Files
discord.js/lib/Client.js
2015-10-25 18:36:03 +00:00

1681 lines
42 KiB
JavaScript

//discord.js modules
"use strict";
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var Endpoints = require("./Endpoints.js");
var User = require("./user.js");
var Server = require("./server.js");
var Channel = require("./channel.js");
var Message = require("./message.js");
var Invite = require("./invite.js");
var PMChannel = require("./PMChannel.js");
var gameMap = require("../ref/gameMap.json");
//node modules
var request = require("superagent");
var WebSocket = require("ws");
var fs = require("fs");
var defaultOptions = {
queue: false
};
var Client = (function () {
function Client() {
var options = arguments.length <= 0 || arguments[0] === undefined ? defaultOptions : arguments[0];
var token = arguments.length <= 1 || arguments[1] === undefined ? undefined : arguments[1];
_classCallCheck(this, Client);
/*
When created, if a token is specified the Client will
try connecting with it. If the token is incorrect, no
further efforts will be made to connect.
*/
this.options = options;
this.options.queue = this.options.queue;
this.token = token;
this.state = 0;
this.websocket = null;
this.events = {};
this.user = null;
this.alreadySentData = false;
this.serverCreateListener = {};
this.typingIntervals = {};
this.email = "abc";
this.password = "abc";
/*
State values:
0 - idle
1 - logging in
2 - logged in
3 - ready
4 - disconnected
*/
this.userCache = [];
this.channelCache = [];
this.serverCache = [];
this.pmChannelCache = [];
this.readyTime = null;
this.checkingQueue = {};
this.userTypingListener = {};
this.queue = {};
this.__idleTime = null;
this.__gameId = null;
}
Client.prototype.sendPacket = function sendPacket(JSONObject) {
if (this.websocket.readyState === 1) {
this.websocket.send(JSON.stringify(JSONObject));
}
};
//def debug
Client.prototype.debug = function debug(message) {
this.trigger("debug", message);
};
Client.prototype.on = function on(event, fn) {
this.events[event] = fn;
};
Client.prototype.off = function off(event) {
this.events[event] = null;
};
Client.prototype.keepAlive = function keepAlive() {
this.debug("keep alive triggered");
this.sendPacket({
op: 1,
d: Date.now()
});
};
//def trigger
Client.prototype.trigger = function trigger(event) {
var args = [];
for (var arg in arguments) {
args.push(arguments[arg]);
}
var evt = this.events[event];
if (evt) {
evt.apply(this, args.slice(1));
}
};
//def login
Client.prototype.login = function login() {
var email = arguments.length <= 0 || arguments[0] === undefined ? "foo@bar.com" : arguments[0];
var password = arguments.length <= 1 || arguments[1] === undefined ? "pass1234" : arguments[1];
var callback = arguments.length <= 2 || arguments[2] === undefined ? function (err, token) {} : arguments[2];
var self = this;
return new Promise(function (resolve, reject) {
if (self.state === 0 || self.state === 4) {
self.state = 1; //set the state to logging in
self.email = email;
self.password = password;
request.post(Endpoints.LOGIN).send({
email: email,
password: password
}).end(function (err, res) {
if (err) {
self.state = 4; //set state to disconnected
self.trigger("disconnected");
if (self.websocket) {
self.websocket.close();
}
callback(err);
reject(err);
} else {
self.state = 2; //set state to logged in (not yet ready)
self.token = res.body.token; //set our token
self.getGateway().then(function (url) {
self.createws(url);
callback(null, self.token);
resolve(self.token);
})["catch"](function (err) {
callback(err);
reject(err);
});
}
});
} else {
reject(new Error("Client already logging in or ready"));
}
});
};
Client.prototype.logout = function logout() {
var callback = arguments.length <= 0 || arguments[0] === undefined ? function (err) {} : arguments[0];
var self = this;
return new Promise(function (resolve, reject) {
request.post(Endpoints.LOGOUT).set("authorization", self.token).end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
self.websocket.close();
self.state = 4;
callback();
resolve();
}
});
});
};
Client.prototype.createServer = function createServer(name, region) {
var callback = arguments.length <= 2 || arguments[2] === undefined ? function (err, server) {} : arguments[2];
var self = this;
return new Promise(function (resolve, reject) {
request.post(Endpoints.SERVERS).set("authorization", self.token).send({
name: name,
region: region
}).end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
// potentially redundant in future
// creating here does NOT give us the channels of the server
// so we must wait for the guild_create event.
