* feat(Message): remove reply functionality
* feat(InlineReplies): add INLINE_REPLY constant/typing
* feat(InlineReplies): add Message#replyReference property
* feat(InlineReplies): add typings for sending inline replies
* feat(InlineReplies): provide support for inline-replying to messages
* feat(Message): add referencedMessage getter
* fix: check that Message#reference is defined in referencedMessage
* refactor(InlineReplies): rename property, rework Message resolution
* docs: update jsdoc for inline replies
* feat(Message): inline reply method
* fix(ApiMessage): finish renaming replyTo
* fix: jsdocs for Message#referencedMessage
Co-authored-by: Tristan Guichaoua <33934311+tguichaoua@users.noreply.github.com>
* fix: restore reply typings
* fix: dont pass channel_id to API when replying
* chore: update jsdocs
* chore: more jsdoc updates
* feat(AllowedMentions): add typings for replied_user
* fix: naming conventions
* fix(Message): referenced_message is null, not undefined
* fix(MessageMentionOptions): repliedUser should be optional
* chore: get this back to the right state
* fix(ApiMessage): pass allowed_mentions when replying without content
* fix(ApiMessage): prevent mutation of client options
Co-authored-by: almostSouji <timoqueezle@gmail.com>
Co-authored-by: Tristan Guichaoua <33934311+tguichaoua@users.noreply.github.com>
* UserStore refactor
* Create ChannelStore, remove redundant methods in ClientDataManager
* Create GuildStore
* Emoji stuff
* Use a Base class where possible to reduce code duplication
* Remove unnecessary comments from ChannelStore
* Add Base._clone();
* Remove unused ClientDataManager methods
* Refactor some more stuff
* ESLint
* Move Client#fetchUser to client.users.fetch
* Remove .has checks and just see if .get is truthy
* Fix guild member chunk error
* ESLint
* Fix typo
* Fix channel storing for user bots
* Remove ClientDataManager
* GuildChannelStore
* Reduce use of Util.cloneObject
* and this one too
* update typings
* Fix MessageUpdate handling (#1507)
* Fix role updates (probably fixes#1525)
* fix for eslint
* Address some of appell's comments
* Use debug constant
* start message store crap if it's ugly tell me later k
* fix that
* message store but works™️
* clean up guild stuff
* clean up channel store stuff
* clean up channel event handling
* does this message stuff work? find out soon in the next episode of dIsCoRd.Js
* eslint
* emojis
* emojis and reactions
* hi my name is eslint and im A LIL SHIT
* so i forgot this huh
* user stuff
* Fix @class
* Fix message stuff
* Fix user store docs
* Document all the bases
* fix the super things
* tidy up remove
* fix textbasedchannel
* fix that too
* fix emoji store
* make voice state stuff less ugly
* make voice states even less ugly
* make members less bad
* fix bug
* fix that too
* fix reactions
* how was this broken for so long
* role store
* remove super._patch from UserConnection
* Rename UserProfile#setup to _patch
* remove unnecessary super calls
* update docgen dep (pls fix travis thx)
* doc messagestore
* fix docs
* message store docs
* things
* DOCS PLS
* more things
* Document TextBasedChannel#messages as a MessageStore
* Rebase
* All the stores!
* Start rewriting Manager and Connection
* more stuff
* stuff
* Fix ready bug
* some stuff i forgot
* fix some stuff
* add stupid heartbeat ack like seriously who cares
* woo!
* fix a bug
* rate limit the dumb websocket
* stuff
* hdocs
* Docs
* Remove ClientManager#setupKeepAlive as it is now redundant
* Change Client._pingTimestamp to a getter that fetches the timestamp from the WebSocketConnection
* are you happy now eslint smh
* make gus happy
* Add CloseEvent external doc
* Make sure to emit 'reconnecting' when actually reconnecting
* ffs
* Fix RESUME logic
* Add heartbeat ack debug messages, including latency data
* Dumb stuff for Gus
* thx eslint
* more dumb stuff
* more dumb crap smh gus i h8 u
* moar messages
* fix for using wrong status, causing certain events not to be fired (#1422)
* Update faq.md (#949)
* fix docs
* Revert "fixed typo in documentation" (#950)
* new errors for richembed yay
Simplified the parsing for color arrays.
Throwing some errors on values that would result in Bad Requests.
Changed setAuthor and setFooter's icon parameter to icon_url to match
the embed object's property name.
Changed the docs for setFooter to reflect that icon_url is optional.
* changed docs instead of arg names
* capitalization