* fix(MessageEmbed): Add skipValidation flag to MessageEmbed
* fix(MessageEmbed): Use skipValidation flag in Message
* fix(MessageEmbed): Restore static normalizeField(s) methods
* fix(MessageEmbed): Update typings for constructor
* fix(MessageEmbed): Remove private docstrings/typings
* fix(MessageEmbed): Use skipValidation without storing in instance
* fix(MessageEmbed): skipValidation without modifying normalizeFields
* fix(MessageEmbed): Revert indentation change in typings
* fix(MessageEmbed): Clone logic from normalizeFields (duplicated code ftw)
* revert(MessageEmbed): remove dead code / breaking change
- dead code
discord.js does not use those methods interally and won't in the future, as Discord
does not emit any partial embed updates and doing so in the future seems unlikely.
- a breaking change (an incompatible api change)
Although it's not recommended to do, users can modify
received embeds without cloning them, e.g.:
const embed = message.embeds[0].addField('some title', '');
(replace '' with some function call; this is just an example)
This would no longer throw a synchronous error (breaking change),
but at a later point when actually sending it. (poorer to debug)
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
Table of contents
About
discord.js is a powerful Node.js module that allows you to easily interact with the Discord API.
- Object-oriented
- Predictable abstractions
- Performant
- 100% coverage of the Discord API
Installation
Node.js 12.0.0 or newer is required.
Ignore any warnings about unmet peer dependencies, as they're all optional.
Without voice support: npm install discord.js
With voice support (@discordjs/opus): npm install discord.js @discordjs/opus
With voice support (opusscript): npm install discord.js opusscript
Audio engines
The preferred audio engine is @discordjs/opus, as it performs significantly better than opusscript. When both are available, discord.js will automatically choose @discordjs/opus. Using opusscript is only recommended for development environments where @discordjs/opus is tough to get working. For production bots, using @discordjs/opus should be considered a necessity, especially if they're going to be running on multiple servers.
Optional packages
- zlib-sync for WebSocket data compression and inflation (
npm install zlib-sync) - erlpack for significantly faster WebSocket data (de)serialisation (
npm install discordapp/erlpack) - One of the following packages can be installed for faster voice packet encryption and decryption:
- sodium (
npm install sodium) - libsodium.js (
npm install libsodium-wrappers)
- sodium (
- bufferutil for a much faster WebSocket connection (
npm install bufferutil) - utf-8-validate in combination with
bufferutilfor much faster WebSocket processing (npm install utf-8-validate)
Example usage
const Discord = require('discord.js');
const client = new Discord.Client();
client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});
client.on('message', msg => {
if (msg.content === 'ping') {
msg.reply('pong');
}
});
client.login('token');
Links
- Website (source)
- Documentation
- Guide (source) - this is still for stable
See also the Update Guide, including updated and removed items in the library. - Discord.js Discord server
- Discord API Discord server
- GitHub
- NPM
- Related libraries
Extensions
Contributing
Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the
documentation.
See the contribution guide if you'd like to submit a PR.
Help
If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle nudge in the right direction, please don't hesitate to join our official Discord.js Server.

