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4d86cf4ce0f56c4025533ef978417a5a71bd1b5c
Fix PermissionOverwriteManager changing userOrRole Since it's mutated the original Member object won't be passed to upset and will be seen as invalid if User cache is disabled. Functions normally even with User cache disabled after the fix.
About
discord.js is a powerful Node.js module that allows you to easily interact with the Discord API.
- Object-oriented
- Predictable abstractions
- Performant
- 100% coverage of the Discord API
Installation
Node.js 16.6.0 or newer is required.
npm install discord.js
yarn add discord.js
pnpm add discord.js
Optional packages
- zlib-sync for WebSocket data compression and inflation (
npm install zlib-sync) - erlpack for significantly faster WebSocket data (de)serialisation (
npm install discord/erlpack) - bufferutil for a much faster WebSocket connection (
npm install bufferutil) - utf-8-validate in combination with
bufferutilfor much faster WebSocket processing (npm install utf-8-validate) - @discordjs/voice for interacting with the Discord Voice API (
npm install @discordjs/voice)
Example usage
Install all required dependencies:
npm install discord.js @discordjs/rest discord-api-types
yarn add discord.js @discordjs/rest discord-api-types
pnpm add discord.js @discordjs/rest discord-api-types
Register a slash command against the Discord API:
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const commands = [{
name: 'ping',
description: 'Replies with Pong!'
}];
const rest = new REST({ version: '9' }).setToken('token');
(async () => {
try {
console.log('Started refreshing application (/) commands.');
await rest.put(
Routes.applicationGuildCommands(CLIENT_ID, GUILD_ID),
{ body: commands },
);
console.log('Successfully reloaded application (/) commands.');
} catch (error) {
console.error(error);
}
})();
Afterwards we can create a quite simple example bot:
const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});
client.on('interactionCreate', async interaction => {
if (!interaction.isCommand()) return;
if (interaction.commandName === 'ping') {
await interaction.reply('Pong!');
}
});
client.login('token');
Links
- Website (source)
- Documentation
- Guide (source) See also the Update Guide, including updated and removed items in the library.
- discord.js Discord server
- Discord API Discord server
- GitHub
- npm
- Related libraries
Extensions
Contributing
Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the
documentation.
See the contribution guide if you'd like to submit a PR.
Help
If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle nudge in the right direction, please don't hesitate to join our official discord.js Server.
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