self.serverCreateListener[res.body.id] = [resolve, callback];
/*var srv = self.addServer(res.body);
callback(null, srv);
resolve(srv);*/
}
});
});
};
Client.prototype.createChannel = function createChannel(server, channelName, channelType) {
var callback = arguments.length <= 3 || arguments[3] === undefined ? function (err, chann) {} : arguments[3];
var self = this;
return new Promise(function (resolve, reject) {
request.post(Endpoints.SERVERS + "/" + self.resolveServerID(server) + "/channels").set("authorization", self.token).send({
name: channelName,
type: channelType
}).end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
var server = self.getServer("id", res.body.guild_id);
var chann = self.addChannel(res.body, res.body.guild_id);
server.addChannel(chann);
callback(null, chann);
resolve(chann);
}
});
});
};
Client.prototype.leaveServer = function leaveServer(server) {
var callback = arguments.length <= 1 || arguments[1] === undefined ? function (err, server) {} : arguments[1];
var self = this;
return new Promise(function (resolve, reject) {
request.del(Endpoints.SERVERS + "/" + self.resolveServerID(server)).set("authorization", self.token).end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
self.serverCache.splice(self.serverCache.indexOf(server), 1);
callback(null);
resolve();
}
});
});
};
Client.prototype.createInvite = function createInvite(serverOrChannel, options) {
var callback = arguments.length <= 2 || arguments[2] === undefined ? function (err, invite) {} : arguments[2];
var self = this;
return new Promise(function (resolve, reject) {
var destination;
if (serverOrChannel instanceof Server) {
destination = serverOrChannel.id;
} else if (serverOrChannel instanceof Channel) {
destination = serverOrChannel.id;
} else {
destination = serverOrChannel;
}
options = options || {};
options.max_age = options.maxAge || 0;
options.max_uses = options.maxUses || 0;
options.temporary = options.temporary || false;
options.xkcdpass = options.xkcd || false;
request.post(Endpoints.CHANNELS + "/" + destination + "/invites").set("authorization", self.token).send(options).end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
var inv = new Invite(res.body, self);
callback(null, inv);
resolve(inv);
}
});
});
};
Client.prototype.startPM = function startPM(user) {
var self = this;
return new Promise(function (resolve, reject) {
var userId = user;
if (user instanceof User) {
userId = user.id;
}
request.post(Endpoints.USERS + "/" + self.user.id + "/channels").set("authorization", self.token).send({
recipient_id: userId
}).end(function (err, res) {
if (err) {
reject(err);
} else {
resolve(self.addPMChannel(res.body));
}
});
});
};
Client.prototype.reply = function reply(destination, message, tts) {
var callback = arguments.length <= 3 || arguments[3] === undefined ? function (err, msg) {} : arguments[3];
var self = this;
return new Promise(function (response, reject) {
if (typeof tts === "function") {
// tts is a function, which means the developer wants this to be the callback
callback = tts;
tts = false;
}
var user = destination.sender;
self.sendMessage(destination, message, tts, callback, user + ", ").then(response)["catch"](reject);
});
};
Client.prototype.deleteMessage = function deleteMessage(message, timeout) {
var callback = arguments.length <= 2 || arguments[2] === undefined ? function (err, msg) {} : arguments[2];
var self = this;
return new Promise(function (resolve, reject) {
if (timeout) {
setTimeout(remove, timeout);
} else {
remove();
}
function remove() {
request.del(Endpoints.CHANNELS + "/" + message.channel.id + "/messages/" + message.id).set("authorization", self.token).end(function (err, res) {
if (err) {
bad();
} else {
good();
}
});
}
function good() {
callback();
resolve();
}
function bad(err) {
callback(err);
reject(err);
}
});
};
Client.prototype.updateMessage = function updateMessage(message, content) {
var callback = arguments.length <= 2 || arguments[2] === undefined ? function (err, msg) {} : arguments[2];
var self = this;
var prom = new Promise(function (resolve, reject) {
content = content instanceof Array ? content.join("\n") : content;
if (self.options.queue) {
if (!self.queue[message.channel.id]) {
self.queue[message.channel.id] = [];
}
self.queue[message.channel.id].push({
action: "updateMessage",
message: message,
content: content,
then: good,
error: bad
});
self.checkQueue(message.channel.id);
} else {
self._updateMessage(message, content).then(good)["catch"](bad);
}
function good(msg) {
prom.message = msg;
callback(null, msg);
resolve(msg);
}
function bad(error) {
prom.error = error;
callback(error);
reject(error);
}
});
return prom;
};
Client.prototype.setUsername = function setUsername(newName) {
var callback = arguments.length <= 1 || arguments[1] === undefined ? function (err) {} : arguments[1];
var self = this;
return new Promise(function (resolve, reject) {
