Commit Graph

928 Commits

Author SHA1 Message Date
SpaceEEC
c4b5736a16 refactor/fix(DataStores): move instantiating of store related classes into their date stores (#1869)
* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* fixed a little typo in docs of <User>.displayAvatarURL() (#1872)

* Rewrite presence a little bit (#1853)

* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js

* fix: made options.type optional in ClientUser#setActivity (#1875)

* fix: made options.type optional in ClientUser#setActivity

* some changes, smol fix

due to too many types being possible, it should just be defaulted to 0. this means streamers will have to set the type manually, though.
also mistake with activity.name check

* docs(Collection): Adjust exists documentation (#1876)

Since the return value of Collection#exists is basically just a boolean of Collection#find's result, the same documentation and arguments can and should be applied.

* refactor(Emoji): remove Guild#deleteEmoji in favour of Emoji#delete (#1877)

* refactor/fix(DataStores): move instantiating of store related classes into the relevant create methods and fixed FetchMemberOptions

* Renamed ChannelStore's constructor parameter for claritiy

* define client property before creating items from passed iterable to avoid the client property being undefined

* Fix fetching members with a limit

* add static Channel#create back and moved channel instantiating there

* make ChannelStore's constructor accept an iterable

* make iterable an optional parameter, allow to just pass client and options

* rebase, this time with saving the file

* address issue with falsy activity throwing errors when setting client's presence
2017-09-03 12:57:49 +02:00
SpaceEEC
c93c4ad21f refactor(Emoji): remove Guild#deleteEmoji in favour of Emoji#delete (#1877) 2017-09-03 12:01:47 +02:00
Gus Caplan
c4df2502ec Rewrite presence a little bit (#1853)
* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js
2017-09-02 23:57:02 +01:00
Raphael
765b652e6a fixed a little typo in docs of <User>.displayAvatarURL() (#1872) 2017-09-02 14:56:49 +02:00
SpaceEEC
1bdaa62481 fix(Guild): passing the constructor partial data from an invite no longer errors (#1868) 2017-09-01 16:05:02 +02:00
Isabella
b8a37b6f0c fix removal of Guild#afk/system channels and icon (#1863)
* fix removal of Guild#afk/system channels

* guild#setIcon too

* less ternary, many wow
2017-09-01 07:33:41 +02:00
Frangu Vlad
434a22dc4e MessageOptions can take content (#1861) 2017-08-31 18:27:58 +02:00
Amish Shah
7f921883f4 Fix TextChannel#createWebhook 2017-08-31 15:55:05 +01:00
Frangu Vlad
7b6190da01 Fix documentations that were incorrect or missing (#1837)
* Fix docs for Guild#pruneMembers

* ClientApplication returns

* Guild#deleteEmoji

* Guild#setRolePosition takes RoleResolvable

* Client#fetchApplication returns ClientApplication not Oauth2Application

* ClientDataResolver#resolveImage can return null

* ClientApplication#toString small example

* Guild#allowDMs now has a only for user accounts warning

* ClientUserSettings#patch is private and setGuildPosition has a user account warning

* Role#setPermissions can take PermissionResolvable, not just String

* ChannelCreationOverwrites is for a role or a member, not for a "group"

* Fix ChannelData#userlimit string being wrong
"The user limit of voice the channel" :lul:

* ChannelResolvable is only for Channel or Snowflake

* EmojiIdentifierResolvable supports Snowflakes

* UserResolvable doesn't take a guild

* Make patch functions private

* Remove examples

* Webhoox#edit options.name defaults to the webhook name

* Make VoiceConnection functions private

* Am dum
The whole ClientUserSettings category is only for self bots soo

* Value for update functions is *

* Make update functions be private

* Fix GuildEditData missing Ssytemchannel property

* PermissionOverwriteOptions can accept null as an option
(Why did no-one document this?)
2017-08-31 09:16:27 +02:00
Amish Shah
eb5ba4e45e Fix #1855 2017-08-30 12:20:32 +01:00
SpaceEEC
b7c55f02c2 Allow Message#edit to accept a MessageEmbed as options parameter (#1844) 2017-08-28 03:05:34 +02:00
SpaceEEC
65d9d46a3c Fixed DataStore, deprecation leftovers and a bit of Event Constants (#1841)
* Fixed leftover fetchThing and removed unused methods/error messages

* Added resume event constant and used event constants wherever possible

* Replaced mentions of removed method name with their new name.

