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discord.js/src/util/Constants.js
Schuyler Cebulskie dc6c1140bc Improve some JSDocs
2016-11-27 01:08:08 -05:00

345 lines
12 KiB
JavaScript

exports.Package = require('../../package.json');
/**
* Options for a Client.
* @typedef {Object} ClientOptions
* @property {string} [apiRequestMethod='sequential'] 'sequential' or 'burst'. Sequential executes all requests in
* the order they are triggered, whereas burst runs multiple at a time, and doesn't guarantee a particular order.
* @property {number} [shardId=0] The ID of this shard
* @property {number} [shardCount=0] The number of shards
* @property {number} [messageCacheMaxSize=200] Maximum number of messages to cache per channel
* (-1 or Infinity for unlimited - don't do this without message sweeping, otherwise memory usage will climb
* indefinitely)
* @property {number} [messageCacheLifetime=0] How long until a message should be uncached by the message sweeping
* (in seconds, 0 for forever)
* @property {number} [messageSweepInterval=0] How frequently to remove messages from the cache that are older than
* the message cache lifetime (in seconds, 0 for never)
* @property {boolean} [fetchAllMembers=false] Whether to cache all guild members and users upon startup, as well as
* upon joining a guild
* @property {boolean} [disableEveryone=false] Default value for MessageOptions.disableEveryone
* @property {boolean} [sync=false] Whether to periodically sync guilds (for userbots)
* @property {number} [restWsBridgeTimeout=5000] Maximum time permitted between REST responses and their
* corresponding websocket events
* @property {WSEventType[]} [disabledEvents] An array of disabled websocket events. Events in this array will not be
* processed. Disabling useless events such as 'TYPING_START' can result in significant performance increases on
* large-scale bots.
* @property {WebsocketOptions} [ws] Options for the websocket
*/
exports.DefaultOptions = {
apiRequestMethod: 'sequential',
shardId: 0,
shardCount: 0,
messageCacheMaxSize: 200,
messageCacheLifetime: 0,
messageSweepInterval: 0,
fetchAllMembers: false,
disableEveryone: false,
sync: false,
restWsBridgeTimeout: 5000,
disabledEvents: [],
/**
* Websocket options. These are left as snake_case to match the API.
* @typedef {Object} WebsocketOptions
* @property {number} [large_threshold=250] Number of members in a guild to be considered large
* @property {boolean} [compress=true] Whether to compress data sent on the connection.
* Defaults to `false` for browsers.
*/
ws: {
large_threshold: 250,
compress: typeof window === 'undefined',
properties: {
$os: process ? process.platform : 'discord.js',
$browser: 'discord.js',
$device: 'discord.js',
$referrer: '',
$referring_domain: '',
},
},
};
exports.Errors = {
NO_TOKEN: 'Request to use token, but token was unavailable to the client.',
NO_BOT_ACCOUNT: 'Only bot accounts are able to make use of this feature.',
