Commit Graph

123 Commits

Author SHA1 Message Date
Rodry
9eb9591473 fix: don't patch set data with undefined (#6694) 2021-10-03 14:59:52 +02:00
Shubham Parihar
603350645d fix: allow null to be passed in order to reset icon/avatar (#6646) 2021-09-23 13:40:51 +02:00
Rodry
8add4b08f5 feat: default values for setX boolean methods (#6619) 2021-09-15 00:25:50 +02:00
Rodry
00bd92a451 refactor: ES2021 features (#6540)
Co-authored-by: Antonio Román <kyradiscord@gmail.com>
Co-authored-by: Voltrex <mohammadkeyvanzade94@gmail.com>
2021-09-03 12:58:01 +01:00
Jiralite
34024f5ef6 docs: Fix JSDoc for ClientUser#edit (#6554) 2021-08-29 20:55:39 +01:00
Rodry
6cac03a394 types(ClientPresence): add type declarations and docs (#6450) 2021-08-17 21:49:36 +01:00
Rodry
b4afcf8236 docs: general cleanup and improvements (#6299)
Co-authored-by: DaStormer <40336269+DaStormer@users.noreply.github.com>
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2021-08-05 20:34:06 +01:00
Antonio Román
576eee8de2 refactor: remove typing caching (#6114)
Co-authored-by: DTrombett <73136330+DTrombett@users.noreply.github.com>
2021-07-16 12:20:05 +01:00
DTrombett
28b5ffb4d6 docs(ClientUser): fix shardId nullable (#6072)
* docs(ClientUser): fix shardId nullable

* docs(ClientUser): fix id lowercase for consistency

Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com>

Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com>
2021-07-07 23:22:51 +01:00
Antonio Román
a7c6678c72 refactor: change xID to xId (#6036)
* refactor: change `xID` to `xId`

* Update src/managers/MessageManager.js

Co-authored-by: Noel <buechler.noel@outlook.com>

Co-authored-by: Noel <buechler.noel@outlook.com>
2021-07-04 19:54:27 +01:00
1Computer1
ab0b3b9a07 fix(Structures): remove Structures (#6027) 2021-07-04 12:26:35 +01:00
Almeida
ec06ba7ad0 docs(*): wrap optional properties with union types in parentheses (#6021) 2021-07-03 21:00:53 +01:00
Sugden
1e8f01253e refactor: new node features (#5132)
Co-authored-by: Antonio Román <kyradiscord@gmail.com>
2021-06-30 21:40:33 +01:00
Rodry
e0efcc6ab0 docs(*): add links to Discord's API objects & data (#5862) 2021-06-24 09:55:44 +01:00
SpaceEEC
ea0e06f980 fix(ClientPresence): produce valid activities for set presences (#5799) 2021-06-10 17:05:27 +01:00
Shubham Parihar
eb43ce4d4f feat: make changes to PresenceData typings and docs (#5317)
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
2021-04-14 14:53:54 +02:00
Souji
599f0f5cef docs(ClientUser): #setPresence does not return a promise (#5485) 2021-04-05 23:26:28 +02:00
Sugden
ee5bc1a5c4 refactor: switch api and gateway to V8 (#4879)
Co-authored-by: Jan <66554238+Vaporox@users.noreply.github.com>
2021-02-11 18:10:35 +01:00
Jan
a7af4a8837 docs(PresenceData): add YouTube and remove application (#4910) 2020-10-17 15:47:49 +02:00
Crawl
c065156a88 chore: consistency/prettier (#3852)
* chore: consistency/prettier

* chore: rebase

* chore: rebase

* chore: include typings

* fix: include typings file in prettier lint-staged
2020-02-29 14:35:57 +01:00
Sugden
3ea9ac57dd fix(ClientUser): verified and enabled properties resetting (#3733)
* fix(ClientUser) verified and enabled properties resetting

* set this.mfaEnabled to null if it is undefined

* add missing curly brackets

* fix typo
2020-01-25 15:08:25 +01:00
SpaceEEC
f501d06c0d fix(Presence): account for multiple activities everywhere (#3703)
* fix(Presence): account for multiple activities everywhere