request.patch(Endpoints.API + "/users/@me").set("authorization", self.token).send({
avatar: self.user.avatar,
email: self.email,
new_password: null,
password: self.password,
username: newName
}).end(function (err) {
callback(err);
if (err) reject(err);else resolve();
});
});
};
Client.prototype.getChannelLogs = function getChannelLogs(channel) {
var amount = arguments.length <= 1 || arguments[1] === undefined ? 500 : arguments[1];
var callback = arguments.length <= 2 || arguments[2] === undefined ? function (err, logs) {} : arguments[2];
var self = this;
return new Promise(function (resolve, reject) {
var channelID = channel;
if (channel instanceof Channel) {
channelID = channel.id;
}
request.get(Endpoints.CHANNELS + "/" + channelID + "/messages?limit=" + amount).set("authorization", self.token).end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
var logs = [];
var channel = self.getChannel("id", channelID);
for (var _iterator = res.body, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _iterator[Symbol.iterator]();;) {
var _ref;
if (_isArray) {
if (_i >= _iterator.length) break;
_ref = _iterator[_i++];
} else {
_i = _iterator.next();
if (_i.done) break;
_ref = _i.value;
}
var message = _ref;
var mentions = [];
for (var _iterator2 = message.mentions, _isArray2 = Array.isArray(_iterator2), _i2 = 0, _iterator2 = _isArray2 ? _iterator2 : _iterator2[Symbol.iterator]();;) {
var _ref2;
if (_isArray2) {
if (_i2 >= _iterator2.length) break;
_ref2 = _iterator2[_i2++];
} else {
_i2 = _iterator2.next();
if (_i2.done) break;
_ref2 = _i2.value;
}
var mention = _ref2;
mentions.push(self.addUser(mention));
}
var author = self.addUser(message.author);
logs.push(new Message(message, channel, mentions, author));
}
callback(null, logs);
resolve(logs);
}
});
});
};
Client.prototype.deleteChannel = function deleteChannel(channel) {
var callback = arguments.length <= 1 || arguments[1] === undefined ? function (err) {} : arguments[1];
var self = this;
return new Promise(function (resolve, reject) {
var channelID = channel;
if (channel instanceof Channel) {
channelID = channel.id;
}
request.del(Endpoints.CHANNELS + "/" + channelID).set("authorization", self.token).end(function (err) {
if (err) {
callback(err);
reject(err);
} else {
callback(null);
resolve();
}
});
});
};
Client.prototype.joinServer = function joinServer(invite) {
var callback = arguments.length <= 1 || arguments[1] === undefined ? function (err, server) {} : arguments[1];
var self = this;
return new Promise(function (resolve, reject) {
var id = invite instanceof Invite ? invite.code : invite;
request.post(Endpoints.API + "/invite/" + id).set("authorization", self.token).end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
if (self.getServer("id", res.body.guild.id)) {
resolve(self.getServer("id", res.body.guild.id));
} else {
self.serverCreateListener[res.body.guild.id] = [resolve, callback];
}
}
});
});
};
Client.prototype.sendFile = function sendFile(destination, file) {
var fileName = arguments.length <= 2 || arguments[2] === undefined ? "image.png" : arguments[2];
var callback = arguments.length <= 3 || arguments[3] === undefined ? function (err, msg) {} : arguments[3];
var self = this;
var prom = new Promise(function (resolve, reject) {
var fstream;
if (typeof file === "string" || file instanceof String) {
fstream = fs.createReadStream(file);
fileName = file;
} else {
fstream = file;
}
self.resolveDestination(destination).then(send)["catch"](bad);
function send(destination) {
if (self.options.queue) {
//queue send file too
if (!self.queue[destination]) {
self.queue[destination] = [];
}
self.queue[destination].push({
action: "sendFile",
attachment: fstream,
attachmentName: fileName,
then: good,
error: bad
});
self.checkQueue(destination);
} else {
//not queue
self._sendFile(destination, fstream, fileName).then(good)["catch"](bad);
}
}
function good(msg) {
prom.message = msg;
callback(null, msg);
resolve(msg);
}
function bad(err) {
prom.error = err;
callback(err);
reject(err);
}
});
return prom;
};
Client.prototype.sendMessage = function sendMessage(destination, message, tts) {
var callback = arguments.length <= 3 || arguments[3] === undefined ? function (err, msg) {} : arguments[3];
var premessage = arguments.length <= 4 || arguments[4] === undefined ? "" : arguments[4];
var self = this;
var prom = new Promise(function (resolve, reject) {
if (typeof tts === "function") {
// tts is a function, which means the developer wants this to be the callback
callback = tts;
tts = false;
}
message = premessage + resolveMessage(message);
var mentions = resolveMentions();
self.resolveDestination(destination).then(send)["catch"](error);
function error(err) {
callback(err);
reject(err);
}
function send(destination) {
if (self.options.queue) {
//we're QUEUEING messages, so sending them sequentially based on servers.
