Commit Graph

286 Commits

Author SHA1 Message Date
bdistin
98582cd1b7 Permissions Cleanup (#1643)
* fix Permissions.add/remove, by completely changing what they do

* permissions cleanup

Removes overwrite._denied and overwrite._allowed in favor of overwrite.denied.bitfield and overwrite.allowed.bitfield

uses the modified Permissions.add and Permissions.remove to clean up existing code

fixes GuildMember.missingPermissions

changes Permissions add/remove to reverse loops for speed, changes resolve to allow the number 0 as a valid permission.

* Revert createChannel overwrite.allow / overwrite.deny for arrays of {allow:bitfield, deny:bitfield}

Documentation should be improved here, although I would need advice. I believe a overwrite object typedef is needed, to show the structure of the object, and also include that collections may be used for this, rather than arrays.

* api router fix for overwritePermissions

* add Permissions.freeze, and change all returned Permissions to immutable instances

* Make Permissions a permission resolveable

change role.permissions to be an instance of Permissions

* Make permissions.add/remove return a new instance if the instance is frozen

* Fix invalid error

* Update GuildChannel.js

* Update Guild.js

* fix bad merge
2017-09-09 22:07:39 +02:00
Gus Caplan
c46c092d0d add channel categories (#1727)
* add channel categories

* add specific class

* speed

* Update Channel.js

* fix type typo

* Update Channel.js

* rewrite position stuff in prep for category sorting

* fix small issues in generation of permissions

* Update Guild.js

* Update Constants.js

* Update GuildChannel.js

* doc fix

* Update GuildChannel.js

* <.<
2017-09-09 14:11:54 +02:00
bdistin
dd085ceaee Datastore cleanup (#1892)
* Start Store cleanup

* wip store cleanup

* fix iterables initiating datastores

* handle the possibility of a datastore with no holds and no its own 'create' method

* more cleanup (instances that need more than just client/data)

* missed RoleStore extras

* not sure how eslint didn't catch that tab...

* avoid re-getting the channel we already have...

* cleanup resolvers and refactor them into DataStores

* ^

* and remove

* fix some bugs

* fix lint

* fix documentation maybe?

* formatting

* fix presences

* really fix presences this time

* bad fix was bad... let;s see how bad this one is..

* forgot to save a file

* make presence resolving take userresolveables too

* fix tabs in jsdocs

* fix bad fix from last night that caused issues, with better fix...

* oops
2017-09-08 23:06:10 +02:00
Isabella
0607720ec8 docs: improve documentation (#1898)
* improve channel documentation

* forgot some stuff

* another one

* im good at this

* i did a dum
2017-09-08 02:01:35 +02:00
iCrawl
a8df63ad1a docs: collection first, firstKey, last, lastKey
"count is negative" -> "amount is negative"
2017-09-05 18:04:18 +02:00
Robin B
e5ac8f34ee Collections: Negative amounts and fixes (#1889)
* feat(Collection): Negative amounts plus fixes and refactor

* fix(Collection): Fix result when supplying false boolean as amount
2017-09-05 11:31:33 +01:00
Gus Caplan
18e3801bb7 lots of important stuff (#1883)
* lots of important stuff

* Update Constants.js
2017-09-04 17:49:44 +02:00
Cynthia Lin
3a503ef56e Fix code inconsistencies and redundancy in util/Collections.js. (#1884)
* Normalize undefined type checks in collections with typeof operators.

* Remove redundant number type checking in collections.

Number.isInteger() throws false for strings and any other types that aren't numbers.
2017-09-04 17:45:58 +02:00
Robin B
efbde07650 docs(Collection): Adjust exists documentation (#1876)
Since the return value of Collection#exists is basically just a boolean of Collection#find's result, the same documentation and arguments can and should be applied.
2017-09-03 12:00:36 +02:00
Gus Caplan
c4df2502ec Rewrite presence a little bit (#1853)
* such presence many good

* Update PresenceStore.js

* Update index.js

* Update ClientPresenceStore.js

* Update Presence.js

* Update ClientPresenceStore.js

* Update ClientUser.js

* Update Presence.js

* add timestamps and party

* Update Presence.js

* Update PresenceStore.js

* Update ClientPresenceStore.js

* Update ClientPresenceStore.js
2017-09-02 23:57:02 +01:00
SpaceEEC
65d9d46a3c Fixed DataStore, deprecation leftovers and a bit of Event Constants (#1841)
* Fixed leftover fetchThing and removed unused methods/error messages

* Added resume event constant and used event constants wherever possible

* Replaced mentions of removed method name with their new name.