* refactor(Presence): make initialization of 'activities' more readable
2020-01-19 13:05:45 +01:00
Crawl
aa253d9551 fix(ClientUser): lint 2019-04-28 13:14:26 +02:00
Amish Shah
4e0cf87d0f fix: typing map being reset for ClientUser (#3216) 2019-04-27 18:52:26 +01:00
SpaceEEC
e62833b5e1 docs: mark getters as @ readonly 2019-03-19 19:59:45 +01:00
Amish Shah
5c3f5d7048 Partials (#3070)
* Remove GroupDMChannels

they sparked no joy

* Start partials for message deletion

* MessageUpdate partials

* Add partials as an opt-in client option

* Add fetch() to Message

* Message.author should never be undefined

* Fix channels being the wrong type

* Allow fetching channels

* Refactor and add reaction add partials

* Reaction remove partials

* Check for emoji first

* fix message fetching

janky

* User partials in audit logs

* refactor overwrite code

* guild member partials

* partials as a whitelist

* document GuildMember#fetch

* fix: check whether a structure is a partial, not whether cache is true

* typings: Updated for latest commit (#3075)

* partials: fix messageUpdate behaviour (now "old" message can be partial)

* partials: add warnings and docs

* partials: add partials to index.yml

* partials: tighten "partial" definitions

* partials: fix embed-only messages counting as partials
2019-02-13 17:39:39 +00:00
Isabella
75e264da57 feat: Presence#clientStatus (#2997)
* feat: Presence#clientStatus

* fix Presence#equals check

* fix typings

* vlad changes

* presence consistency docs

* fix docs

* fix big docs fail
2019-02-02 20:29:47 +01:00
Gus Caplan
42505b78c1 chore: add strict mode (#2974) 2018-12-03 15:19:10 -06:00
Isabella
f3cad81f53 feat: Internal sharding (#2902)
* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* re-add raw event

* member is now part of message create payload

* feat: Add functionality to support multiple servers with different shards (#2395)

* Added functionallity to spawn multiple sharding managers due to adding start and end shards

* Small fixes and limiting shard amount to max recommended

* Forgot a check in spawn()

* Fixed indentation

* Removed optiosn object documentation for totalShards

* More fixes and a check that the startShard + amount doesnt go over the recommended shard amount

* fix getting max recommended

* Removed async from constructor (my fault)

* Changed start and end shard to a shardList or "auto" + fixed some brainfarts with isNaN

* Changed the loop and totalShard count calculation

* shards are actually 0 based

* Fixed a problem with the gateway and handled some range errors and type errors

* Changed Number.isNan to isNaN and changed a few Integer checks to use Number.isInteger

* Added check if shardList contains smth greater than totalShards; made spawn use totalShards again; shardList will be ignored and rebuild if totalShards is 'auto'; fixed docs

* ShardingManager#spawn now uses a for..of loop; fixed the if statement inside the new for..of loop to still work as intended; made the totalShards be set to a new amount if smth manual is put into ShardingManager#spawn just like before; Fixed some spelling

* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* Internal Sharding adaptation

Adapted to internal sharding
Fixed a bug where non ready invalidated sessions wouldnt respawn

* Fixed shardCount not retrieving

* Fixing style

removed unnecessary parenthesis

* Fixing and rebasing

lets hope i didnt dun hecklered it

* Fixing my own retardation

* Thanks git rebase

* fix: assigning member in message create payload

* fix: resumes

* fix: IS wont give up reconnecting now

* docs: add missing docs mostly

* fix: found lost methods

* fix: WebSocketManager#broadcast check if shard exists

* fix: ShardClientUtil#id returning undefined

* feat: handle new session rate limits (#2796)

* feat: handle new session rate limits

* i have no idea what i was doing last night

* fix if statement weirdness

* fix: re-add presence parsing from ClientOptions (#2893)

* resolve conflicts

* typings: missing typings

* re-add missing linter rule

* fix: replacing ClientUser wrongly

* address unecessary performance waste

* docs: missing disconnect event

* fix(typings): Fix 2 issues with typings (#2909)

* (Typings) Update typings to reflect current ClientOptions

* fix(Typings) fixes a bug with Websockets and DOM Types

* fix travis

* feat: allow setting presence per shard

* add WebSocketManager#shardX events

* adjust typings, docs and performance issues

* readjust shard events, now provide shardId parameter instead

* fix: ready event should check shardCount, not actualShardCount

* fix: re-add replayed parameter of Client#resume

* fix(Sharding): fixes several things in Internal Sharding (#2914)