if (!self.queue[destination]) {
self.queue[destination] = [];
}
self.queue[destination].push({
action: "sendMessage",
content: message,
mentions: mentions,
tts: !!tts, //incase it's not a boolean
then: mgood,
error: mbad
});
self.checkQueue(destination);
} else {
self._sendMessage(destination, message, tts, mentions).then(mgood)["catch"](mbad);
}
}
function mgood(msg) {
prom.message = msg;
callback(null, msg);
resolve(msg);
}
function mbad(error) {
prom.error = error;
callback(error);
reject(error);
}
function resolveMessage() {
var msg = message;
if (message instanceof Array) {
msg = message.join("\n");
}
return msg;
}
function resolveMentions() {
var _mentions = [];
for (var _iterator3 = message.match(/<@[^>]*>/g) || [], _isArray3 = Array.isArray(_iterator3), _i3 = 0, _iterator3 = _isArray3 ? _iterator3 : _iterator3[Symbol.iterator]();;) {
var _ref3;
if (_isArray3) {
if (_i3 >= _iterator3.length) break;
_ref3 = _iterator3[_i3++];
} else {
_i3 = _iterator3.next();
if (_i3.done) break;
_ref3 = _i3.value;
}
var mention = _ref3;
_mentions.push(mention.substring(2, mention.length - 1));
}
return _mentions;
}
});
return prom;
};
//def createws
Client.prototype.createws = function createws(url) {
if (this.websocket) return false;
var self = this;
//good to go
this.websocket = new WebSocket(url);
//open
this.websocket.onopen = function () {
self.trySendConnData(); //try connecting
};
//close
this.websocket.onclose = function () {
self.trigger("disconnected");
};
//message
this.websocket.onmessage = function (e) {
var dat = false,
data = {};
try {
dat = JSON.parse(e.data);
data = dat.d;
} catch (err) {
self.trigger("error", err, e);
return;
}
self.trigger("raw", dat);
//valid message
switch (dat.t) {
case "READY":
self.debug("received ready packet");
self.user = self.addUser(data.user);
for (var _iterator4 = data.guilds, _isArray4 = Array.isArray(_iterator4), _i4 = 0, _iterator4 = _isArray4 ? _iterator4 : _iterator4[Symbol.iterator]();;) {
var _ref4;
if (_isArray4) {
if (_i4 >= _iterator4.length) break;
_ref4 = _iterator4[_i4++];
} else {
_i4 = _iterator4.next();
if (_i4.done) break;
_ref4 = _i4.value;
}
var _server = _ref4;
var server = self.addServer(_server);
}
for (var _iterator5 = data.private_channels, _isArray5 = Array.isArray(_iterator5), _i5 = 0, _iterator5 = _isArray5 ? _iterator5 : _iterator5[Symbol.iterator]();;) {
var _ref5;
if (_isArray5) {
if (_i5 >= _iterator5.length) break;
_ref5 = _iterator5[_i5++];
} else {
_i5 = _iterator5.next();
if (_i5.done) break;
_ref5 = _i5.value;
}
var _pmc = _ref5;
var pmc = self.addPMChannel(_pmc);
}
self.trigger("ready");
self.readyTime = Date.now();
self.debug("cached " + self.serverCache.length + " servers, " + self.channelCache.length + " channels, " + self.pmChannelCache.length + " PMs and " + self.userCache.length + " users.");
self.state = 3;
setInterval(function () {
self.keepAlive.apply(self);
}, data.heartbeat_interval);
break;
case "MESSAGE_CREATE":
self.debug("received message");
var mentions = [];
data.mentions = data.mentions || []; //for some reason this was not defined at some point?
for (var _iterator6 = data.mentions, _isArray6 = Array.isArray(_iterator6), _i6 = 0, _iterator6 = _isArray6 ? _iterator6 : _iterator6[Symbol.iterator]();;) {
var _ref6;
if (_isArray6) {
if (_i6 >= _iterator6.length) break;
_ref6 = _iterator6[_i6++];
} else {
_i6 = _iterator6.next();
if (_i6.done) break;
_ref6 = _i6.value;
}
var mention = _ref6;
mentions.push(self.addUser(mention));
}
var channel = self.getChannel("id", data.channel_id);
if (channel) {
var msg = channel.addMessage(new Message(data, channel, mentions, self.addUser(data.author)));
self.trigger("message", msg);
}
break;
case "MESSAGE_DELETE":
self.debug("message deleted");
var channel = self.getChannel("id", data.channel_id);
var message = channel.getMessage("id", data.id);
if (message) {
self.trigger("messageDelete", channel, message);
channel.messages.splice(channel.messages.indexOf(message), 1);
} else {
//don't have the cache of that message ;(
self.trigger("messageDelete", channel);
}
break;
case "MESSAGE_UPDATE":
self.debug("message updated");
var channel = self.getChannel("id", data.channel_id);
var formerMessage = channel.getMessage("id", data.id);
if (formerMessage) {
//new message might be partial, so we need to fill it with whatever the old message was.
