Files
discord.js/test
isonmad e9fa8a438c fix Client.destroy bugs (#828)
* add test for Client.destroy()

* propagate errors in ClientManager.destroy

If the promise returned by logout() rejects, previously
it would be completely uncaught, and just return an
eternally pending promise that never resolved.

* fix RESTMethods.logout

Without a data argument, the POST that superagent sends causes
the discord server to reply with a HTTP 400 error:

text: '{"Content-Type": "Expected Content-Type to be one of set([\'application/json\'])."}',

* fix Client.destroy

_timeouts and _intervals were changed to Set objects in
commit 6ede7a32fd a month ago.

Changing them to arrays causes failures if you try to reuse
the client object again.

* always close websocket in ClientManager.destroy

Invoking logout does not implicitly cause the server to close
the websocket for you, so cleanup everything.

Otherwise the websocket being open keeps node alive and hanging
mysteriously until the connection hits a timeout.

* fix indentation for eslint
2016-10-26 14:49:45 +01:00
..
2016-10-26 14:49:45 +01:00
2016-10-26 14:44:19 +01:00
2016-09-27 18:48:54 -04:00
2016-09-25 14:16:03 +01:00