* Fixed typo: resume -> resumed
2017-08-28 00:11:28 +02:00
SpaceEEC
c4fecf6609 Simplified image resolving and used an options object when creating webhooks (#1843) 2017-08-28 00:11:19 +02:00
SpaceEEC
258fc4ecf3 Fix MessageMentions#has not returning true for role mentions (#1840) 2017-08-27 23:51:15 +02:00
Amish Shah
92a52460e1 Fix GuildMemberStore docs 2017-08-26 13:47:26 +01:00
Amish Shah
30dd3e0cff Fix #1684 2017-08-26 13:43:13 +01:00
Amish Shah
c3d7c73e47 Add GuildMemberStore#fetch 2017-08-26 13:00:36 +01:00
Frangu Vlad
284f4e8ac0 Fix MessageEmbed copy paste (#1834)
The addField function wouldn't have errored if value wasn't a string
2017-08-26 10:03:44 +01:00
BigBrainAFK
86ffdc38d3 Mark video property as readonly (#1833) 2017-08-26 10:00:33 +01:00
Amish Shah
84153be894 Fix #1281 2017-08-25 23:41:26 +01:00
Isabella
fbb1253b3f Added resolveImage to reduce code duplication (#1820)
* add client#resolveImage

* oops

* resolveFile fix

* async is the future

* async

* update doc example

* build fix

* doc fix

* fix docs

* thx hydar
2017-08-25 22:17:38 +02:00
Amish Shah
b8315b79c7 Store and Model Refactor (#1618)
* UserStore refactor

* Create ChannelStore, remove redundant methods in ClientDataManager

* Create GuildStore

* Emoji stuff

* Use a Base class where possible to reduce code duplication

* Remove unnecessary comments from ChannelStore

* Add Base._clone();

* Remove unused ClientDataManager methods

* Refactor some more stuff

* ESLint

* Move Client#fetchUser to client.users.fetch

* Remove .has checks and just see if .get is truthy

* Fix guild member chunk error

* ESLint

* Fix typo

* Fix channel storing for user bots

* Remove ClientDataManager

* GuildChannelStore

* Reduce use of Util.cloneObject

* and this one too

* update typings

* Fix MessageUpdate handling (#1507)

* Fix role updates (probably fixes #1525)

* fix for eslint

* Address some of appell's comments

* Use debug constant

* start message store crap if it's ugly tell me later k

* fix that

* message store but works™️

* clean up guild stuff

* clean up channel store stuff

* clean up channel event handling

* does this message stuff work? find out soon in the next episode of dIsCoRd.Js

* eslint

* emojis

* emojis and reactions

* hi my name is eslint and im A LIL SHIT

* so i forgot this huh

* user stuff

* Fix @class

* Fix message stuff

* Fix user store docs

* Document all the bases

* fix the super things

* tidy up remove

* fix textbasedchannel

* fix that too

* fix emoji store

* make voice state stuff less ugly

* make voice states even less ugly

* make members less bad

* fix bug

* fix that too

* fix reactions

* how was this broken for so long

* role store

* remove super._patch from UserConnection

* Rename UserProfile#setup to _patch

* remove unnecessary super calls

* update docgen dep (pls fix travis thx)

* doc messagestore

* fix docs

* message store docs

* things

* DOCS PLS

* more things

* Document TextBasedChannel#messages as a MessageStore

* Rebase

* All the stores!
2017-08-25 21:08:58 +01:00
iCrawl
243ff48a67 Remove unneeded doc string 2017-08-24 00:36:13 +02:00
Isabella
4520c801d3 update attachment & docs (#1815) 2017-08-21 23:11:58 +02:00
Isabella
0c0ec72cb8 Fix Guild#createRole with position (#1720)
* Fix Guild#createRole with position + validation

* remove position validation, small update

* fixed async issue if position provided
2017-08-20 23:36:22 +02:00
Will Nelson
2c763073d7 add capture groups to MessageMentions and validate snowflake ranges (#1612)
* add capture groups

* update patterns to valid snowflake ranges
2017-08-20 23:26:13 +02:00
bdistin
9c2e3b8978 Pass the collection of X collected in collectors (#1594)
...to the filter function.
2017-08-20 23:13:08 +02:00
Gus Caplan
8c855855cd Guild/systemchannel (#1799)
* add cool system channel

* Update Guild.js

* Update Guild.js

* Update Guild.js
2017-08-20 05:15:02 +02:00
Gus Caplan
9b97fe292f Remove partial classes (#1794)
* remove partial objects

* remove partial evil

* Update Invite.js

* Update Invite.js
2017-08-17 20:49:41 +02:00
iCrawl
2aa2f73c74 Docs cleanup 2017-08-17 20:04:01 +02:00
Gus Caplan
23d42d7e22 permissions rename :3 (#1788)
* permissions rename :3

* Update Permissions.js

* Update TextChannel.js

* Update GuildChannel.js
2017-08-17 18:27:50 +02:00
SpaceEEC
e677543c30 Allow to set the new game types via ClientUser#setPresence and ClientUser#setGame (#1782)
* Allow to set the new game types via ClientUser#setPresence and setGame

* Accept string version of types, fix options parameter, remove Presence#streaming

