Évelyne Lachance d513c4bbb9 Add count optional argument to Collection methods (#1552)
* Add `count` optional argument to Collection methods

[NON-BREAKING CHANGE]
An optional `count` argument is added to the following methods:
- random() and randomKey()
- first() and firstKey()
- last() and lastKey()

If `count` is used, the method returns an array instead of only the value. Performance impact non-existent for existing code. Performance for returning an array has been measured and this is the fastest I could find (array[i] = value is faster than array.push()).

* Update Collection.js

Fixed spacing/line length errors according to suggestions by codacy/pr

* Fixed docs

Added proper `@returns {*|Array}` as the methods might return either. Also added params where missing (whoops)

* Further doc fixes

Per Crawl's comments, fixed (i + 1) spacing as well as fixed {Integer} to {number}

* random() and randomKey() fix

Per Hydra's comment, random() and randomKey() now ensures unique values.
I've also resolved potential issues with requesting a count higher than the collection size. A collection with 10 items will only ever return at most 10 items using the `count` property.

* Can I facepalm harder

Had wrong header comments ^_^

* Fixed for "values/value" and Omited

Also, added "Positive" integer check.

* looks like I "omitted" a change, there.

* Update Collection.js

* Update Collection.js

* Update Collection.js
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discord.js


Discord server NPM version NPM downloads Build status Dependencies

NPM info

About

discord.js is a powerful node.js module that allows you to interact with the Discord API very easily.

  • Object-oriented
  • Predictable abstractions
  • Performant
  • 100% coverage of the Discord API

Installation

Node.js 6.0.0 or newer is required.
Ignore any warnings about unmet peer dependencies, as they're all optional.

Without voice support: npm install discord.js --save
With voice support (node-opus): npm install discord.js node-opus --save
With voice support (opusscript): npm install discord.js opusscript --save

Audio engines

The preferred audio engine is node-opus, as it performs significantly better than opusscript. When both are available, discord.js will automatically choose node-opus. Using opusscript is only recommended for development environments where node-opus is tough to get working. For production bots, using node-opus should be considered a necessity, especially if they're going to be running on multiple servers.

Optional packages

  • bufferutil to greatly speed up the WebSocket when not using uws (npm install bufferutil --save)
  • erlpack for significantly faster WebSocket data (de)serialisation (npm install hammerandchisel/erlpack --save)
  • One of the following packages can be installed for faster voice packet encryption and decryption:
  • uws for a much faster WebSocket connection (npm install uws --save)

Example usage

const Discord = require('discord.js');
const client = new Discord.Client();

client.on('ready', () => {
  console.log('I am ready!');
});

client.on('message', message => {
  if (message.content === 'ping') {
    message.reply('pong');
  }
});

client.login('your token');

Contributing

Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the documentation.
See the contribution guide if you'd like to submit a PR.

Help

If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle nudge in the right direction, please don't hesitate to join our official Discord.js Server.

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