NO_USER_ACCOUNT: 'Only user accounts are able to make use of this feature.',
BAD_WS_MESSAGE: 'A bad message was received from the websocket; either bad compression, or not JSON.',
TOOK_TOO_LONG: 'Something took too long to do.',
NOT_A_PERMISSION: 'Invalid permission string or number.',
INVALID_RATE_LIMIT_METHOD: 'Unknown rate limiting method.',
BAD_LOGIN: 'Incorrect login details were provided.',
INVALID_SHARD: 'Invalid shard settings were provided.',
};
const PROTOCOL_VERSION = exports.PROTOCOL_VERSION = 6;
const API = exports.API = `https://discordapp.com/api/v${PROTOCOL_VERSION}`;
const Endpoints = exports.Endpoints = {
// general
login: `${API}/auth/login`,
logout: `${API}/auth/logout`,
gateway: `${API}/gateway`,
botGateway: `${API}/gateway/bot`,
invite: (id) => `${API}/invite/${id}`,
inviteLink: (id) => `https://discord.gg/${id}`,
CDN: 'https://cdn.discordapp.com',
// users
user: (userID) => `${API}/users/${userID}`,
userChannels: (userID) => `${Endpoints.user(userID)}/channels`,
userProfile: (userID) => `${Endpoints.user(userID)}/profile`,
avatar: (userID, avatar) => userID === '1' ? avatar : `${Endpoints.user(userID)}/avatars/${avatar}.jpg`,
me: `${API}/users/@me`,
meGuild: (guildID) => `${Endpoints.me}/guilds/${guildID}`,
relationships: (userID) => `${Endpoints.user(userID)}/relationships`,
note: (userID) => `${Endpoints.me}/notes/${userID}`,
// guilds
guilds: `${API}/guilds`,
guild: (guildID) => `${Endpoints.guilds}/${guildID}`,
guildIcon: (guildID, hash) => `${Endpoints.guild(guildID)}/icons/${hash}.jpg`,
guildPrune: (guildID) => `${Endpoints.guild(guildID)}/prune`,
guildEmbed: (guildID) => `${Endpoints.guild(guildID)}/embed`,
guildInvites: (guildID) => `${Endpoints.guild(guildID)}/invites`,
guildRoles: (guildID) => `${Endpoints.guild(guildID)}/roles`,
guildRole: (guildID, roleID) => `${Endpoints.guildRoles(guildID)}/${roleID}`,
guildBans: (guildID) => `${Endpoints.guild(guildID)}/bans`,
guildIntegrations: (guildID) => `${Endpoints.guild(guildID)}/integrations`,
guildMembers: (guildID) => `${Endpoints.guild(guildID)}/members`,
guildMember: (guildID, memberID) => `${Endpoints.guildMembers(guildID)}/${memberID}`,
stupidInconsistentGuildEndpoint: (guildID) => `${Endpoints.guildMember(guildID, '@me')}/nick`,
guildChannels: (guildID) => `${Endpoints.guild(guildID)}/channels`,
guildEmojis: (guildID) => `${Endpoints.guild(guildID)}/emojis`,
// channels
channels: `${API}/channels`,
channel: (channelID) => `${Endpoints.channels}/${channelID}`,
channelMessages: (channelID) => `${Endpoints.channel(channelID)}/messages`,
channelInvites: (channelID) => `${Endpoints.channel(channelID)}/invites`,
channelTyping: (channelID) => `${Endpoints.channel(channelID)}/typing`,
channelPermissions: (channelID) => `${Endpoints.channel(channelID)}/permissions`,
channelMessage: (channelID, messageID) => `${Endpoints.channelMessages(channelID)}/${messageID}`,
channelWebhooks: (channelID) => `${Endpoints.channel(channelID)}/webhooks`,