* Fixed typo: resume -> resumed
2017-08-28 00:11:28 +02:00
iCrawl
2aa2f73c74 Docs cleanup 2017-08-17 20:04:01 +02:00
Gus Caplan
23d42d7e22 permissions rename :3 (#1788)
* permissions rename :3

* Update Permissions.js

* Update TextChannel.js

* Update GuildChannel.js
2017-08-17 18:27:50 +02:00
Gus Caplan
6065fe1f8c update image sizes, adding some more (#1781) 2017-08-15 21:55:07 +02:00
Gus Caplan
57977b063e channel stuff (#1775)
* channel stuff

* abstract channel creation

* Update Channel.js

* Update Channel.js

* Update Channel.js

* Update Guild.js

* Update Constants.js

* e
2017-08-13 13:57:25 +02:00
SpaceEEC
b2c7fcb603 Add support for new game types (#1777) 2017-08-13 13:56:45 +02:00
Gus Caplan
3ba224900f new application stuff very hype (#1764)
* application stuff, more to come

* docstrings

* Update Message.js
2017-08-11 19:09:06 +02:00
SpaceEEC
d9262f2682 Added and fixed a bunch of docs stuff (#1767)
- Fixed a common copy paste fail `the the <thing>` in various places
- Apparently I can't type Resolvable correctly,
Fixed that wherever applicable
- Documented GroupDMChannel#nicks so that it will be displayed on the docs
- GroupDMChannel#icon is nullable
- Removed empty InviteOptions typdef, as its properties are now documented in GuildChannel#createInvite
- MessageMentions#channels is no longer nullable
- RoleData#permissions takes a PermissionResolvable or an array of them
- Webhook#avatar is nullable
- Added HTTPOptions typedef and added it to ClientOptions typedef
- ClientUserChannelOverride#muted is for a channel and not a guild directly
2017-08-10 20:31:10 +02:00
SpaceEEC
fa5c4efa2b Fixed a bunch of ClientUserGuildSettings stuff and its docs (#1758) 2017-08-10 01:25:24 +02:00
Gus Caplan
e5be902568 where we're going we don't need referrers (#1749) 2017-08-04 10:46:10 +02:00
SpaceEEC
abfda7c3cc Fixed ClientUser#createGroupDM on user accounts and added some more GroupDMChannel stuff (#1747)
* ClientUser#createGroupDM now works like the docs states on user accounts

* Added GroupDMChannel#setIcon and fixed null handling for the channel name

* Added an s

* Don't resolve when icon is falsy and removed useless name trimming

* Removed now unnecessary name constant

* vscode being great

* Added GroupDMChannel#iconURL
2017-08-04 09:17:46 +02:00
stupid cat
b8034525e3 Add user_guild_settings support (#1365)
* user guild settings

* Use direct collection

* I'm a goof

* double goof

* Structure properties

* Forgot to register listener

* wrong class names

* No more get in docs

* avoid waterfalls, bot checks

* trycatch

wow i thought i already did this :notlikecat:

* 👀

* Update ClientUser.js

* Update ClientUserGuildSettings.js

* Update UserGuildSettingsUpdate.js

* Update ClientUserChannelOverride.js

* Update ClientUserGuildSettings.js
2017-08-01 04:28:15 +02:00
SpaceEEC
11556c0b3b Moved all error strings to src/errors/messages and a few other things (#1695)
* Added missing error messages
As well as `Guild#setRolePosition` and `Guild#setChannelPosition`'s first arg validation
And fixed a typo in `Guild#setChannelPosition`
`roles` -> `channels`

* Reverted collection and Util constructors

* Removed leftover messages
Should have been in the second commit.