var info = {};
for (var key in formerMessage) {
info[key] = formerMessage[key];
}
for (var key in data) {
info[key] = data[key];
}
var mentions = [];
for (var _iterator7 = info.mentions, _isArray7 = Array.isArray(_iterator7), _i7 = 0, _iterator7 = _isArray7 ? _iterator7 : _iterator7[Symbol.iterator]();;) {
var _ref7;
if (_isArray7) {
if (_i7 >= _iterator7.length) break;
_ref7 = _iterator7[_i7++];
} else {
_i7 = _iterator7.next();
if (_i7.done) break;
_ref7 = _i7.value;
}
var mention = _ref7;
mentions.push(self.addUser(mention));
}
var newMessage = new Message(info, channel, mentions, formerMessage.author);
self.trigger("messageUpdate", newMessage, formerMessage);
channel.messages[channel.messages.indexOf(formerMessage)] = newMessage;
}
// message isn't in cache, and if it's a partial it could cause
// all hell to break loose... best to just act as if nothing happened
break;
case "GUILD_DELETE":
var server = self.getServer("id", data.id);
if (server) {
self.serverCache.splice(self.serverCache.indexOf(server), 1);
self.trigger("serverDelete", server);
}
break;
case "CHANNEL_DELETE":
var channel = self.getChannel("id", data.id);
if (channel) {
var server = channel.server;
if (server) {
server.channels.splice(server.channels.indexOf(channel), 1);
}
self.trigger("channelDelete", channel);
self.serverCache.splice(self.serverCache.indexOf(channel), 1);
}
break;
case "GUILD_CREATE":
var server = self.getServer("id", data.id);
if (!server) {
//if server doesn't already exist because duh
server = self.addServer(data);
} /*else if(server.channels.length === 0){
var srv = new Server(data, self);
for(channel of data.channels){
srv.channels.push(new Channel(channel, data.id));
}
self.serverCache[self.serverCache.indexOf(server)] = srv;
}*/
if (self.serverCreateListener[data.id]) {
var cbs = self.serverCreateListener[data.id];
cbs[0](server); //promise then callback
cbs[1](null, server); //legacy callback
self.serverCreateListener[data.id] = null;
}
self.trigger("serverCreate", server);
break;
case "CHANNEL_CREATE":
var channel = self.getChannel("id", data.id);
if (!channel) {
var chann;
if (data.is_private) {
chann = self.addPMChannel(data);
} else {
chann = self.addChannel(data, data.guild_id);
}
var srv = self.getServer("id", data.guild_id);
if (srv) {
srv.addChannel(chann);
}
self.trigger("channelCreate", chann);
}
break;
case "GUILD_MEMBER_ADD":
var server = self.getServer("id", data.guild_id);
if (server) {
var user = self.addUser(data.user); //if for whatever reason it doesn't exist..
self.trigger("serverNewMember", server.addMember(user, data.roles), server);
}
break;
case "GUILD_MEMBER_REMOVE":
var server = self.getServer("id", data.guild_id);
if (server) {
var user = self.addUser(data.user); //if for whatever reason it doesn't exist..
server.removeMember("id", user.id);
self.trigger("serverRemoveMember", user, server);
}
break;
case "USER_UPDATE":
if (self.user && data.id === self.user.id) {
var newUser = new User(data); //not actually adding to the cache
self.trigger("userUpdate", newUser, self.user);
if (~self.userCache.indexOf(self.user)) {
self.userCache[self.userCache.indexOf(self.user)] = newUser;
}
self.user = newUser;
}
break;
case "PRESENCE_UPDATE":
var userInCache = self.getUser("id", data.user.id);
if (userInCache) {
//user exists
data.user.username = data.user.username || userInCache.username;
data.user.id = data.user.id || userInCache.id;
data.user.discriminator = data.user.discriminator || userInCache.discriminator;
data.user.avatar = data.user.avatar || userInCache.avatar;
var presenceUser = new User(data.user);
if (presenceUser.equalsStrict(userInCache)) {
//they're exactly the same, an actual presence update
self.trigger("presence", {
user: userInCache,
oldStatus: userInCache.status,
status: data.status,
server: self.getServer("id", data.guild_id),
gameId: data.game_id
});
userInCache.status = data.status;
userInCache.gameId = data.game_id;
} else {
//one of their details changed.
