Commit Graph

309 Commits

Author SHA1 Message Date
Schuyler Cebulskie
6d53d893a8 Make Structures.extend static and tweak error messages 2017-11-19 22:46:38 -05:00
Schuyler Cebulskie
47dc8fd046 Overhaul the way structures are extended 2017-11-19 22:41:45 -05:00
Schuyler Cebulskie
dc379519d3 Fix reaction structure name 2017-11-19 22:30:37 -05:00
Schuyler Cebulskie
0291fe41d8 Fix structure paths 2017-11-19 22:09:43 -05:00
Schuyler Cebulskie
c29804e3f8 i aint do nuffin 2017-11-19 21:19:46 -05:00
Schuyler Cebulskie
cfa512c447 Make structures for data stores extensible 2017-11-19 21:16:14 -05:00
Schuyler Cebulskie
f4ac06024e Improve ColorResolvable docs 2017-11-18 23:34:34 -05:00
Schuyler Cebulskie
b859501b6f Document and clean up some garbage 2017-11-18 20:30:13 -05:00
Drahcirius
8237bc054c So long, long (#1994)
* refactor: remove long dep

* fix linter issue

* remove file extensions

* optimize methods
2017-11-17 14:37:07 +01:00
Frangu Vlad
0cd4a92fb8 docs: Fixed some missing docstrings or incorrect return types (#2093)
* Fix some missing doc strings
Mainly just readonly tags

* Return an error when guild#allowDMs is ran from a bot account, and fix some return types

* WebhookClient implements Webhook, doesn't extend it

* Fix Client#rateLimit docs not showing what it returns

Cause I wanted to handle this event only to see no return props 🤔

* Actually make Client#rateLimit show the right info

Its an object with all the info
2017-11-17 14:20:57 +01:00
Gus Caplan
bc30fdd867 Fix Avatar URL generation bug (#2063) 2017-10-26 20:07:27 +01:00
Gus Caplan
0589b7d7f1 zlib stream compression (#2028) 2017-10-25 17:30:03 +01:00
Gus Caplan
ee1d4c53f2 Add rateLimit event (#2019)
* add ratelimited event

* add some useful props

* death

* more death

* Update tester1000.js

* Update RequestHandler.js
2017-10-24 21:07:21 +01:00
Gus Caplan
296046dbc6 remove ua manager (#2015) 2017-10-19 07:11:07 +02:00
Robin B
97823bc376 Various documentation adjustments (#2001)
* docs(various): Add "at" to createdAt description

* docs(Client): Adjust to fit with guilds property

* docs(various): Adjust phrasing & fix typos

* docs(various): Clarifications

* docs(Permissions): fix numerus

* docs(DataStore): capitalize DataStore

* docs(various): Formatting changes

* docs(Presence): Expand RichPresenceAssets docs

* Add space
2017-10-07 01:56:17 +02:00
Frangu Vlad
f178f9ba6c fix(setPosition): rawPosition never getting updated when setPosition was called (#2006)
* Fix setPosition issue

The rawPositions were never updated from using setPosition, now they are.

* Fix bubbling issue

Also, yes. It took me 8 hours to get back home. Deal with it :D

* Watch your copy paste
2017-10-07 01:55:30 +02:00
Gus Caplan
27ccad1f1c tinify webpacks (#1975)
* tinify webpack

* meme

* fix long version

* more changes

* even smoler

* fix up logic

* fix build

* undo changes to user agent manager because its not webpack'd anymore

* the heck

* fix stupid

* clean up browser rules

* typo
2017-09-26 07:18:12 +02:00
Frangu Vlad
eb591dafba docs: Fix some small typos or "missing" docs (#1943)
* Fix documentation for GuildAuditLogEntry.target

* Update documentation for CategoryChannel#children

* Add EntryTarget for audit logs

I've done this to "fulfill" devsneks request while also showing all the possible results for the target of an AuditLogEntry

* Oops Eslint

* Private timeout sets gets set by BaseClient not WebhookClient

* Fix the "Missing Docs" for Presence#activity

* Small doc inconsistency

Array<Number> instead of Array<number> for Activity

* Client#emojis is an EmojiStore not a Collection

* Document ClientPresenceStore

Just so its clickable through the wiki, nothing else is documented

* Small fix for BaseClient#setInterval

You don't wait before executing, you execute every X ms

* GuildChannelResolvable takes a GuildChannel/Snowflake

* Typo in UserResolvable

* Another typo for UserResolvable

* Add the number to the Status and VoiceStatus docs

Its probably not needed, but just so the user knows what each number means, its now documented.
2017-09-21 07:02:47 +02:00
SpaceEEC
ec4c98704f refactor: make use of destructuring for Constants (#1942) 2017-09-16 20:31:36 +02:00
bdistin
29b4ca7f23 Fixes #1929 (#1930) 2017-09-10 18:13:28 +02:00
bdistin
98b81fac38 fix permissions not resolving correctly (#1928) 2017-09-10 16:27:04 +01:00
Gus Caplan
f4c2d6dfa2 fix a thing (#1921) 2017-09-09 22:55:26 +02:00
Gus Caplan
2ffe3048ba clean up positions (#1919)
* clean up positions

