mirror of
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* Initial commit: add 5 initial managers - Base manager - GuildChannelManager - MessageManager - PresenceManager - Reaction Manager - Added LimitedCollection * Add GuildEmojiManager, various fixes * Modify some managers and add guildmembermanager * Initial integration * Delete old stores * Integration part two, removed LRUCollection - Most of the integration has been finished - TODO typings - Removed LRUCollection, needless sweeping * Typings + stuff i somehow missed in ChannelManager * LimitedCollection typings/ final changes * Various jsdoc and syntactical fixes, Removed Util.mixin() * tslint fix * Grammatical and logical changes * Delete temporary file placed by mistake * Grammatical changes * Add missing type * Update jsdoc examples * fix: ChannelManager#remove should call cache#delete not cache#remove * fix recursive require * Fix missed cache in util * fix: more missed cache * Remove accidental _fetchMany change from #3645 * fix: use .cache.delete() over .remove() * fix: missing cache in ReactionCollector * fix: missed cache in client * fix: members is a collection not a manager Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com> * fix: various docs and cache fixes * fix: missed cache * fix: missing _roles * Final testing and debugging * LimitedCollection: return the Collection instead of undefined on .set * Add cache to BaseManager in typings * Commit fixes i forgot to stage yesterday * Update invite events * Account for new commit * fix: MessageReactionRemoveAll should call .cache.clear() * fix: add .cache at various places, correct return type * docs: remove mentions of 'store' * Add extra documented properties to typings Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com> Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
31 lines
957 B
JavaScript
31 lines
957 B
JavaScript
/**
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* A bot that welcomes new guild members when they join
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*/
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// Import the discord.js module
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const Discord = require('discord.js');
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// Create an instance of a Discord client
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const client = new Discord.Client();
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/**
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* The ready event is vital, it means that only _after_ this will your bot start reacting to information
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* received from Discord
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*/
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client.on('ready', () => {
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console.log('I am ready!');
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});
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// Create an event listener for new guild members
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client.on('guildMemberAdd', member => {
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// Send the message to a designated channel on a server:
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const channel = member.guild.channels.cache.find(ch => ch.name === 'member-log');
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// Do nothing if the channel wasn't found on this server
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if (!channel) return;
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// Send the message, mentioning the member
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channel.send(`Welcome to the server, ${member}`);
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});
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// Log our bot in using the token from https://discordapp.com/developers/applications/me
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client.login('your token here');
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