self.userCache[self.userCache.indexOf(userInCache)] = presenceUser;
self.trigger("userUpdate", userInCache, presenceUser);
}
}
break;
case "CHANNEL_UPDATE":
var channelInCache = self.getChannel("id", data.id),
serverInCache = self.getServer("id", data.guild_id);
if (channelInCache && serverInCache) {
var newChann = new Channel(data, serverInCache);
newChann.messages = channelInCache.messages;
self.trigger("channelUpdate", channelInCache, newChann);
self.channelCache[self.channelCache.indexOf(channelInCache)] = newChann;
}
break;
case "TYPING_START":
var userInCache = self.getUser("id", data.user_id);
var channelInCache = self.getChannel("id", data.channel_id);
if (!self.userTypingListener[data.user_id] || self.userTypingListener[data.user_id] === -1) {
self.trigger("startTyping", userInCache, channelInCache);
}
self.userTypingListener[data.user_id] = Date.now();
setTimeout(function () {
if (self.userTypingListener[data.user_id] === -1) {
return;
}
if (Date.now() - self.userTypingListener[data.user_id] > 6000) {
// stopped typing
self.trigger("stopTyping", userInCache, channelInCache);
self.userTypingListener[data.user_id] = -1;
}
}, 6000);
break;
case "GUILD_ROLE_DELETE":
var server = self.getServer("id", data.guild_id);
var role = server.getRole(data.role_id);
self.trigger("serverRoleDelete", server, role);
server.removeRole(role.id);
break;
case "GUILD_ROLE_UPDATE":
var server = self.getServer("id", data.guild_id);
var role = server.getRole(data.role.id);
var newRole = server.updateRole(data.role);
self.trigger("serverRoleUpdate", server, role, newRole);
break;
default:
self.debug("received unknown packet");
self.trigger("unknown", dat);
break;
}
};
};
//def addUser
Client.prototype.addUser = function addUser(data) {
if (!this.getUser("id", data.id)) {
this.userCache.push(new User(data));
}
return this.getUser("id", data.id);
};
//def addChannel
Client.prototype.addChannel = function addChannel(data, serverId) {
if (!this.getChannel("id", data.id)) {
this.channelCache.push(new Channel(data, this.getServer("id", serverId)));
}
return this.getChannel("id", data.id);
};
Client.prototype.addPMChannel = function addPMChannel(data) {
if (!this.getPMChannel("id", data.id)) {
this.pmChannelCache.push(new PMChannel(data, this));
}
return this.getPMChannel("id", data.id);
};
Client.prototype.setTopic = function setTopic(channel, topic) {
var callback = arguments.length <= 2 || arguments[2] === undefined ? function (err) {} : arguments[2];
var self = this;
return new Promise(function (resolve, reject) {
self.resolveDestination(channel).then(next)["catch"](error);
function error(e) {
callback(e);
reject(e);
}
function next(destination) {
var asChan = self.getChannel("id", destination);
request.patch(Endpoints.CHANNELS + "/" + destination).set("authorization", self.token).send({
name: asChan.name,
position: 0,
topic: topic
}).end(function (err, res) {
if (err) {
error(err);
} else {
asChan.topic = res.body.topic;
resolve();
callback();
}
});
}
});
};
//def addServer
Client.prototype.addServer = function addServer(data) {
var self = this;
var server = this.getServer("id", data.id);
if (data.unavailable) {
self.trigger("unavailable", data);
self.debug("Server ID " + data.id + " has been marked unavailable by Discord. It was not cached.");
return;
}
if (!server) {
server = new Server(data, this);
this.serverCache.push(server);
if (data.channels) {
for (var _iterator8 = data.channels, _isArray8 = Array.isArray(_iterator8), _i8 = 0, _iterator8 = _isArray8 ? _iterator8 : _iterator8[Symbol.iterator]();;) {
var _ref8;
if (_isArray8) {
if (_i8 >= _iterator8.length) break;
_ref8 = _iterator8[_i8++];
} else {
_i8 = _iterator8.next();
if (_i8.done) break;
_ref8 = _i8.value;
}
var channel = _ref8;
server.channels.push(this.addChannel(channel, server.id));
}
}
}
for (var _iterator9 = data.presences, _isArray9 = Array.isArray(_iterator9), _i9 = 0, _iterator9 = _isArray9 ? _iterator9 : _iterator9[Symbol.iterator]();;) {
var _ref9;
if (_isArray9) {
if (_i9 >= _iterator9.length) break;
_ref9 = _iterator9[_i9++];
} else {
_i9 = _iterator9.next();
if (_i9.done) break;
_ref9 = _i9.value;
}
var presence = _ref9;
var user = self.getUser("id", presence.user.id);
user.status = presence.status;
user.gameId = presence.game_id;
}
return server;
};
//def getUser
Client.prototype.getUser = function getUser(key, value) {