* perf i guess
2017-09-09 22:40:32 +02:00
bdistin
98582cd1b7 Permissions Cleanup (#1643)
* fix Permissions.add/remove, by completely changing what they do

* permissions cleanup

Removes overwrite._denied and overwrite._allowed in favor of overwrite.denied.bitfield and overwrite.allowed.bitfield

uses the modified Permissions.add and Permissions.remove to clean up existing code

fixes GuildMember.missingPermissions

changes Permissions add/remove to reverse loops for speed, changes resolve to allow the number 0 as a valid permission.

* Revert createChannel overwrite.allow / overwrite.deny for arrays of {allow:bitfield, deny:bitfield}

Documentation should be improved here, although I would need advice. I believe a overwrite object typedef is needed, to show the structure of the object, and also include that collections may be used for this, rather than arrays.

* api router fix for overwritePermissions

* add Permissions.freeze, and change all returned Permissions to immutable instances

* Make Permissions a permission resolveable

change role.permissions to be an instance of Permissions

* Make permissions.add/remove return a new instance if the instance is frozen

* Fix invalid error

* Update GuildChannel.js

* Update Guild.js

* fix bad merge
2017-09-09 22:07:39 +02:00
Gus Caplan
c46c092d0d add channel categories (#1727)
* add channel categories

* add specific class

* speed

* Update Channel.js

* fix type typo

* Update Channel.js

* rewrite position stuff in prep for category sorting

* fix small issues in generation of permissions

* Update Guild.js

* Update Constants.js

* Update GuildChannel.js

* doc fix

* Update GuildChannel.js

* <.<
2017-09-09 14:11:54 +02:00
bdistin
dd085ceaee Datastore cleanup (#1892)
* Start Store cleanup

* wip store cleanup

* fix iterables initiating datastores

* handle the possibility of a datastore with no holds and no its own 'create' method

* more cleanup (instances that need more than just client/data)

* missed RoleStore extras

* not sure how eslint didn't catch that tab...

* avoid re-getting the channel we already have...

* cleanup resolvers and refactor them into DataStores

* ^

* and remove

* fix some bugs

* fix lint

* fix documentation maybe?

* formatting

* fix presences

* really fix presences this time

* bad fix was bad... let;s see how bad this one is..

* forgot to save a file

* make presence resolving take userresolveables too

* fix tabs in jsdocs

* fix bad fix from last night that caused issues, with better fix...

* oops
2017-09-08 23:06:10 +02:00
Isabella
0607720ec8 docs: improve documentation (#1898)
* improve channel documentation

* forgot some stuff

* another one

* im good at this

* i did a dum
2017-09-08 02:01:35 +02:00
iCrawl
a8df63ad1a docs: collection first, firstKey, last, lastKey
"count is negative" -> "amount is negative"
2017-09-05 18:04:18 +02:00
Robin B
e5ac8f34ee Collections: Negative amounts and fixes (#1889)
* feat(Collection): Negative amounts plus fixes and refactor

* fix(Collection): Fix result when supplying false boolean as amount
2017-09-05 11:31:33 +01:00
Gus Caplan
18e3801bb7 lots of important stuff (#1883)
* lots of important stuff

* Update Constants.js
2017-09-04 17:49:44 +02:00
Cynthia Lin
3a503ef56e Fix code inconsistencies and redundancy in util/Collections.js. (#1884)
* Normalize undefined type checks in collections with typeof operators.

* Remove redundant number type checking in collections.

Number.isInteger() throws false for strings and any other types that aren't numbers.
2017-09-04 17:45:58 +02:00
Robin B
efbde07650 docs(Collection): Adjust exists documentation (#1876)
Since the return value of Collection#exists is basically just a boolean of Collection#find's result, the same documentation and arguments can and should be applied.
2017-09-03 12:00:36 +02:00
Gus Caplan
c4df2502ec Rewrite presence a little bit (#1853)
* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js
2017-09-02 23:57:02 +01:00
SpaceEEC
65d9d46a3c Fixed DataStore, deprecation leftovers and a bit of Event Constants (#1841)
* Fixed leftover fetchThing and removed unused methods/error messages

* Added resume event constant and used event constants wherever possible

* Replaced mentions of removed method name with their new name.