// message reactions
messageReactions: (channelID, messageID) => `${Endpoints.channelMessage(channelID, messageID)}/reactions`,
messageReaction:
(channel, msg, emoji, limit) =>
`${Endpoints.messageReactions(channel, msg)}/${emoji}` +
`${limit ? `?limit=${limit}` : ''}`,
selfMessageReaction: (channel, msg, emoji, limit) =>
`${Endpoints.messageReaction(channel, msg, emoji, limit)}/@me`,
userMessageReaction: (channel, msg, emoji, limit, id) =>
`${Endpoints.messageReaction(channel, msg, emoji, limit)}/${id}`,
// webhooks
webhook: (webhookID, token) => `${API}/webhooks/${webhookID}${token ? `/${token}` : ''}`,
// oauth
myApplication: `${API}/oauth2/applications/@me`,
getApp: (id) => `${API}/oauth2/authorize?client_id=${id}`,
};
exports.Status = {
READY: 0,
CONNECTING: 1,
RECONNECTING: 2,
IDLE: 3,
NEARLY: 4,
};
exports.ChannelTypes = {
text: 0,
DM: 1,
voice: 2,
groupDM: 3,
};
exports.OPCodes = {
DISPATCH: 0,
HEARTBEAT: 1,
IDENTIFY: 2,
STATUS_UPDATE: 3,
VOICE_STATE_UPDATE: 4,
VOICE_GUILD_PING: 5,
RESUME: 6,
RECONNECT: 7,
REQUEST_GUILD_MEMBERS: 8,
INVALID_SESSION: 9,
HELLO: 10,
HEARTBEAT_ACK: 11,
};
exports.VoiceOPCodes = {
IDENTIFY: 0,
SELECT_PROTOCOL: 1,
READY: 2,
HEARTBEAT: 3,
SESSION_DESCRIPTION: 4,
SPEAKING: 5,
};
exports.Events = {
READY: 'ready',
GUILD_CREATE: 'guildCreate',
GUILD_DELETE: 'guildDelete',
GUILD_UPDATE: 'guildUpdate',
GUILD_UNAVAILABLE: 'guildUnavailable',
GUILD_AVAILABLE: 'guildAvailable',
GUILD_MEMBER_ADD: 'guildMemberAdd',
GUILD_MEMBER_REMOVE: 'guildMemberRemove',
GUILD_MEMBER_UPDATE: 'guildMemberUpdate',
GUILD_MEMBER_AVAILABLE: 'guildMemberAvailable',
GUILD_MEMBER_SPEAKING: 'guildMemberSpeaking',
GUILD_MEMBERS_CHUNK: 'guildMembersChunk',
GUILD_ROLE_CREATE: 'roleCreate',
GUILD_ROLE_DELETE: 'roleDelete',
GUILD_ROLE_UPDATE: 'roleUpdate',
GUILD_EMOJI_CREATE: 'guildEmojiCreate',
GUILD_EMOJI_DELETE: 'guildEmojiDelete',
GUILD_EMOJI_UPDATE: 'guildEmojiUpdate',
GUILD_BAN_ADD: 'guildBanAdd',
GUILD_BAN_REMOVE: 'guildBanRemove',
CHANNEL_CREATE: 'channelCreate',
CHANNEL_DELETE: 'channelDelete',
CHANNEL_UPDATE: 'channelUpdate',
CHANNEL_PINS_UPDATE: 'channelPinsUpdate',
MESSAGE_CREATE: 'message',
MESSAGE_DELETE: 'messageDelete',
MESSAGE_UPDATE: 'messageUpdate',
MESSAGE_BULK_DELETE: 'messageDeleteBulk',
MESSAGE_REACTION_ADD: 'messageReactionAdd',
MESSAGE_REACTION_REMOVE: 'messageReactionRemove',
MESSAGE_REACTION_REMOVE_ALL: 'messageReactionRemoveAll',
USER_UPDATE: 'userUpdate',
USER_NOTE_UPDATE: 'userNoteUpdate',
PRESENCE_UPDATE: 'presenceUpdate',
VOICE_STATE_UPDATE: 'voiceStateUpdate',
TYPING_START: 'typingStart',
TYPING_STOP: 'typingStop',
DISCONNECT: 'disconnect',
RECONNECTING: 'reconnecting',
ERROR: 'error',
WARN: 'warn',
DEBUG: 'debug',
};
/**
* The type of a websocket message event, e.g. `MESSAGE_CREATE`. Here are the available events:
* - READY
* - GUILD_SYNC
* - GUILD_CREATE
* - GUILD_DELETE
* - GUILD_UPDATE
* - GUILD_MEMBER_ADD
* - GUILD_MEMBER_REMOVE