* It's a single invalid permission and removed unused flag error

* Fix INVALID_TOKEN -> TOKEN_INVALID as of #1703
2017-07-21 02:27:19 +02:00
FireController1847
e50bf2cdad Fix Recommended Shards (#1672) 2017-07-10 10:37:31 +01:00
Gus Caplan
e3cd000ec0 update http options to fit discord spec (#1656)
* Update Constants.js

* Update APIRequest.js

* Update Invite.js

* Update Constants.js
2017-07-05 09:10:06 +01:00
Gus Caplan
f8a1f2c23b fix this again (#1655) 2017-07-04 03:58:54 +02:00
Gus Caplan
e57bfc9313 undefined check to merge default (#1654) 2017-07-04 03:48:20 +02:00
SpaceEEC
c42e53d70d Fixed User#fetchProfile, UserProfile#premium and added #flags (#1629)
* Fixed User#fetchProfile, UserProfile#premium and added #flags

* made UserProfile#flags a getter and stored the raw bitfield under UserProfile#_flags

* lowercased Flags
2017-07-04 00:28:53 +02:00
aemino
2b56de7728 Expose DiscordAPIError and API error constants (#1641)
* Expose DiscordAPIError

* Expose API error constants

* Add typedef for APIError

* Integligently forgot to save file
2017-07-02 01:20:35 +01:00
Gus Caplan
63e54982f4 Errors Standardization (#1246)
* errors and stuff

* more errors

* all the errors

* fix build
2017-06-25 18:48:05 +01:00
Gus Caplan
cada8763a9 clean up cdn resources (#1597)
* Create Constants.js

* Update Constants.js
2017-06-24 23:32:48 +01:00
Amish Shah
b694ab1b80 Add internal sharding options 2017-06-11 11:36:58 +01:00
SpaceEEC
d6041f9fb3 Added Client#status and Message#type typedefs (#1571)
* typedef for MessageTypes and linked Client#status to Status

* should be singular

* typedef for Voiceconnection#status
2017-06-09 16:27:49 +02:00
Évelyne Lachance
06f4c679d3 Add count optional argument to Collection methods (#1552)
* Add `count` optional argument to Collection methods

[NON-BREAKING CHANGE]
An optional `count` argument is added to the following methods:
- random() and randomKey()
- first() and firstKey()
- last() and lastKey()

If `count` is used, the method returns an array instead of only the value. Performance impact non-existent for existing code. Performance for returning an array has been measured and this is the fastest I could find (array[i] = value is faster than array.push()).

* Update Collection.js

Fixed spacing/line length errors according to suggestions by codacy/pr

* Fixed docs

Added proper `@returns {*|Array}` as the methods might return either. Also added params where missing (whoops)

* Further doc fixes

Per Crawl's comments, fixed (i + 1) spacing as well as fixed {Integer} to {number}

* random() and randomKey() fix

Per Hydra's comment, random() and randomKey() now ensures unique values.
I've also resolved potential issues with requesting a count higher than the collection size. A collection with 10 items will only ever return at most 10 items using the `count` property.

* Can I facepalm harder

Had wrong header comments ^_^

* Fixed for "values/value" and Omited

Also, added "Positive" integer check.

* looks like I "omitted" a change, there.

* Update Collection.js

* Update Collection.js

* Update Collection.js
2017-06-07 18:52:41 -04:00
Schuyler Cebulskie
28dc3e6a2e Utilise Object.values for Permissions.ALL 2017-06-02 00:36:34 -04:00
PhoenixShay
22e8237bf1 Fix Util.js : fetchRecommendedShards() (#1532)
* Fix Util.js : fetchRecommendedShards()

I'm not sure who thought this was a good idea, but by removing gateway, it broke fetchRecommendedShards() in Util.js as it uses ${Constants.Endpoints.gateway.bot}.