* fix(Sharding) fixes several things in Internal Sharding

* add default value for shards property

* better implement checking for shards array

* fix travis & some casing

* split shard count into 2 words

* update to latest Internal Sharding, fix requested changes

* make sure totalShardCount is a number

* fix comment

* fix small typo

* dynamically set totalShardCount if either shards or shardCount is provided

* consistency: rename shardID to shardId

* remove Client#shardIds

* fix: typo in GuildIntegrationsUpdate handler

* fix: incorrect packet data being passed in some events (#2919)

* fix: edgecase of ShardingManager and totalShardCount (#2918)

* fix: Client#userUpdate being passed wrong parameter
and fix a potential edgecase of returning null in ClientUser#edit from this event

* fix consistency and typings issues

* consistency: shardId instances renamed to shardID

* typings: fix typings regarding WebSocket

* style(.eslintrc): remove additional whitespace

* fix(Client): remove ondisconnect handler on timeout

* docs(BaseClient): fix typo of Immediate

* nitpick: typings, private fields and methods

* typo: improve grammar a bit

* fix: error assigning client in WebSocketManager

* typo: actually spell milliseconds properly
2018-11-03 13:21:23 -05:00
Souji
fd25d19c9c docs(ClientUser): fix example for setActivity method (#2880) 2018-10-10 10:30:23 +02:00
Will Nelson
1ee417cd65 featt(ClientUser): allow options as first parameter to setActivity (#2890) 2018-10-10 09:59:16 +02:00
Amish Shah
ea764afad2 add ClientPresence, remove ClientPresenceStore 2018-08-11 10:46:51 +01:00
bdistin
5afd77ab73 refactor: remove user bot methods (#2559)
* [WIP] Remove user bots

* more backend userbot removal

* Add mfaEnabled back

* revert client presences store removal

* partially revert getAuth changes

* remove more no longer used children of ClientUserGuildSettings

* fix a bug with this pr and TextBasedChannel.applyToClass

* remove a syncGuilds reference

* more user bot data handling

* various guildSync cleanup

* bots can't call logout

Had the user/bot portions of the code mixed up. Though, does this need to be a promise anymore?

* make ClientManager#destroy() sync

It nolonger needs to be a promise, and nothing depended on it being a promise that I can tell.

* requested change

* Fix massive error

* no longer used as it's userbot only
2018-07-25 22:14:23 -04:00
Will Nelson
cf7dcba1a5 Add toJSON methods (#1859)
* tojson things

* fix client

* ignore private properties

* remove extra property descriptors

* handle primitive flattening

* remove unused import

* add toJSON to collections

* reduce stateful props

* state

* allow custom prop names when flattening

* fix client

* fix build

* fix flatten docs

* remove guild.available, cleanup permissions, remove arbitrary id reduction

* fix util import

* add valueOf as needed, update member props

* fix incorrect merge

* update permissionoverwrites and permissions

remove serialization of permissions in PermissionOverwrites#toJSON.
change Permissions#toJSON to serialize permissions, by default excluding
admin checks.

* change Permissions#toJSON to return the primitive

* Permissions#toJSON explicitly return bitfield
2018-03-01 23:00:21 -06:00
Lewdcario
24571e465b docs: examples & improvements 2018-03-01 22:50:45 -06:00
Lasse Niermann
31873eb3a5 docs(ClientUser): mark email field as user account only property (#2306)
* Store Mail - User Account Only

Added that info

* docs(ClientUser): mark email field as nullable
2018-02-01 20:29:20 +01:00
bdistin
3038d4b2c7 Address missing application docs in setPresence (#2257)
fixes #2103 according to how crawl says it should be fixed in #2104
2018-01-16 01:20:36 +01:00
Isabella
9eac19d9d8 refactor: more oop with stores (#2216)
* refactor: more oop with stores

* forgot bulk delete

* Revert "forgot bulk delete"

This reverts commit 1b4fb999ee07b358ee6e1af9efb8981b84f83af1.