for (var _iterator10 = this.userCache, _isArray10 = Array.isArray(_iterator10), _i10 = 0, _iterator10 = _isArray10 ? _iterator10 : _iterator10[Symbol.iterator]();;) {
var _ref10;
if (_isArray10) {
if (_i10 >= _iterator10.length) break;
_ref10 = _iterator10[_i10++];
} else {
_i10 = _iterator10.next();
if (_i10.done) break;
_ref10 = _i10.value;
}
var user = _ref10;
if (user[key] === value) {
return user;
}
}
return null;
};
//def getChannel
Client.prototype.getChannel = function getChannel(key, value) {
for (var _iterator11 = this.channelCache, _isArray11 = Array.isArray(_iterator11), _i11 = 0, _iterator11 = _isArray11 ? _iterator11 : _iterator11[Symbol.iterator]();;) {
var _ref11;
if (_isArray11) {
if (_i11 >= _iterator11.length) break;
_ref11 = _iterator11[_i11++];
} else {
_i11 = _iterator11.next();
if (_i11.done) break;
_ref11 = _i11.value;
}
var channel = _ref11;
if (channel[key] === value) {
return channel;
}
}
return this.getPMChannel(key, value); //might be a PM
};
Client.prototype.getPMChannel = function getPMChannel(key, value) {
for (var _iterator12 = this.pmChannelCache, _isArray12 = Array.isArray(_iterator12), _i12 = 0, _iterator12 = _isArray12 ? _iterator12 : _iterator12[Symbol.iterator]();;) {
var _ref12;
if (_isArray12) {
if (_i12 >= _iterator12.length) break;
_ref12 = _iterator12[_i12++];
} else {
_i12 = _iterator12.next();
if (_i12.done) break;
_ref12 = _i12.value;
}
var channel = _ref12;
if (channel[key] === value) {
return channel;
}
}
return null;
};
//def getServer
Client.prototype.getServer = function getServer(key, value) {
for (var _iterator13 = this.serverCache, _isArray13 = Array.isArray(_iterator13), _i13 = 0, _iterator13 = _isArray13 ? _iterator13 : _iterator13[Symbol.iterator]();;) {
var _ref13;
if (_isArray13) {
if (_i13 >= _iterator13.length) break;
_ref13 = _iterator13[_i13++];
} else {
_i13 = _iterator13.next();
if (_i13.done) break;
_ref13 = _i13.value;
}
var server = _ref13;
if (server[key] === value) {
return server;
}
}
return null;
};
//def trySendConnData
Client.prototype.trySendConnData = function trySendConnData() {
if (this.token && !this.alreadySentData) {
this.alreadySentData = true;
var data = {
op: 2,
d: {
token: this.token,
v: 3,
properties: {
"$os": "discord.js",
"$browser": "discord.js",
"$device": "discord.js",
"$referrer": "",
"$referring_domain": ""
}
}
};
this.websocket.send(JSON.stringify(data));
}
};
Client.prototype.resolveServerID = function resolveServerID(resource) {
if (resource instanceof Server) {
return resource.id;
} else if (!isNaN(resource) && resource.length && resource.length === 17) {
return resource;
}
};
Client.prototype.resolveDestination = function resolveDestination(destination) {
var channId = false;
var self = this;
return new Promise(function (resolve, reject) {
if (destination instanceof Server) {
channId = destination.id; //general is the same as server id
} else if (destination instanceof Channel) {
channId = destination.id;
} else if (destination instanceof Message) {
channId = destination.channel.id;
} else if (destination instanceof PMChannel) {
channId = destination.id;
} else if (destination instanceof User) {
//check if we have a PM
for (var _iterator14 = self.pmChannelCache, _isArray14 = Array.isArray(_iterator14), _i14 = 0, _iterator14 = _isArray14 ? _iterator14 : _iterator14[Symbol.iterator]();;) {
var _ref14;
if (_isArray14) {
if (_i14 >= _iterator14.length) break;
_ref14 = _iterator14[_i14++];
} else {
_i14 = _iterator14.next();
if (_i14.done) break;
_ref14 = _i14.value;
}
var pmc = _ref14;
if (pmc.user && pmc.user.equals(destination)) {
resolve(pmc.id);
return;
}
}
//we don't, at this point we're late
self.startPM(destination).then(function (pmc) {
resolve(pmc.id);
})["catch"](reject);
} else {
channId = destination;
}
if (channId) resolve(channId);else reject();
});
};
Client.prototype._sendMessage = function _sendMessage(destination, content, tts, mentions) {
var self = this;
return new Promise(function (resolve, reject) {
request.post(Endpoints.CHANNELS + "/" + destination + "/messages").set("authorization", self.token).send({
content: content,
mentions: mentions,
tts: tts
}).end(function (err, res) {
if (err) {
reject(err);
} else {
var data = res.body;
var mentions = [];
data.mentions = data.mentions || []; //for some reason this was not defined at some point?
