* UserStore refactor
* Create ChannelStore, remove redundant methods in ClientDataManager
* Create GuildStore
* Emoji stuff
* Use a Base class where possible to reduce code duplication
* Remove unnecessary comments from ChannelStore
* Add Base._clone();
* Remove unused ClientDataManager methods
* Refactor some more stuff
* ESLint
* Move Client#fetchUser to client.users.fetch
* Remove .has checks and just see if .get is truthy
* Fix guild member chunk error
* ESLint
* Fix typo
* Fix channel storing for user bots
* Remove ClientDataManager
* GuildChannelStore
* Reduce use of Util.cloneObject
* and this one too
* update typings
* Fix MessageUpdate handling (#1507)
* Fix role updates (probably fixes#1525)
* fix for eslint
* Address some of appell's comments
* Use debug constant
* start message store crap if it's ugly tell me later k
* fix that
* message store but works™️
* clean up guild stuff
* clean up channel store stuff
* clean up channel event handling
* does this message stuff work? find out soon in the next episode of dIsCoRd.Js
* eslint
* emojis
* emojis and reactions
* hi my name is eslint and im A LIL SHIT
* so i forgot this huh
* user stuff
* Fix @class
* Fix message stuff
* Fix user store docs
* Document all the bases
* fix the super things
* tidy up remove
* fix textbasedchannel
* fix that too
* fix emoji store
* make voice state stuff less ugly
* make voice states even less ugly
* make members less bad
* fix bug
* fix that too
* fix reactions
* how was this broken for so long
* role store
* remove super._patch from UserConnection
* Rename UserProfile#setup to _patch
* remove unnecessary super calls
* update docgen dep (pls fix travis thx)
* doc messagestore
* fix docs
* message store docs
* things
* DOCS PLS
* more things
* Document TextBasedChannel#messages as a MessageStore
* Rebase
* All the stores!
* make role calculated position nicer
* make channels sortable in a nice way too
* stupid git web rebase editor
* Update Guild.js
* Update Guild.js
* Update Guild.js
* Update Guild.js
* Update RESTMethods.js
* [requires more testing] Fix#1089
* Clean up unshift
* Remove <Message>.patch(data)
Nothing calls this method any longer. It is also a private method, so this shouldn't be a breaking change.
* Fix Message Reactions
Purposely reference previous reaction collections, so collection is consistant accross all message edits (no unnecisary data duplication). Makes #1221 extranious.
* Some Data Packets come Incomplete
And several properties can be falsy, so instead of || opted for hasOwnProperty().
* No reason MessageTypes should be an object...
* Use `prop in obj` isntead of hasOwnProp
per @Gawdl3y
- Rename Guild#updateChannelPositions -> setChannelPositions
- Allow Guild#setChannelPositions to take ChannelResolvables
- Prioritise ClientDataResolver#resolveChannel's string case
- Minor cleanup
* Adding shuffleArray method to utils
* Shuffle channels functionality on guild.
* Comment fix
* Removing shuffle functionality and replacing with a simple update
* Code review changes to method/variable names
* Update comment reference to channelId as well
* Updating jsdoc with typedef of ChannelPosition
* Add support to edit emojis
* Fixes for coding style.
* Add and use guildEmoji constants for updateEmoji
* Just use the Constant
* Fix typo in edit documentation
* Specify property types
* Fix ridiculous typo.
* Update Emoji.js
* Add support for notes
* Ensure consistency with notes from ready payload
* Add getter method for users
* Minor tweaks
* Update warning messages
* More minor fixes