* One line if statement, don't reuse data.game when game is already reassigned and fix error message

* Removed redundant if statement
2017-08-17 18:27:32 +02:00
Gus Caplan
71f2cc10f1 add cover image (#1780)
* add cover image

* Update ClientApplication.js
2017-08-15 21:54:09 +02:00
Gus Caplan
57977b063e channel stuff (#1775)
* channel stuff

* abstract channel creation

* Update Channel.js

* Update Channel.js

* Update Channel.js

* Update Guild.js

* Update Constants.js

* e
2017-08-13 13:57:25 +02:00
SpaceEEC
b2c7fcb603 Add support for new game types (#1777) 2017-08-13 13:56:45 +02:00
Johnson Chen
9c52030c29 ClientUser Fixes (#1741)
* Fixes #1702

* Remove Comments

* Follow what Gus said... I hope

* JSDoc

* Update ClientUser.js

* TIL my knowledge about JSDocs was a lie
2017-08-12 12:01:43 +02:00
SpaceEEC
8034c0437d Fix VoiceChannel#setName and ChannelData#userLimit is a only voice thing (#1771) 2017-08-12 11:55:55 +02:00
Gus Caplan
fbdf028b86 :3 (#1774) 2017-08-12 10:58:51 +02:00
Gus Caplan
3ba224900f new application stuff very hype (#1764)
* application stuff, more to come

* docstrings

* Update Message.js
2017-08-11 19:09:06 +02:00
SpaceEEC
d9262f2682 Added and fixed a bunch of docs stuff (#1767)
- Fixed a common copy paste fail `the the <thing>` in various places
- Apparently I can't type Resolvable correctly,
Fixed that wherever applicable
- Documented GroupDMChannel#nicks so that it will be displayed on the docs
- GroupDMChannel#icon is nullable
- Removed empty InviteOptions typdef, as its properties are now documented in GuildChannel#createInvite
- MessageMentions#channels is no longer nullable
- RoleData#permissions takes a PermissionResolvable or an array of them
- Webhook#avatar is nullable
- Added HTTPOptions typedef and added it to ClientOptions typedef
- ClientUserChannelOverride#muted is for a channel and not a guild directly
2017-08-10 20:31:10 +02:00
SpaceEEC
fa5c4efa2b Fixed a bunch of ClientUserGuildSettings stuff and its docs (#1758) 2017-08-10 01:25:24 +02:00
SpaceEEC
87cdad332c Improved Guild#createChannel, added RoleResolvable and fixed a bit of Emoji stuff (#1754)
* Made creating channels with overwrites nicer
and added ClientDataResolver#resolveRole

* Renamed ChannelPermissionOverwrites to ChannelCreationOverwrites

* Added RoleResolvables everywhere possible

* Fixed Emoji#setName resetting restricted roles and Emoji#equals

Which will lead to emojis not to update when roles are being added removed.
2017-08-10 01:22:57 +02:00
SpaceEEC
48b69c6e2f No longer double increment the reaction count when the client reacts (#1755) 2017-08-10 01:21:34 +02:00
SpaceEEC
a49709d329 Readded permissions to Role#edit's payload (#1760) 2017-08-10 01:18:13 +02:00
Raphael
25dd3bc29e updated docs for <ReactionEmoji>.toString() so it now uses send instead sendMessage in example (#1761) 2017-08-10 01:17:12 +02:00
Isabella
62fc9fce6d Add Attachment structure (#1731)
* Add Attachment structure

* Fix linter issues + @private

* Fixed array sends, also added embed sends

* fixed proving path to attachment

* fixed incorrect name assumption from path

* linting fix

* ;)

* im really good at this

* changes as requested by gus

and computer from #1459

* am a dum

* update webhook#send

* readonly addition to getters

* i... uh... oops

* farming deez commits

* fix webhook split

* removed some ugly

* removed .every checks
2017-08-06 18:09:47 -04:00
SpaceEEC
317a352337 Fix ClientUser#settings not showing up in the documentation (#1757) 2017-08-05 15:41:00 +02:00
Gus Caplan
e5386e33a8 default channel doesn't exist anymore (#1738) 2017-08-04 10:21:16 +02:00
SpaceEEC
abfda7c3cc Fixed ClientUser#createGroupDM on user accounts and added some more GroupDMChannel stuff (#1747)
* ClientUser#createGroupDM now works like the docs states on user accounts

* Added GroupDMChannel#setIcon and fixed null handling for the channel name

* Added an s

* Don't resolve when icon is falsy and removed useless name trimming

* Removed now unnecessary name constant

* vscode being great

* Added GroupDMChannel#iconURL
2017-08-04 09:17:46 +02:00
Will Nelson
a30fc87816 fix reply splitting (#1750) 2017-08-04 09:17:10 +02:00