* Fixed typo: resume -> resumed
2017-08-28 00:11:28 +02:00
iCrawl
2aa2f73c74 Docs cleanup 2017-08-17 20:04:01 +02:00
Gus Caplan
23d42d7e22 permissions rename :3 (#1788)
* permissions rename :3

* Update Permissions.js

* Update TextChannel.js

* Update GuildChannel.js
2017-08-17 18:27:50 +02:00
Gus Caplan
6065fe1f8c update image sizes, adding some more (#1781) 2017-08-15 21:55:07 +02:00
Gus Caplan
57977b063e channel stuff (#1775)
* channel stuff

* abstract channel creation

* Update Channel.js

* Update Channel.js

* Update Channel.js

* Update Guild.js

* Update Constants.js

* e
2017-08-13 13:57:25 +02:00
SpaceEEC
b2c7fcb603 Add support for new game types (#1777) 2017-08-13 13:56:45 +02:00
Gus Caplan
3ba224900f new application stuff very hype (#1764)
* application stuff, more to come

* docstrings

* Update Message.js
2017-08-11 19:09:06 +02:00
SpaceEEC
d9262f2682 Added and fixed a bunch of docs stuff (#1767)
- Fixed a common copy paste fail `the the <thing>` in various places
- Apparently I can't type Resolvable correctly,
Fixed that wherever applicable
- Documented GroupDMChannel#nicks so that it will be displayed on the docs
- GroupDMChannel#icon is nullable
- Removed empty InviteOptions typdef, as its properties are now documented in GuildChannel#createInvite
- MessageMentions#channels is no longer nullable
- RoleData#permissions takes a PermissionResolvable or an array of them
- Webhook#avatar is nullable
- Added HTTPOptions typedef and added it to ClientOptions typedef
- ClientUserChannelOverride#muted is for a channel and not a guild directly
2017-08-10 20:31:10 +02:00
SpaceEEC
fa5c4efa2b Fixed a bunch of ClientUserGuildSettings stuff and its docs (#1758) 2017-08-10 01:25:24 +02:00
Gus Caplan
e5be902568 where we're going we don't need referrers (#1749) 2017-08-04 10:46:10 +02:00
SpaceEEC
abfda7c3cc Fixed ClientUser#createGroupDM on user accounts and added some more GroupDMChannel stuff (#1747)
* ClientUser#createGroupDM now works like the docs states on user accounts

* Added GroupDMChannel#setIcon and fixed null handling for the channel name

* Added an s

* Don't resolve when icon is falsy and removed useless name trimming

* Removed now unnecessary name constant

* vscode being great

* Added GroupDMChannel#iconURL
2017-08-04 09:17:46 +02:00
stupid cat
b8034525e3 Add user_guild_settings support (#1365)
* user guild settings

* Use direct collection

* I'm a goof

* double goof

* Structure properties

* Forgot to register listener

* wrong class names

* No more get in docs

* avoid waterfalls, bot checks

* trycatch

wow i thought i already did this :notlikecat:

* 👀

* Update ClientUser.js

* Update ClientUserGuildSettings.js

* Update UserGuildSettingsUpdate.js

* Update ClientUserChannelOverride.js

* Update ClientUserGuildSettings.js
2017-08-01 04:28:15 +02:00
SpaceEEC
11556c0b3b Moved all error strings to src/errors/messages and a few other things (#1695)
* Added missing error messages
As well as `Guild#setRolePosition` and `Guild#setChannelPosition`'s first arg validation
And fixed a typo in `Guild#setChannelPosition`
`roles` -> `channels`

* Reverted collection and Util constructors

* Removed leftover messages
Should have been in the second commit.

* It's a single invalid permission and removed unused flag error

* Fix INVALID_TOKEN -> TOKEN_INVALID as of #1703
2017-07-21 02:27:19 +02:00
FireController1847
e50bf2cdad Fix Recommended Shards (#1672) 2017-07-10 10:37:31 +01:00
Gus Caplan
e3cd000ec0 update http options to fit discord spec (#1656)
* Update Constants.js

* Update APIRequest.js

* Update Invite.js

* Update Constants.js
2017-07-05 09:10:06 +01:00
Gus Caplan
f8a1f2c23b fix this again (#1655) 2017-07-04 03:58:54 +02:00
Gus Caplan
e57bfc9313 undefined check to merge default (#1654) 2017-07-04 03:48:20 +02:00