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* feat: initial commit * fix: `query` * fix: `GuildMember` for `member` * types(ThreadMember): constructor types * fix: send API properties correctly Co-authored-by: Almeida <almeidx@pm.me> * docs(FetchThreadMembersOptions): update `cache` description * fix: retrieve from option Co-authored-by: Almeida <almeidx@pm.me> * fix: fix fetch many * types(FetchThreadMembersOptions): add `withMember` * types: stricter types * types: infer possible guild member * chore: reference member in getter * types: remove `<false>` * style: remove line * chore: markdown * types: remove `?` * docs: remove irrelevant part * fix: prevent crash * refactor: make `member` `@private` It will be confusing to have `guildMember` and `member`, specially since the former accounts for the latter. --------- Co-authored-by: Almeida <almeidx@pm.me> Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
About
discord.js is a powerful Node.js module that allows you to easily interact with the Discord API.
- Object-oriented
- Predictable abstractions
- Performant
- 100% coverage of the Discord API
Installation
Node.js 16.9.0 or newer is required.
npm install discord.js
yarn add discord.js
pnpm add discord.js
Optional packages
- zlib-sync for WebSocket data compression and inflation (
npm install zlib-sync) - erlpack for significantly faster WebSocket data (de)serialisation (
npm install discord/erlpack) - bufferutil for a much faster WebSocket connection (
npm install bufferutil) - utf-8-validate in combination with
bufferutilfor much faster WebSocket processing (npm install utf-8-validate) - @discordjs/voice for interacting with the Discord Voice API (
npm install @discordjs/voice)
Example usage
Install discord.js:
npm install discord.js
yarn add discord.js
pnpm add discord.js
Register a slash command against the Discord API:
const { REST, Routes } = require('discord.js');
const commands = [
{
name: 'ping',
description: 'Replies with Pong!',
},
];
const rest = new REST({ version: '10' }).setToken(TOKEN);
(async () => {
try {
console.log('Started refreshing application (/) commands.');
await rest.put(Routes.applicationCommands(CLIENT_ID), { body: commands });
console.log('Successfully reloaded application (/) commands.');
} catch (error) {
console.error(error);
}
})();
Afterwards we can create a quite simple example bot:
const { Client, GatewayIntentBits } = require('discord.js');
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});
client.on('interactionCreate', async (interaction) => {
if (!interaction.isChatInputCommand()) return;
if (interaction.commandName === 'ping') {
await interaction.reply('Pong!');
}
});
client.login(TOKEN);
Links
- Website (source)
- Documentation
- Guide (source) See also the Update Guide, including updated and removed items in the library.
- discord.js Discord server
- Discord API Discord server
- GitHub
- npm
- Related libraries
Extensions
Contributing
Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the
documentation.
See the contribution guide if you'd like to submit a PR.
Help
If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle nudge in the right direction, please don't hesitate to join our official discord.js Server.
Description
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