* Initial commit: add 5 initial managers
- Base manager
- GuildChannelManager
- MessageManager
- PresenceManager
- Reaction Manager
- Added LimitedCollection
* Add GuildEmojiManager, various fixes
* Modify some managers and add guildmembermanager
* Initial integration
* Delete old stores
* Integration part two, removed LRUCollection
- Most of the integration has been finished
- TODO typings
- Removed LRUCollection, needless sweeping
* Typings + stuff i somehow missed in ChannelManager
* LimitedCollection typings/ final changes
* Various jsdoc and syntactical fixes, Removed Util.mixin()
* tslint fix
* Grammatical and logical changes
* Delete temporary file placed by mistake
* Grammatical changes
* Add missing type
* Update jsdoc examples
* fix: ChannelManager#remove should call cache#delete not cache#remove
* fix recursive require
* Fix missed cache in util
* fix: more missed cache
* Remove accidental _fetchMany change from #3645
* fix: use .cache.delete() over .remove()
* fix: missing cache in ReactionCollector
* fix: missed cache in client
* fix: members is a collection not a manager
Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com>
* fix: various docs and cache fixes
* fix: missed cache
* fix: missing _roles
* Final testing and debugging
* LimitedCollection: return the Collection instead of undefined on .set
* Add cache to BaseManager in typings
* Commit fixes i forgot to stage yesterday
* Update invite events
* Account for new commit
* fix: MessageReactionRemoveAll should call .cache.clear()
* fix: add .cache at various places, correct return type
* docs: remove mentions of 'store'
* Add extra documented properties to typings
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
* src: Fix up WebSocketShard errors
* typings: Forgot to update
* src: Forgot debug variable
* src: Fix issue Bella found
If the WS was not connected when the HELLO timeout passes
(CONNECTING, etc), the shard would get stuck
due to never rejecting the WebSocketShard#connect
Promise with the DESTROYED event
* Add support for MessageReaction#remove and MESSAGE_REACTION_REMOVE_EMOJI
* Remove reaction from cache
Co-Authored-By: matthewfripp <50251454+matthewfripp@users.noreply.github.com>
* fix: message may be partial
* Clarify what the event entails
* Document client in MessageReaction
Co-Authored-By: SpaceEEC <spaceeec@yahoo.com>
* await the REST call
* Add MessageReaction#remove to typings
Co-authored-by: matthewfripp <50251454+matthewfripp@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
* Add support for new Invite events
* Merge typings for events
Co-Authored-By: Sugden <leoaustin675@gmail.com>
* Add warning about requiring permissions
* Null check channel and guild
* fix: .guilds not .channels
* docs(MessageMentions): channels are actually in order
* docs(MessageMentions): readd info about order for channels
* docs(MessageMentions): reword info to account for rtl locales
* feat(Presence): add support for multiple activites
* typings(Presence): fix spelling of 'activities'
Co-Authored-By: Amish Shah <amishshah.2k@gmail.com>
Co-authored-by: Amish Shah <amishshah.2k@gmail.com>
* src: Cleanup event listeners on WebSocket connections
Should prevent #3641 from happening, as well as double connections on a shard
* typings: Forgot to add the method
* types(VoiceBroadcast): add subscribers property
* types(VoiceBroadcast): change player property to private
Co-Authored-By: Amish Shah <amishshah.2k@gmail.com>
Co-authored-by: Amish Shah <amishshah.2k@gmail.com>
* fix(BitField): remove for..in in favor of Object.keys
* refactor: do not re-resolve bits
Co-Authored-By: bdistin <bdistin@gmail.com>
Co-authored-by: bdistin <bdistin@gmail.com>
* Create config.yml
Instead of making an entire new page with just text talking about the discord server (which they could ignore, as most people don't read), just link people directly to the discord server
* Delete question---general-support-request.md