* appease linter

* missed some


shh

* fail
2018-01-11 16:33:30 +00:00
Schuyler Cebulskie
7cd0a9525d Fix ClientUser not extending custom User 2017-11-24 23:05:00 -05:00
Frangu Vlad
0cd4a92fb8 docs: Fixed some missing docstrings or incorrect return types (#2093)
* Fix some missing doc strings
Mainly just readonly tags

* Return an error when guild#allowDMs is ran from a bot account, and fix some return types

* WebhookClient implements Webhook, doesn't extend it

* Fix Client#rateLimit docs not showing what it returns

Cause I wanted to handle this event only to see no return props 🤔

* Actually make Client#rateLimit show the right info

Its an object with all the info
2017-11-17 14:20:57 +01:00
bdistin
cda408534a user.patch shouldn't try to touch the token (#2072) 2017-10-28 18:57:50 +02:00
Robin B
97823bc376 Various documentation adjustments (#2001)
* docs(various): Add "at" to createdAt description

* docs(Client): Adjust to fit with guilds property

* docs(various): Adjust phrasing & fix typos

* docs(various): Clarifications

* docs(Permissions): fix numerus

* docs(DataStore): capitalize DataStore

* docs(various): Formatting changes

* docs(Presence): Expand RichPresenceAssets docs

* Add space
2017-10-07 01:56:17 +02:00
kyraNET
b8f17aa51c [Documentation] Added a warn in fetchMentions (#1991) 2017-10-01 18:16:56 +02:00
Gus Caplan
27ccad1f1c tinify webpacks (#1975)
* tinify webpack

* meme

* fix long version

* more changes

* even smoler

* fix up logic

* fix build

* undo changes to user agent manager because its not webpack'd anymore

* the heck

* fix stupid

* clean up browser rules

* typo
2017-09-26 07:18:12 +02:00
SpaceEEC
ec4c98704f refactor: make use of destructuring for Constants (#1942) 2017-09-16 20:31:36 +02:00
bdistin
dd085ceaee Datastore cleanup (#1892)
* Start Store cleanup

* wip store cleanup

* fix iterables initiating datastores

* handle the possibility of a datastore with no holds and no its own 'create' method

* more cleanup (instances that need more than just client/data)

* missed RoleStore extras

* not sure how eslint didn't catch that tab...

* avoid re-getting the channel we already have...

* cleanup resolvers and refactor them into DataStores

* ^

* and remove

* fix some bugs

* fix lint

* fix documentation maybe?

* formatting

* fix presences

* really fix presences this time

* bad fix was bad... let;s see how bad this one is..

* forgot to save a file

* make presence resolving take userresolveables too

* fix tabs in jsdocs

* fix bad fix from last night that caused issues, with better fix...

* oops
2017-09-08 23:06:10 +02:00
SpaceEEC
87fa74acd4 ClientUserGuildSettings: avoid uncaught exception and a bit of refactoring (#1885)
* refactor(ClientUserGuildSettings): make client first parameter of the constructor

* refactor(ClientUserChannelOverride): patch if possible rather then reinstantiating every update

* fix(ClientUserGuildSettings): avoid uncaught exception when patching newly joined guilds/gdms
2017-09-05 02:40:46 +02:00
SpaceEEC
c4b5736a16 refactor/fix(DataStores): move instantiating of store related classes into their date stores (#1869)
* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* fixed a little typo in docs of <User>.displayAvatarURL() (#1872)

* Rewrite presence a little bit (#1853)

* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js

* fix: made options.type optional in ClientUser#setActivity (#1875)

* fix: made options.type optional in ClientUser#setActivity

* some changes, smol fix

due to too many types being possible, it should just be defaulted to 0. this means streamers will have to set the type manually, though.
also mistake with activity.name check

* docs(Collection): Adjust exists documentation (#1876)

Since the return value of Collection#exists is basically just a boolean of Collection#find's result, the same documentation and arguments can and should be applied.

* refactor(Emoji): remove Guild#deleteEmoji in favour of Emoji#delete (#1877)

* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* rebase, this time with saving the file

* address issue with falsy activity throwing errors when setting client's presence
2017-09-03 12:57:49 +02:00
Gus Caplan
c4df2502ec Rewrite presence a little bit (#1853)
* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js
2017-09-02 23:57:02 +01:00
SpaceEEC
c4fecf6609 Simplified image resolving and used an options object when creating webhooks (#1843) 2017-08-28 00:11:19 +02:00