* - GUILD_MEMBER_UPDATE
* - GUILD_MEMBERS_CHUNK
* - GUILD_ROLE_CREATE
* - GUILD_ROLE_DELETE
* - GUILD_ROLE_UPDATE
* - GUILD_BAN_ADD
* - GUILD_BAN_REMOVE
* - CHANNEL_CREATE
* - CHANNEL_DELETE
* - CHANNEL_UPDATE
* - CHANNEL_PINS_UPDATE
* - MESSAGE_CREATE
* - MESSAGE_DELETE
* - MESSAGE_UPDATE
* - MESSAGE_DELETE_BULK
* - MESSAGE_REACTION_ADD
* - MESSAGE_REACTION_REMOVE
* - MESSAGE_REACTION_REMOVE_ALL
* - USER_UPDATE
* - USER_NOTE_UPDATE
* - PRESENCE_UPDATE
* - VOICE_STATE_UPDATE
* - TYPING_START
* - VOICE_SERVER_UPDATE
* - RELATIONSHIP_ADD
* - RELATIONSHIP_REMOVE
* @typedef {string} WSEventType
*/
exports.WSEvents = {
READY: 'READY',
GUILD_SYNC: 'GUILD_SYNC',
GUILD_CREATE: 'GUILD_CREATE',
GUILD_DELETE: 'GUILD_DELETE',
GUILD_UPDATE: 'GUILD_UPDATE',
GUILD_MEMBER_ADD: 'GUILD_MEMBER_ADD',
GUILD_MEMBER_REMOVE: 'GUILD_MEMBER_REMOVE',
GUILD_MEMBER_UPDATE: 'GUILD_MEMBER_UPDATE',
GUILD_MEMBERS_CHUNK: 'GUILD_MEMBERS_CHUNK',
GUILD_ROLE_CREATE: 'GUILD_ROLE_CREATE',
GUILD_ROLE_DELETE: 'GUILD_ROLE_DELETE',
GUILD_ROLE_UPDATE: 'GUILD_ROLE_UPDATE',
GUILD_BAN_ADD: 'GUILD_BAN_ADD',
GUILD_BAN_REMOVE: 'GUILD_BAN_REMOVE',
CHANNEL_CREATE: 'CHANNEL_CREATE',
CHANNEL_DELETE: 'CHANNEL_DELETE',
CHANNEL_UPDATE: 'CHANNEL_UPDATE',
CHANNEL_PINS_UPDATE: 'CHANNEL_PINS_UPDATE',
MESSAGE_CREATE: 'MESSAGE_CREATE',
MESSAGE_DELETE: 'MESSAGE_DELETE',
MESSAGE_UPDATE: 'MESSAGE_UPDATE',
MESSAGE_DELETE_BULK: 'MESSAGE_DELETE_BULK',
MESSAGE_REACTION_ADD: 'MESSAGE_REACTION_ADD',
MESSAGE_REACTION_REMOVE: 'MESSAGE_REACTION_REMOVE',
MESSAGE_REACTION_REMOVE_ALL: 'MESSAGE_REACTION_REMOVE_ALL',
USER_UPDATE: 'USER_UPDATE',
USER_NOTE_UPDATE: 'USER_NOTE_UPDATE',
PRESENCE_UPDATE: 'PRESENCE_UPDATE',
VOICE_STATE_UPDATE: 'VOICE_STATE_UPDATE',
TYPING_START: 'TYPING_START',
VOICE_SERVER_UPDATE: 'VOICE_SERVER_UPDATE',
RELATIONSHIP_ADD: 'RELATIONSHIP_ADD',
RELATIONSHIP_REMOVE: 'RELATIONSHIP_REMOVE',
};
exports.MessageTypes = {
0: 'DEFAULT',
1: 'RECIPIENT_ADD',
2: 'RECIPIENT_REMOVE',
3: 'CALL',
4: 'CHANNEL_NAME_CHANGE',
5: 'CHANNEL_ICON_CHANGE',
6: 'PINS_ADD',
};
const PermissionFlags = exports.PermissionFlags = {
CREATE_INSTANT_INVITE: 1 << 0,
KICK_MEMBERS: 1 << 1,
BAN_MEMBERS: 1 << 2,
ADMINISTRATOR: 1 << 3,
MANAGE_CHANNELS: 1 << 4,
MANAGE_GUILD: 1 << 5,
ADD_REACTIONS: 1 << 6,
READ_MESSAGES: 1 << 10,
SEND_MESSAGES: 1 << 11,
SEND_TTS_MESSAGES: 1 << 12,
MANAGE_MESSAGES: 1 << 13,
EMBED_LINKS: 1 << 14,
ATTACH_FILES: 1 << 15,
READ_MESSAGE_HISTORY: 1 << 16,
MENTION_EVERYONE: 1 << 17,
EXTERNAL_EMOJIS: 1 << 18,
CONNECT: 1 << 20,
SPEAK: 1 << 21,
MUTE_MEMBERS: 1 << 22,
DEAFEN_MEMBERS: 1 << 23,
MOVE_MEMBERS: 1 << 24,
USE_VAD: 1 << 25,
CHANGE_NICKNAME: 1 << 26,
MANAGE_NICKNAMES: 1 << 27,
MANAGE_ROLES_OR_PERMISSIONS: 1 << 28,
MANAGE_WEBHOOKS: 1 << 29,
MANAGE_EMOJIS: 1 << 30,
};
let _ALL_PERMISSIONS = 0;
for (const key in PermissionFlags) _ALL_PERMISSIONS |= PermissionFlags[key];
exports.ALL_PERMISSIONS = _ALL_PERMISSIONS;
exports.DEFAULT_PERMISSIONS = 104324097;