(Presence): add empty line after super call

Co-authored-by: Noel <buechler.noel@outlook.com>

Co-authored-by: Noel <buechler.noel@outlook.com>
2021-07-05 19:53:15 +01:00
Antonio Román
a7c6678c72 refactor: change xID to xId (#6036)
* refactor: change `xID` to `xId`

* Update src/managers/MessageManager.js

Co-authored-by: Noel <buechler.noel@outlook.com>

Co-authored-by: Noel <buechler.noel@outlook.com>
2021-07-04 19:54:27 +01:00
Sugden
1e8f01253e refactor: new node features (#5132)
Co-authored-by: Antonio Román <kyradiscord@gmail.com>
2021-06-30 21:40:33 +01:00
BannerBomb
fb8d5166a8 refactor(Presence): remove second assignment of syncID (#5956) 2021-06-29 11:50:51 +01:00
Rodry
e0efcc6ab0 docs(*): add links to Discord's API objects & data (#5862) 2021-06-24 09:55:44 +01:00
Jacob Morrison
1f8f3ab0f8 fix(presenceUpdate): fire when only state/details change on an activity (#5846) 2021-06-19 17:27:54 +01:00
Shubham Parihar
f7eeccba4b feat(*): use enums for consistency and speed (#5843)
Co-authored-by: Antonio Román <kyradiscord@gmail.com>
2021-06-15 12:33:31 +01:00
Shubham Parihar
a5a6e22316 fix(*): typedefs and typings for image & webhook options (#5805) 2021-06-11 23:22:01 +01:00
Advaith
63ff6a07eb feat(Activity): add missing fields (#4984)
Co-authored-by: Jan <66554238+Vaporox@users.noreply.github.com>
2021-04-06 23:03:45 +02:00
Mirdukkk
9c7fe34c50 fix: add presence to ClientPresence from ClientOptions (#5041) 2020-12-13 03:14:23 +01:00
Sugden
af670fc718 refactor: improve the accuracy of docs/improve docs (#4845)
Co-authored-by: Noel <icrawltogo@gmail.com>
2020-10-17 15:53:02 +02:00
Crawl
c065156a88 chore: consistency/prettier (#3852)
* chore: consistency/prettier

* chore: rebase

* chore: rebase

* chore: include typings

* fix: include typings file in prettier lint-staged
2020-02-29 14:35:57 +01:00
BorgerKing
bbdbc4cfa7 feat: remove datastores and implement Managers (#3696)
* Initial commit: add 5 initial managers

- Base manager
- GuildChannelManager
- MessageManager
- PresenceManager
- Reaction Manager
- Added LimitedCollection

* Add GuildEmojiManager, various fixes

* Modify some managers and add guildmembermanager

* Initial integration

* Delete old stores

* Integration part two, removed LRUCollection

- Most of the integration has been finished
- TODO typings
- Removed LRUCollection, needless sweeping

* Typings + stuff i somehow missed in ChannelManager

* LimitedCollection typings/ final changes

* Various jsdoc and syntactical fixes, Removed Util.mixin()

* tslint fix

* Grammatical and logical changes

* Delete temporary file placed by mistake

* Grammatical changes

* Add missing type

* Update jsdoc examples

* fix: ChannelManager#remove should call cache#delete not cache#remove

* fix recursive require

* Fix missed cache in util

* fix: more missed cache

* Remove accidental _fetchMany change from #3645

* fix: use .cache.delete() over .remove()

* fix: missing cache in ReactionCollector

* fix: missed cache in client

* fix: members is a collection not a manager

Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com>

* fix: various docs and cache fixes

* fix: missed cache

* fix: missing _roles

* Final testing and debugging

* LimitedCollection: return the Collection instead of undefined on .set

* Add cache to BaseManager in typings

* Commit fixes i forgot to stage yesterday

* Update invite events

* Account for new commit

* fix: MessageReactionRemoveAll should call .cache.clear()

* fix: add .cache at various places, correct return type

* docs: remove mentions of 'store'

* Add extra documented properties to typings

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2020-02-11 20:21:07 +01:00
SpaceEEC
f501d06c0d fix(Presence): account for multiple activities everywhere (#3703)
* fix(Presence): account for multiple activities everywhere

* refactor(Presence): make initialization of 'activities' more readable
2020-01-19 13:05:45 +01:00
SpaceEEC
ee0b7c155a feat(Presence): add support for multiple activities (#3661)
* feat(Presence): add support for multiple activites

* typings(Presence): fix spelling of 'activities'

Co-Authored-By: Amish Shah <amishshah.2k@gmail.com>

Co-authored-by: Amish Shah <amishshah.2k@gmail.com>
2020-01-13 20:28:29 +00:00
tipakA
bf31b28ad9 feat(RichPresenceAssets): add Twitch preview link for largeImageURL (#3655) 2020-01-05 00:50:38 +01:00
Jeroen Claassens
2ca74d6b63 feat(Activity): support for CUSTOM_STATUS activity type (#3353)
* feat: support for custom status in activity

