Amish Shah eec7cf7634 feat: stage channels (#5456)
* feat: add stage channel type

* feat: initialise stage channel structure

* feat: add STAGE_MODERATOR permissions bitfield

* fix: typo in permissions

* fix(Channel): type selection logic

* feat: add rtcRegion to StageChannel and VoiceChannel

* feat: rtc region editing for stage and voice channels

* feat: stage channel userLimit

* feat: add stage channels to exports

* feat: add computed properties to stage channel

* feat(VoiceState): include stage channel in docs

* feat: allow ability to join stage channels

* feat(StageChannel): join and leave methods

* docs: add StageChannel link in GuildChannel docs

* feat(VoiceState): suppress and requestToSpeakTimestamp

* feat(StageChannel): setRequestToSpeak

* refactor(StageChannel): update setRequestToSpeak

* feat(VoiceState): add moveToSpeakers and moveToAudience

* feat(VoiceState): add methods to move in/out of speakers

* feat(VoiceState): add stage channel sanity checks

* feat(Permissions): add REQUEST_TO_SPEAK

* feat(VoiceState): simpler methods

* docs(VoiceState): add documentation for new methods

* refactor: remove unused error message

* chore: remove debug statements

* chore: revert changes to package-lock.json

* docs(VoiceState): clarify suppress

* docs(VoiceState): add missing @type param

* feat(StageChannel): remove nsfw property

* fix(VoiceState): check permissions in channel

Co-authored-by: Advaith <advaithj1@gmail.com>

* fix(VoiceState): instantiate error with new

Co-authored-by: BannerBomb <BannerBomb55@gmail.com>

* refactor(VoiceState): more readable API route builder

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>

* style(VoiceState): fix lint errors

* docs(VoiceState): add example usage for new methods

* docs: setRTCRegion examples

* chore: update typings

* fix(VoiceState): calculate permissions for self

* refactor(VoiceState): tidy up implementation

* Update src/structures/VoiceState.js

Co-authored-by: Jan <66554238+vaporox@users.noreply.github.com>

* refactor: vaporox's suggestions

* style(VoiceState): fix linter errors

* chore: update typings

* chore: remove unused error message

* refactor(VoiceState): use optional chaining

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>

* chore: move getters below constructor in typings

* refactor(StageChannel): optional chaining

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>

* style(VoiceState): fix lint errors

* docs: fix incorrect types

Co-authored-by: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/VoiceChannel.js

Co-authored-by: izexi <43889168+izexi@users.noreply.github.com>

* Update src/structures/VoiceChannel.js

Co-authored-by: izexi <43889168+izexi@users.noreply.github.com>

* refactor(VoiceState): use optional chaining

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>

* refactor(StageChannel): remove permission override check in joinable

* refactor: make ChannelTypes a proper enum

* Use createEnum

Co-authored-by: izexi <43889168+izexi@users.noreply.github.com>

* chore: remove unused code from Constants

* refactor(StageChannel): remove unnecessary getters

* chore: update typings

* refactor: introduce BaseGuildVoiceChannel class

* refactor(VoiceChannel): reduce code duplication

* feat: export BaseGuildVoiceChannel

* chore: update typings

* docs: fix typos

* refactor: move setRTCRegion to BaseGuildVoiceChannel

* feat(VoiceState): remove permission checks

* chore: update typings

* Apply suggestions from code review

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: Jan <66554238+vaporox@users.noreply.github.com>

* chore: update esm exports and typings

* Update src/structures/VoiceState.js

Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com>

Co-authored-by: Advaith <advaithj1@gmail.com>
Co-authored-by: BannerBomb <BannerBomb55@gmail.com>
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: Jan <66554238+vaporox@users.noreply.github.com>
Co-authored-by: izexi <43889168+izexi@users.noreply.github.com>
Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com>
2021-04-14 13:35:55 +01:00
2021-04-14 13:35:55 +01:00
2021-04-14 13:35:55 +01:00
2021-04-14 13:35:55 +01:00
2020-02-29 14:35:57 +01:00
2021-01-01 00:10:24 +01:00
2020-03-21 09:54:58 +01:00


discord.js


Discord server NPM version NPM downloads Build status Dependencies Patreon

npm installnfo

Table of contents

About

discord.js is a powerful Node.js module that allows you to easily interact with the Discord API.

  • Object-oriented
  • Predictable abstractions
  • Performant
  • 100% coverage of the Discord API

Installation

Node.js 14.0.0 or newer is required.
Ignore any warnings about unmet peer dependencies, as they're all optional.

Without voice support: npm install discord.js
With voice support (@discordjs/opus): npm install discord.js @discordjs/opus
With voice support (opusscript): npm install discord.js opusscript

Audio engines

The preferred audio engine is @discordjs/opus, as it performs significantly better than opusscript. When both are available, discord.js will automatically choose @discordjs/opus. Using opusscript is only recommended for development environments where @discordjs/opus is tough to get working. For production bots, using @discordjs/opus should be considered a necessity, especially if they're going to be running on multiple servers.

Optional packages

  • zlib-sync for WebSocket data compression and inflation (npm install zlib-sync)
  • erlpack for significantly faster WebSocket data (de)serialisation (npm install discord/erlpack)
  • One of the following packages can be installed for faster voice packet encryption and decryption:
  • bufferutil for a much faster WebSocket connection (npm install bufferutil)
  • utf-8-validate in combination with bufferutil for much faster WebSocket processing (npm install utf-8-validate)

Example usage

const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });

client.on('ready', () => {
  console.log(`Logged in as ${client.user.tag}!`);
});

client.on('message', msg => {
  if (msg.content === 'ping') {
    msg.channel.send('pong');
  }
});

client.login('token');

Extensions

Contributing

Before creating an issue, please ensure that it hasn't already been reported/suggested, and double-check the documentation.
See the contribution guide if you'd like to submit a PR.

Help

If you don't understand something in the documentation, you are experiencing problems, or you just need a gentle nudge in the right direction, please don't hesitate to join our official Discord.js Server.

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JavaScript 28.5%
MDX 10.1%
CSS 0.2%