for (var _iterator15 = data.mentions, _isArray15 = Array.isArray(_iterator15), _i15 = 0, _iterator15 = _isArray15 ? _iterator15 : _iterator15[Symbol.iterator]();;) {
var _ref15;
if (_isArray15) {
if (_i15 >= _iterator15.length) break;
_ref15 = _iterator15[_i15++];
} else {
_i15 = _iterator15.next();
if (_i15.done) break;
_ref15 = _i15.value;
}
var mention = _ref15;
mentions.push(self.addUser(mention));
}
var channel = self.getChannel("id", data.channel_id);
if (channel) {
var msg = channel.addMessage(new Message(data, channel, mentions, self.addUser(data.author)));
resolve(msg);
}
}
});
});
};
Client.prototype._sendFile = function _sendFile(destination, attachment) {
var attachmentName = arguments.length <= 2 || arguments[2] === undefined ? "DEFAULT BECAUSE YOU DIDN'T SPECIFY WHY.png" : arguments[2];
var self = this;
return new Promise(function (resolve, reject) {
request.post(Endpoints.CHANNELS + "/" + destination + "/messages").set("authorization", self.token).attach("file", attachment, attachmentName).end(function (err, res) {
if (err) {
reject(err);
} else {
var chann = self.getChannel("id", destination);
if (chann) {
var msg = chann.addMessage(new Message(res.body, chann, [], self.user));
resolve(msg);
}
}
});
});
};
Client.prototype._updateMessage = function _updateMessage(message, content) {
var self = this;
return new Promise(function (resolve, reject) {
request.patch(Endpoints.CHANNELS + "/" + message.channel.id + "/messages/" + message.id).set("authorization", self.token).send({
content: content,
mentions: []
}).end(function (err, res) {
if (err) {
reject(err);
} else {
var msg = new Message(res.body, message.channel, message.mentions, message.sender);
resolve(msg);
message.channel.messages[message.channel.messages.indexOf(message)] = msg;
}
});
});
};
Client.prototype.getGateway = function getGateway() {
var self = this;
return new Promise(function (resolve, reject) {
request.get(Endpoints.API + "/gateway").set("authorization", self.token).end(function (err, res) {
if (err) {
reject(err);
} else {
resolve(res.body.url);
}
});
});
};
Client.prototype.setStatusIdle = function setStatusIdle() {
this.setStatus("idle");
};
Client.prototype.setStatusOnline = function setStatusOnline() {
this.setStatus("online");
};
Client.prototype.setStatusActive = function setStatusActive() {
this.setStatusOnline();
};
Client.prototype.setStatusHere = function setStatusHere() {
this.setStatusOnline();
};
Client.prototype.setStatusAway = function setStatusAway() {
this.setStatusIdle();
};
Client.prototype.startTyping = function startTyping(chann, stopTypeTime) {
var self = this;
this.resolveDestination(chann).then(next);
function next(channel) {
if (self.typingIntervals[channel]) {
return;
}
var fn = function fn() {
request.post(Endpoints.CHANNELS + "/" + channel + "/typing").set("authorization", self.token).end();
};
fn();
var interval = setInterval(fn, 3000);
self.typingIntervals[channel] = interval;
if (stopTypeTime) {
setTimeout(function () {
self.stopTyping(channel);
}, stopTypeTime);
}
}
};
Client.prototype.stopTyping = function stopTyping(chann) {
var self = this;
this.resolveDestination(chann).then(next);
function next(channel) {
if (!self.typingIntervals[channel]) {
return;
}
clearInterval(self.typingIntervals[channel]);
delete self.typingIntervals[channel];
}
};
Client.prototype.setStatus = function setStatus(stat) {
var idleTime = stat === "online" ? null : Date.now();
this.__idleTime = idleTime;
this.websocket.send(JSON.stringify({
op: 3,
d: {
idle_since: this.__idleTime,
game_id: this.__gameId
}
}));
};
Client.prototype.setPlayingGame = function setPlayingGame(id) {
if (id instanceof String || typeof id === "string") {
// working on names
var gid = id.trim().toUpperCase();
id = null;
for (var _iterator16 = gameMap, _isArray16 = Array.isArray(_iterator16), _i16 = 0, _iterator16 = _isArray16 ? _iterator16 : _iterator16[Symbol.iterator]();;) {
var _ref16;
if (_isArray16) {
if (_i16 >= _iterator16.length) break;
_ref16 = _iterator16[_i16++];
} else {
_i16 = _iterator16.next();
if (_i16.done) break;
_ref16 = _i16.value;
}
var game = _ref16;
if (game.name.trim().toUpperCase() === gid) {
id = game.id;
break;
}
}
}
this.__gameId = id;
this.websocket.send(JSON.stringify({
op: 3,
d: {
idle_since: this.__idleTime,
game_id: this.__gameId
}
}));
};
Client.prototype.playGame = function playGame(id) {
this.setPlayingGame(id);
};
Client.prototype.playingGame = function playingGame(id) {
this.setPlayingGame(id);
};
_createClass(Client, [{
key: "uptime",
get: function get() {
return this.readyTime ? Date.now() - this.readyTime : null;
}
}, {
key: "ready",
get: function get() {
return this.state === 3;
}
}, {
key: "servers",
get: function get() {
return this.serverCache;
}
}, {
key: "channels",
get: function get() {
return this.channelCache;
}
}, {
key: "users",
get: function get() {
return this.userCache;
}
}, {
key: "PMChannels",
get: function get() {
return this.pmChannelCache;
}
}, {
key: "messages",
get: function get() {
var msgs = [];
for (var _iterator17 = this.channelCache, _isArray17 = Array.isArray(_iterator17), _i17 = 0, _iterator17 = _isArray17 ? _iterator17 : _iterator17[Symbol.iterator]();;) {
var _ref17;
if (_isArray17) {
if (_i17 >= _iterator17.length) break;
_ref17 = _iterator17[_i17++];
} else {
_i17 = _iterator17.next();
if (_i17.done) break;
_ref17 = _i17.value;
}
var channel = _ref17;
msgs = msgs.concat(channel.messages);
}
return msgs;
}
}]);
return Client;
})();
module.exports = Client;