* nit(typings): order properties
2019-12-05 13:13:42 +01:00
Ryan Munro
f82f0af928 docs(Presence): document client property (#3342) 2019-06-12 21:54:12 +02:00
SpaceEEC
8b83e2fdcb typings(Presence): add missing guild property 2019-05-04 19:05:04 +02:00
izexi
d9a053df67 docs(Presence): add ClientPresenceStatus typedef (#3208) 2019-04-15 14:41:37 +02:00
SpaceEEC
ca43919642 docs: document constructors of extendible structures (#3160)
* docs: document constructors of extendible structures

* docs(ClientPresence): document default value for data parameter

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* docs(Presence): document default value for data parameter

Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>

* docs(DMChannel): capitalize DM in the constructor doc
2019-04-14 14:50:55 +02:00
izexi
5d10585af8 docs(Presence): add missing descriptions to clientStatus (#3127)
* add description on jsdocs for User.clientStatus

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/Presence.js

Co-Authored-By: izexi <43889168+izexi@users.noreply.github.com>

* update typings
2019-04-14 14:43:01 +02:00
SpaceEEC
e62833b5e1 docs: mark getters as @ readonly 2019-03-19 19:59:45 +01:00
Isabella
75e264da57 feat: Presence#clientStatus (#2997)
* feat: Presence#clientStatus

* fix Presence#equals check

* fix typings

* vlad changes

* presence consistency docs

* fix docs

* fix big docs fail
2019-02-02 20:29:47 +01:00
Gus Caplan
42505b78c1 chore: add strict mode (#2974) 2018-12-03 15:19:10 -06:00
Isabella
928fb30040 fix: actually fix Readonly typos 2018-08-21 14:25:30 -05:00
Isabella
c59d3299bc fix: typo in Activity#flags 2018-08-21 13:19:45 -05:00
bdistin
c62f01f0e4 refactor(BitField): base class for Permissions, ActivityFlags, Speaking (#2765)
* abstract BitField from Permissions

* reduce useless code, improve docs

* add a ReadOnly identifier to the return type of Bitfield#freeze()

https://www.typescriptlang.org/docs/handbook/release-notes/typescript-2-1.html#partial-readonly-record-and-pick

* fix the RangeError

* update docs, convert Speaking and ActivityFlags to bitfields

* fix some docs

* Fix Speaking BitField oops

* docs for oops

* more incorrect docs

* Fix incorrectly named property

* add new classes to index

* fix missing @extends docs

* default bitfield resolve to 0, and cleanup defaulting everywhere

Also removes GuildMember#missiongPermissions() alias that had incorrect behavior

* Breaking: Rename Overwrite allowed and denied to allow and deny

To be consistent with the api's naming

* fix setSpeaking usage to bitfields instead of booleans

* fix speaking bug in playChunk

* docs: Updated typings

* fix: BitFieldResolvable should use RecursiveArray

* bugfix/requested change

* typings: Cleanup (#2)

* typings: Fix BitField#{toArray,@@iterator} output type

* typings: correct PermissionOverwrites property names and nitpicks
2018-08-21 11:56:41 +02:00
bdistin
6506252054 fix/refactor: fix GuildMember#presence getter and cleanup (#2751)
* Fix guild being a guild and not an AbstractHandler in PresenceUpdate

* update the default guild to be a Guild, and not GuildMember

* getters return null instead of undefined

* fix lint
2018-08-15 08:50:22 +02:00
Amish Shah
08eff66939 Make presences track users and guilds, emit them in presenceUpdate 2018-08-10 16:46:14 +01:00
bdistin
8551b8936c docs: fix a number of spelling mistakes (#2469) 2018-04-13 20:50:47 +02:00
Will Nelson
cf7dcba1a5 Add toJSON methods (#1859)
* tojson things

* fix client

* ignore private properties

* remove extra property descriptors

* handle primitive flattening

* remove unused import

* add toJSON to collections

* reduce stateful props

* state

* allow custom prop names when flattening

* fix client

* fix build

* fix flatten docs

* remove guild.available, cleanup permissions, remove arbitrary id reduction

* fix util import

* add valueOf as needed, update member props

* fix incorrect merge

* update permissionoverwrites and permissions

remove serialization of permissions in PermissionOverwrites#toJSON.
change Permissions#toJSON to serialize permissions, by default excluding
admin checks.

* change Permissions#toJSON to return the primitive

* Permissions#toJSON explicitly return bitfield
2018-03-01 23:00:21 -06:00
Pascal
464fc14edd fix(Activity): ensure that timestamps are actually numbers
Fixes #2364
Discord sends those timestamps packed as SMALL_BIG_EXT, which get converted to strings in js.
~~Maybe they are already preparing their timestamps for 2038.~~
2018-02-28 09:31:42 +01:00
Snazzah
43363172c2 docs: Add TypeDef for MessageActivity (#2321) 2018-02-04 20:44:13 +01:00
Gus Caplan
bd1bf11ed0 spotify stuff (#2314) 2018-02-02 12:45:18 -06:00
SpaceEEC
016526486c enhancement(Activity): add toString method (#2313) 2018-02-01 18:41:05 -06:00
SpaceEEC
0101392334 Documentation improvements (#2069)
* docs: fix documentation in various places