* Update Constants.js

* Update Constants.js

* Update Util.js

* Update Constants.js
2017-05-28 22:54:56 +02:00
Drahcirius
4292134647 Refactored static resolvers to Util (#1517)
* ready event will now throw errors properly

* ws login rejection fix

* moved static resolves to util
2017-05-23 12:18:18 +02:00
Gus Caplan
0baa59b679 Internal API Request Rewrite (#1490)
* start rewrite

* converted guilds

* more changes

* convert GuildMember

* convert User and remove friend methods which kill people

* convert more stuff

* even more stuff

* make things nicer

* speed and fixes and stuff

* almost finished

* fix

* Update Client.js

* uwu

* Update RESTMethods.js

* message editing

* fix router

* fix issue with references

* message delete reason

* move message sending

* fix dm

* message splitting

* NO MORE REST METHODS

* Update Client.js

* Update WebhookClient.js

* remove all those endpoints from the constants

* Update ClientUser.js

* Update ClientUser.js

* fixes

* Update ClientUser.js

* complaiancy

* all sort of fixes

* merge master (#1)

* Fix Permissions now that member is deprecated (#1491)

* removing more deprecation leftovers (#1492)

* Fix MessageCollectors

* Fix awaitMessages (#1493)

* Fix MessageCollector#cleanup

* Fix MessageCollector#postCheck

* Add max option back for safety

* Update Invite.js (#1496)

* guild setPosition missing docs (#1498)

* missing docs

* update return docs

* indent

* switched .invites for the apirouter and invite.js

* make multiple options an object

* Update ClientUser.js

* fix nicks

* Update WebhookClient.js
2017-05-21 07:04:19 +02:00
Crawl
79253544ea Relink permission#FLAGS on docs 2017-05-20 21:04:31 +02:00
Crawl
ca926ee404 Remove all deprecated methods / props 2017-05-14 20:15:55 +02:00
Gus Caplan
6ac2252794 make default avatar resolving better (#1484)
* Update Constants.js

* Update User.js

* Update Constants.js

* Update Constants.js
2017-05-13 17:41:32 +02:00
SpaceEEC
d9e5bdea19 added Invite#presenceCount and Invite#memberCount (#1460)
* added Invite#online and Invite#memberCount

* requested change
2017-05-05 23:24:02 +02:00
SpaceEEC
e6437388cf Endpoints.Guild(...).Emoji(...) should not use CDN (#1462) 2017-05-05 02:22:55 +02:00
Gus Caplan
35ef9cd33d Add Guild#nameAcronym and make avatar/iconURLs into functions (#1144)
* Guild#iconURL(format, size);
* OAuth2Application#iconURL(format, size);
* User#iconURL(format, size);
2017-05-01 20:37:00 +01:00
Amish Shah
8bab9fb122 Add VIEW_AUDIT_LOG to Permissions docs 2017-05-01 11:15:09 +01:00
Crawl
ac92d2cecc Improve docs a bit 2017-04-30 04:30:44 +02:00
Amish Shah
1a69331f0c Merge branch 'master' of https://github.com/hydrabolt/discord.js 2017-04-29 21:09:56 +01:00
Amish Shah
c40252381b Deprecate all the things 2017-04-29 21:09:53 +01:00
Gus Caplan
4127cf6e40 Experimental support for Audit Logs (#1403)
* start audit logs

* make better var types so gawdl3y doesn't shit on this

* add constructor stuff

* make more changes

* add entry creation

* add methods

* make it all work hopefully

* aaa

* aaaa

* i wish i could test this locally

* fix users, guild when i feel like it

* make guild prop non-enumerable

* make better types

* change nouns

* e

* Update GuildAuditLogs.js

* Update GuildAuditLogs.js

* Update GuildAuditLogs.js

* eek

* Update GuildAuditLogs.js

* Update GuildAuditLogs.js

* friggin trailing spaces

* Update GuildAuditLogs.js

* docs!

* Update GuildAuditLogs.js

* reason stuff

* Update GuildAuditLogs.js

* Update GuildAuditLogs.js

* support before/after for pagination

* Update Guild.js

* Update GuildAuditLogs.js

* mfw using github web editor

* fix build

* Update Guild.js

* amazing cache fuckery shit evil

* cool stuff

* make building audit logs nicer

* ban endpoint stuff

* dox

* <.<
2017-04-29 20:34:57 +01:00
Amish Shah
b0a3528411 sorry gus i borked 2017-04-29 20:00:05 +01:00