* Start rewriting Manager and Connection
* more stuff
* stuff
* Fix ready bug
* some stuff i forgot
* fix some stuff
* add stupid heartbeat ack like seriously who cares
* woo!
* fix a bug
* rate limit the dumb websocket
* stuff
* hdocs
* Docs
* Remove ClientManager#setupKeepAlive as it is now redundant
* Change Client._pingTimestamp to a getter that fetches the timestamp from the WebSocketConnection
* are you happy now eslint smh
* make gus happy
* Add CloseEvent external doc
* Make sure to emit 'reconnecting' when actually reconnecting
* ffs
* Fix RESUME logic
* Add heartbeat ack debug messages, including latency data
* Dumb stuff for Gus
* thx eslint
* more dumb stuff
* more dumb crap smh gus i h8 u
* moar messages
* fix for using wrong status, causing certain events not to be fired (#1422)
* VoiceConnection rework
- improves codebase
- removes concept of pending connections
- attempts to fix memory leaks by removing EventEmitter listeners
- makes voice connections keep track of its own channel when it is moved by another user
- allows voice connections to reconnect when Discord falls back to another voice server or a region change occurs
- adds events for some of the aforementioned events
* Removed unused code
* More clean up / bugfixes
* Added typedefs to Status and VoiceStatus constants
* Add support to edit emojis
* Fixes for coding style.
* Add and use guildEmoji constants for updateEmoji
* Just use the Constant
* Fix typo in edit documentation
* Specify property types
* Fix ridiculous typo.
* Update Emoji.js
* add color resolvable, and color constants from the client
* fix up docs
* Update ClientDataResolver.js
* add easter eggs
* Update ClientDataResolver.js
* Update RESTMethods.js
* + Added function to get a user's default avatar
+ Added HOST constant to Constants
+ Added assets endpoint
+ Added quality of life function to get a user's avatar or default avatar
+ Added quality of life function to get member's nickname or username
* * Fixed invocation of a getter.
* Fixed lint issue
* Made the API constant use the HOST constant for DRY-ness
Changed DOC comment to be more descriptive
* Update GuildMember.js