All stores: resolveID returns a nullable Snowflake
GuildAuditLogs: ActionType also can be ALL
MessageEmbed: make files property show up in the docs
ClientApplication: resetSecret and resetToken return a promise
ClientManager: status is readonly
Guild: features is an array of strings and ban no longer accepts a number or string
Guild: ban method no longer accepts a string or number
GuildMember: ^
RichPresenceAssets: small and large Image are Snowflakes, also fixed parameter documentation for small and large image url method
WebhookMessageOptions: file property is no longer a thing

* docs: improve GuildAuditLogs documentation

Prefix types with AuditLog to avoid confusion
Document GuildAuditLogs' static Targets and Actions properties and add necessary typedefs
Use typdefs over primitives where possible.

* fix documentation for Guild#defaultRole
2017-10-28 19:04:03 +02:00
SpaceEEC
a62d1e954d fix(Presence): pass client and default to offline (#2071) 2017-10-28 19:03:27 +02:00
William Tran
88719f0f42 Typos in docs (#2055)
* Typo in Guild.createRole docs

Added missing semicolon in example code.

* consistent periods in docs
2017-10-28 19:01:17 +02:00
Robin B
97823bc376 Various documentation adjustments (#2001)
* docs(various): Add "at" to createdAt description

* docs(Client): Adjust to fit with guilds property

* docs(various): Adjust phrasing & fix typos

* docs(various): Clarifications

* docs(Permissions): fix numerus

* docs(DataStore): capitalize DataStore

* docs(various): Formatting changes

* docs(Presence): Expand RichPresenceAssets docs

* Add space
2017-10-07 01:56:17 +02:00
Frangu Vlad
eb591dafba docs: Fix some small typos or "missing" docs (#1943)
* Fix documentation for GuildAuditLogEntry.target

* Update documentation for CategoryChannel#children

* Add EntryTarget for audit logs

I've done this to "fulfill" devsneks request while also showing all the possible results for the target of an AuditLogEntry

* Oops Eslint

* Private timeout sets gets set by BaseClient not WebhookClient

* Fix the "Missing Docs" for Presence#activity

* Small doc inconsistency

Array<Number> instead of Array<number> for Activity

* Client#emojis is an EmojiStore not a Collection

* Document ClientPresenceStore

Just so its clickable through the wiki, nothing else is documented

* Small fix for BaseClient#setInterval

You don't wait before executing, you execute every X ms

* GuildChannelResolvable takes a GuildChannel/Snowflake

* Typo in UserResolvable

* Another typo for UserResolvable

* Add the number to the Status and VoiceStatus docs

Its probably not needed, but just so the user knows what each number means, its now documented.
2017-09-21 07:02:47 +02:00
SpaceEEC
ec4c98704f refactor: make use of destructuring for Constants (#1942) 2017-09-16 20:31:36 +02:00
bdistin
dd085ceaee Datastore cleanup (#1892)
* Start Store cleanup

* wip store cleanup

* fix iterables initiating datastores

* handle the possibility of a datastore with no holds and no its own 'create' method

* more cleanup (instances that need more than just client/data)

* missed RoleStore extras

* not sure how eslint didn't catch that tab...

* avoid re-getting the channel we already have...

* cleanup resolvers and refactor them into DataStores

* ^

* and remove

* fix some bugs

* fix lint

* fix documentation maybe?

* formatting

* fix presences

* really fix presences this time

* bad fix was bad... let;s see how bad this one is..

* forgot to save a file

* make presence resolving take userresolveables too

* fix tabs in jsdocs

* fix bad fix from last night that caused issues, with better fix...

* oops
2017-09-08 23:06:10 +02:00
Gus Caplan
c4df2502ec Rewrite presence a little bit (#1853)
* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js
2017-09-02 23:57:02 +01:00
Amish Shah
30dd3e0cff Fix #1684 2017-08-26 13:43:13 +01:00
iCrawl
2aa2f73c74 Docs cleanup 2017-08-17 20:04:01 +02:00
SpaceEEC
e677543c30 Allow to set the new game types via ClientUser#setPresence and ClientUser#setGame (#1782)
* Allow to set the new game types via ClientUser#setPresence and setGame

* Accept string version of types, fix options parameter, remove Presence#streaming

* One line if statement, don't reuse data.game when game is already reassigned and fix error message

* Removed redundant if statement
2017-08-17 18:27:32 +02:00
SpaceEEC
b2c7fcb603 Add support for new game types (#1777) 2017-08-13 13:56:45 +02:00
Crawl
ac92d2cecc Improve docs a bit 2017-04-30 04:30:44 +02:00
Alexander
264ee8e7f1 Equals updates (#987)
* Docs update

Changed the param names and param descriptions to be consistent.

* Added === comparison

Changed Presence.equals and Game.equals to first compare using ===

* Collection.equals fix

Now returns false when collection is undefined, instead of crashing
💯
2016-12-14 17:10:34 -05:00